The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Breakingzap Jan 15, 2022 @ 8:40pm
Bonewalker stole all my strength and endurence
I'm betting this is a stupid question but where do i go to restore my stats? i had some potions so i'm not completely stuck but where do i restore my stats?
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Showing 1-14 of 14 comments
WhiskeyWerewolf Jan 15, 2022 @ 9:03pm 
At an Imperial shrine or Dunmer temple, pray at the altars to restore your stats.
psychotron666420 Jan 15, 2022 @ 9:21pm 
All imperial shrines will cure attributes, only some tribunal shrines will.
Use divine intervention scroll to teleport to nearest imperial shrine.

Or potions, or spells.
Breakingzap Jan 15, 2022 @ 9:23pm 
so i need an imperial shrine alright
th Jan 15, 2022 @ 10:42pm 
Within Tribunal temples look for a shrine with Almsivi Restoration effect - St. Veloth or Shrine of the Tribunal. I have never seen a Tribunal temple with no such shrine in it.
https://en.uesp.net/wiki/Morrowind:Shrines

It is always a good idea to have some Almsivi Intervention and Divine Intervention scrolls on you.

For a future expeditions experienced player would make something like that to have it on him at all times:
https://steamcommunity.com/sharedfiles/filedetails/?id=2721165455
No exploits. Those are very cheap effects. So you can create such enchantment with no problems except money of course.

Can't say anything about Imperial cult. Never used it.
Last edited by th; Jan 15, 2022 @ 11:51pm
Central Jan 16, 2022 @ 1:34am 
it should be pointed out that both the tribunal temple as well as the imperial cult sell spells that allow you to "heal" those attributes in the field.
For example, Restore Endurance is being sold by 10 people, most of which are either in the temple or the cult.
Danso Indules at the Vivec Temple sells pretty much all the restore attributes spells.

Most people get by with potions and shrines, on a rare occasion it can be usefull to have the spells though, in case you run out of potions and find that you cannot move anymore. it should be noted that these spells fall under the restoration spell tree, so you might need to get that leveled at least a little bit if you want to make use of this method.
slayor3000 Jan 16, 2022 @ 8:27am 
Originally posted by th:
Within Tribunal temples look for a shrine with Almsivi Restoration effect - St. Veloth or Shrine of the Tribunal. I have never seen a Tribunal temple with no such shrine in it.
https://en.uesp.net/wiki/Morrowind:Shrines

It is always a good idea to have some Almsivi Intervention and Divine Intervention scrolls on you.

For a future expeditions experienced player would make something like that to have it on him at all times:
https://steamcommunity.com/sharedfiles/filedetails/?id=2721165455
No exploits. Those are very cheap effects. So you can create such enchantment with no problems except money of course.

Can't say anything about Imperial cult. Never used it.
First spell I always make but not so high. Normally just 10 or 20 pts each. No need for potions which is always useful for a mage build.
Central Jan 16, 2022 @ 9:15am 
Originally posted by slayor3000:
Originally posted by th:
Within Tribunal temples look for a shrine with Almsivi Restoration effect - St. Veloth or Shrine of the Tribunal. I have never seen a Tribunal temple with no such shrine in it.
https://en.uesp.net/wiki/Morrowind:Shrines

It is always a good idea to have some Almsivi Intervention and Divine Intervention scrolls on you.

For a future expeditions experienced player would make something like that to have it on him at all times:
https://steamcommunity.com/sharedfiles/filedetails/?id=2721165455
No exploits. Those are very cheap effects. So you can create such enchantment with no problems except money of course.

Can't say anything about Imperial cult. Never used it.
First spell I always make but not so high. Normally just 10 or 20 pts each. No need for potions which is always useful for a mage build.

this is a huge waste of magicka though, you can restore atributes much more efficiently with a single atribute spell, sure those all in one spells sound nice, in combat you can cast it, no need to worry about which skill it is you need to restore. after that you will have a new worry: do you have enough magicka left to finish the fight after you cast this spell?

in morrowind magicka does not regenerate like it does in later games, you have to be carefull how you spend it, unless you want to drink a whole load of potions to fix your magicka all the time...

also it is worth pointing out that you have to be lucky enough that your intelligence is not drained as well, i always carry a restore intelligence potion or 2 with me, even as a mage, just in case. it is hard to cast any spells to heal yourself / restore atributes if your intelligence drops low enough.
Nebgama Jan 16, 2022 @ 2:45pm 
Originally posted by Central:
Originally posted by slayor3000:
First spell I always make but not so high. Normally just 10 or 20 pts each. No need for potions which is always useful for a mage build.

this is a huge waste of magicka though, you can restore atributes much more efficiently with a single atribute spell, sure those all in one spells sound nice, in combat you can cast it, no need to worry about which skill it is you need to restore. after that you will have a new worry: do you have enough magicka left to finish the fight after you cast this spell?

in morrowind magicka does not regenerate like it does in later games, you have to be carefull how you spend it, unless you want to drink a whole load of potions to fix your magicka all the time...

also it is worth pointing out that you have to be lucky enough that your intelligence is not drained as well, i always carry a restore intelligence potion or 2 with me, even as a mage, just in case. it is hard to cast any spells to heal yourself / restore atributes if your intelligence drops low enough.

How? its an enchant looks ok to me there is no magikca involved
Last edited by Nebgama; Jan 16, 2022 @ 2:46pm
Central Jan 17, 2022 @ 12:13am 
Originally posted by Nebgama:
How? its an enchant looks ok to me there is no magikca involved
ngl i didnt see it was an enchant. the person to who i was responding said that it was the first spell he made as well, the word spell trew me off.
For an enchant its decent and i have no bad thing to say about that.
Last edited by Central; Jan 17, 2022 @ 12:13am
slayor3000 Jan 17, 2022 @ 7:15am 
Originally posted by Central:
Originally posted by Nebgama:
How? its an enchant looks ok to me there is no magikca involved
ngl i didnt see it was an enchant. the person to who i was responding said that it was the first spell he made as well, the word spell trew me off.
For an enchant its decent and i have no bad thing to say about that.
You are right it is a spell, enchants I might make for a BattleMage or melee.
The cost of the spell I usually make works out at appx 8 magicka or less. With over 400 magicka on my last character and the fact it only gets used a few times there is never any problem worrying about magicka. I find it much more efficient and better for role playing to have a lot of spells. Carrying items around is something I try to stay away from. The normal few restore health, magicka and fortify intelligence potions.
Central Jan 17, 2022 @ 10:22am 
Originally posted by slayor3000:
You are right it is a spell, enchants I might make for a BattleMage or melee.
The cost of the spell I usually make works out at appx 8 magicka or less. With over 400 magicka on my last character and the fact it only gets used a few times there is never any problem worrying about magicka. I find it much more efficient and better for role playing to have a lot of spells. Carrying items around is something I try to stay away from. The normal few restore health, magicka and fortify intelligence potions.

if you have 400 magicka than you have leveled up enough to do it, however this is hardly the early game. in the early game i would just use those basic spells that restores 1 atribute.
the reason why i am talking about the early game is because you mentioned it was the first spell you made. sure later on a spell like this is solid

i also carry as little as possible when im moving around in elder scrolls games as a mage, personally i prefer the safety of having 1 or 2 restore intelligence potions with me but that is a personal choice i guess, your fortify intelligence potions should also do the trick when a bonewalker kills your intelligence.
Last edited by Central; Jan 17, 2022 @ 10:39am
slayor3000 Jan 17, 2022 @ 11:11am 
Originally posted by Central:
Originally posted by slayor3000:
You are right it is a spell, enchants I might make for a BattleMage or melee.
The cost of the spell I usually make works out at appx 8 magicka or less. With over 400 magicka on my last character and the fact it only gets used a few times there is never any problem worrying about magicka. I find it much more efficient and better for role playing to have a lot of spells. Carrying items around is something I try to stay away from. The normal few restore health, magicka and fortify intelligence potions.

if you have 400 magicka than you have leveled up enough to do it, however this is hardly the early game. in the early game i would just use those basic spells that restores 1 atribute.
the reason why i am talking about the early game is because you mentioned it was the first spell you made. sure later on a spell like this is solid

i also carry as little as possible when im moving around in elder scrolls games as a mage, personally i prefer the safety of having 1 or 2 restore intelligence potions with me but that is a personal choice i guess.
Just for the fun of it and because I could not remember how much magicka appx I would start with. This took about 5 minutes. I started a quick Breton mage (not the Atronach sign this time), stole everything in Excise office, went to Balmora, stole a bit more. Sold my "loot". Went to Sadrith Mora for Absorb Health spell, went to Balmora Temple for Restore Endurance. Made two spells, 1 a target/ area Absorb Health and a Restore all Attribute spell. The Restore All attributes costs 7 magicka to caste. I have 180 magicka and access to 40 restore Magicka potions. I see no problem with magicka even as a level 1. Maybe after 20 years I just know the game too well.
Central Jan 17, 2022 @ 3:56pm 
Originally posted by 76561198052562406:
Just for the fun of it and because I could not remember how much magicka appx I would start with. This took about 5 minutes. I started a quick Breton mage (not the Atronach sign this time), stole everything in Excise office, went to Balmora, stole a bit more. Sold my "loot". Went to Sadrith Mora for Absorb Health spell, went to Balmora Temple for Restore Endurance. Made two spells, 1 a target/ area Absorb Health and a Restore all Attribute spell. The Restore All attributes costs 7 magicka to caste. I have 180 magicka and access to 40 restore Magicka potions. I see no problem with magicka even as a level 1. Maybe after 20 years I just know the game too well.
you are completely correct, when i tried this i made the mistake of copying the duration of the normal spells (30 seconds) on the restore atributes part of the spell, this ofc greatly increases the cost of the spell.
i will be honest, i didnt know you could make the spells this cheap, even after playing morrowind for so long, mostly as a mage.
slayor3000 Jan 17, 2022 @ 4:16pm 
Originally posted by Central:
Originally posted by 76561198052562406:
Just for the fun of it and because I could not remember how much magicka appx I would start with. This took about 5 minutes. I started a quick Breton mage (not the Atronach sign this time), stole everything in Excise office, went to Balmora, stole a bit more. Sold my "loot". Went to Sadrith Mora for Absorb Health spell, went to Balmora Temple for Restore Endurance. Made two spells, 1 a target/ area Absorb Health and a Restore all Attribute spell. The Restore All attributes costs 7 magicka to caste. I have 180 magicka and access to 40 restore Magicka potions. I see no problem with magicka even as a level 1. Maybe after 20 years I just know the game too well.
you are completely correct, when i tried this i made the mistake of copying the duration of the normal spells (30 seconds) on the restore atributes part of the spell, this ofc greatly increases the cost of the spell.
i will be honest, i didnt know you could make the spells this cheap, even after playing morrowind for so long, mostly as a mage.
Thank you @Central for your honesty.
We all learn something new every day. Well I hope I do.
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Date Posted: Jan 15, 2022 @ 8:40pm
Posts: 14