The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

rsp.payne Mar 9, 2022 @ 3:53am
Brightening the picture
The picture visibility seems to be highly variable; you can get good vision inside, or it is too dark to see anything much - occasionally, it is difficult to see much outside, in full daylight. This does appear to be a condition that is determined as the game is opened; is there any way of adjusting it when playing?
< >
Showing 1-5 of 5 comments
Nebgama Mar 9, 2022 @ 4:12am 
something else is at play then because there is no instance that i can think of where it is to hard to see outside in full daylight.
Nebgama Mar 9, 2022 @ 4:21am 
Some of the caves are just dark naturally. There is a gamma slider but that is useless soon in because cranking it only a few decimal points over and it starts to whitewash the image pretty fast which is a result most ppl don't want on their image because it looks bad.

There is spells in the game like "light" and "night eye" which are for these very situations. There is very few situations where its really needed 100% to see though. These spells are possibly less common used if at all.

Maybe calibrate you monitor just to rule out an saturation or contrast issues you may have on the monitor itself. Otherwise there is something not right happening with the game maybe post some pictures which may help others to determine your issue..
Messsucher Mar 9, 2022 @ 7:12am 
Use light spells. When Morrowind was made the lightning was not yet dumbed down to all around night vision.
Vashra Mar 9, 2022 @ 8:26am 
Some of the caves can be fairly dark, but I agree with the person who said there should seriously not be any way you can't see in full daylight outside. Now...if it's foggy, or overcast, or even cloudy, it can get "dim" depending on your graphics settings.

With some graphics cards (especially NVIDIA), you might try disabling SSAO and Antialiasing if they are enabled. I find the shadows created by SSAO in an old game like Morrowind to be just...too much...giving everything a cast almost as if it had soot over it. Morrowind's idea of "bloom" was also apparently to smear grease on a screen too...so I disable the bloom.

But...if you expect to be able to see more than a couple of feet in front of you at night without a torch or a night eye spell, forget it. Like other posters replied already, the "OMG I can't see" effect of being out in the dark is *intentional*.

And...the light sources in the game (other than the cat people night-eye spell)....kinda suck. I'd download a mod like True Skyrimized Torches.

---

I have to mod the game heavily so my kid with vision issues can see well enough to play.
So that means I'm running MGE-XE (with MWSE) with custom shaders and the optimal settings found on Nexus, "Let There Be Darkness" to disable some weird lights and to disable all "negative/dark" lights, and make the torches stop....the....bloody....pulsing, and "True Lights and Darkness - Necro edit" to undo some of the crazy color choices of the original game devs. All these mods are easily found on the Nexus.
rsp.payne Mar 9, 2022 @ 9:05am 
Thanks for the comments. It is probably something to do with my own screen; having stopped 'cos I could not make out who was what in the Mage's Guild, I restarted to find it all as clear as day. Most of your suggestions are way above my capabilities with computer controls; I am just a simple guy.
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Mar 9, 2022 @ 3:53am
Posts: 5