The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

bb Nov 28, 2021 @ 9:03pm
how should i handle the commona tong
theres a quest where i have to kill them for an imperial in fort moonmoth. But afterwards how do you remove your bounty for killing them. I know the theives guild removes bounties but is that the only way.
Last edited by bb; Nov 28, 2021 @ 9:08pm
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Showing 1-15 of 16 comments
Lobo de hielo Nov 28, 2021 @ 9:08pm 
Just get back to "the guy" in Fort Moonmoth without being caught. Plenty of ways to get there. There will be no bounty.
Salander Nov 28, 2021 @ 9:32pm 
Hey, don't forget to retrieve the key from one of the bodies before they dissapear forever. It might come in handy for another quest.
Central Nov 28, 2021 @ 10:25pm 
if you return to varro than he will remove the price on your head.
one way of getting there without getting caught is by setting a mark next to him, than recall once you are done looting the corpses of the bad people.
Alternatively you can pop an invisibility potion or spell the moment you set foot out of the building again.

You can ofc always taunt the people to attack you instead, you will not get a bounty that way, if your speechcraft / personality is low than you can always taunt them until their disposition gets low, than bribe them a few times before taunting them again, repeat this a few times until you taunted them sucessfully a few times, they will attack than, this can require a lot of money, but you can loot it back once you kill the person you bribed (the money gets added to their inventory).
Just make sure you save first, if you try it, fail to taunt them and than cannot kill them outright than you might be forced to hold of on the quest and return later. if you tried bribing them it means you wont get your money back until you can kill them.

Personally i would just mark near varro and than recall out of the club, no need to step in the streets, no need to aggro guards, no need to run for your life.

Beware that there is a bug with this quest, some people reported chasing guards never giving up on killing the player even after the bounty is cleared. Using the mark and recall method is a good way of skipping the stage where guards chase you, and therefor the bug should not trigger if you do it like that.

there is a ring and amulet of mark, and an amulet of recall which can help you if you do not know the spells or if you are not good at casting the spells.

Verick Gemain, trader in caldera sells an amulet of recall,
Galtis Serethi in Shurinbaal has an amulet of mark
Last edited by Central; Nov 28, 2021 @ 10:37pm
bb Nov 29, 2021 @ 1:42am 
Originally posted by Mapache Malvado:
Hey, don't forget to retrieve the key from one of the bodies before they dissapear forever. It might come in handy for another quest.
thx
bb Nov 29, 2021 @ 2:15am 
Originally posted by Central:
if you return to varro than he will remove the price on your head.
one way of getting there without getting caught is by setting a mark next to him, than recall once you are done looting the corpses of the bad people.
Alternatively you can pop an invisibility potion or spell the moment you set foot out of the building again.

You can ofc always taunt the people to attack you instead, you will not get a bounty that way, if your speechcraft / personality is low than you can always taunt them until their disposition gets low, than bribe them a few times before taunting them again, repeat this a few times until you taunted them sucessfully a few times, they will attack than, this can require a lot of money, but you can loot it back once you kill the person you bribed (the money gets added to their inventory).
Just make sure you save first, if you try it, fail to taunt them and than cannot kill them outright than you might be forced to hold of on the quest and return later. if you tried bribing them it means you wont get your money back until you can kill them.

Personally i would just mark near varro and than recall out of the club, no need to step in the streets, no need to aggro guards, no need to run for your life.

Beware that there is a bug with this quest, some people reported chasing guards never giving up on killing the player even after the bounty is cleared. Using the mark and recall method is a good way of skipping the stage where guards chase you, and therefor the bug should not trigger if you do it like that.

there is a ring and amulet of mark, and an amulet of recall which can help you if you do not know the spells or if you are not good at casting the spells.

Verick Gemain, trader in caldera sells an amulet of recall,
Galtis Serethi in Shurinbaal has an amulet of mark
thx i got the quest done
Lobo de hielo Nov 29, 2021 @ 6:45am 
It actually makes for a decent home.
th Nov 29, 2021 @ 9:04am 
Originally posted by slayor3000:
It actually makes for a decent home.
It doesn't for two reasons:
1) You have to kill innocent barman too.
2) All containers there are owned, so you can't use them without consequences.
Last edited by th; Nov 29, 2021 @ 9:46am
Lobo de hielo Nov 29, 2021 @ 9:28am 
Originally posted by th:
Originally posted by slayor3000:
It actually makes for a decent home.
It doesn't for two reasons:
1) You have to kill innocent barmen too.
2) All containers there are owned, so you can't use them without consequences.
For me a perfect home.
1. Because of the way I clear the place out, the barman attacks me. Not so innocent.
2. I always use mwse-container mod, so containers do not matter. Also since the owners are dead the only concern is checking to see if they respawn.
As if you kill someone and take there inventory it is no longer classed as stolen.
Salander Nov 29, 2021 @ 9:29am 
Given how the whole club was used solely by members of the Cammona, it's safe to say that the barman was part of the group or at least an accomplice of their dirty work.
th Nov 29, 2021 @ 9:46am 
Well, I agree that my first reason is totally strict. Theoretically barman might be innocent. And when I taunted one of those 3 which were standing if front of him - he never attacked me. But other two did. So I make from it that he is not with them.
th Nov 29, 2021 @ 9:58am 
There is another house in Balmora with the same fate. It belongs to Dura gra-Bol, who you kill during one of the Fighters Guild quests. That orc is proven outlaw and there are no innocent "barmen" there besides Dura gra-Bol herself.

But same problem with containers is still in order.
Lobo de hielo Nov 29, 2021 @ 10:10am 
Originally posted by th:
There is another house in Balmora with the same fate. It belongs to Dura gra-Bol, who you kill during one of the Fighters Guild quests. That orc is proven outlaw and there are no innocent "barmen" there besides Dura gra-Bol herself.

But same problem with containers is still in order.
Have used the containers - Dura gra-Bol for years. No problems, no consequences.
I think you might be thinking that items placed in there could be marked as stolen. No. If the NPC is dead you can use there chests and storage.
Also (quick check) In the Construction Set, a container can only respawn if it's flagged as "organic", and if it's flagged as "organic", you can't place items in it. Therefore, any container you can place items in is safe for storage. Apart from if there still alive and then they get marked as stolen when you take them back out.
th Nov 29, 2021 @ 10:25am 
Let me make an experiment. I use original engine with MCP, PfP and bug fixed versions of smaller official plugins. Nothing more.

MCP has an option to show ownership flag for items. Very convenient.

I'll be right back.
th Nov 29, 2021 @ 10:37am 
Well, the results are somehow confusing.

There is no ownership flag no matter what. Whether Dura gra-Bol alive or not. If you put in her container your item and take it back. Even if you take original items from her containers - there is still no ownership flag on them.

Console TFH (toggle full help) command I've used too. Same results.

Need to do bigger experiments with actual arrests. Well, I am too lazy for that.
Last edited by th; Nov 29, 2021 @ 3:06pm
Lobo de hielo Nov 29, 2021 @ 10:50am 
Originally posted by th:
Well, the results are somehow confusing.

There is no ownership flag no matter what. Whether Dura gra-Bol alive or not. If you put in her container your item and take it back. Even if you take origianl items from her containers - there is still no ownership flag on them.

Console TFH (toggle full help) command I've used too. Same results.

Need to do bigger experiments with actual arrests. Well, I am too lazy for that.
TFH is all I have ever used. Never bothered checking Dura gra-Bol chests while they are alive.
Lets just say I have used that place for almost 20 years, once dead, I loot everything, the same as with the Camona Tong, even bar mats. Never had a problem.
The other place I end up using a lot is Hlloramen.
I use UI Expansion which does the same as Oblivion when trying to sell, it puts a red hand by items stolen you cannot sell to that merchant.
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Date Posted: Nov 28, 2021 @ 9:03pm
Posts: 16