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^this one looks interesting
https://www.nexusmods.com/morrowind/mods/47484
^no idea what this one says, its in a different language
https://www.nexusmods.com/morrowind/mods/42196
i think he wants the option to move static objects around
instead of building in the Construction set
I get that, but the Construction Set is literally the easiest option for that: load the cell you want to modify, click on a piece of furniture, move it around.
FYI, here are all the commands to use the Construction Set headache free.
https://en.uesp.net/wiki/Morrowind_Mod:Keyboard_Shortcuts
The mod linked above would work well. But it only works with MGE XE, so not for Vanilla or OpenMW.
https://www.nexusmods.com/morrowind/mods/46562
This adds a shop in Vivec (only Vanilla assets).
https://www.nexusmods.com/morrowind/mods/44483?tab=description
This one was harder to find after so long but has some new assets - 400 items of furniture to place and move.:
https://mw.modhistory.com/download-15-7264
https://www.nexusmods.com/morrowind/mods/3611
Beware you might mistakenly buy a "Dancing Girl" mannequin. lol
So many old mods which are still good but so many NON lore friendly.
Used a lot of them once when I got bored and turned Hlloramen into "Ye olde Salty Sea Dog nightclub" filled with skeletons in pirate outfits and dancing girls dressed as sailors. Damn so long ago.
Do you just want to move the furniture you have around?
If so.
Console.
Click on item to move.
Use command getpos x it should return i.e -155.77
Use command setpos x (value) i.e setpos x -175.77
There are 3 commands getpos x, y or z. Also setpos x,y or z
You also have getangle x,y or z and setangle x,y or z.
Remember to save game after moving things.