The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Zemecon Jul 14, 2018 @ 5:58pm
Scrolls of Summon Golden Saint
Simple question:

Assuming I haven't completed the main quest yet and that I have not yet began either the Tribunal or Bloodmoon expansons, and assuming my character has not joined the Mages Guild or House Telvanni, nor will they ever (my character has a stealthy standard class), where can I find an NPC vendor that sells scrolls of Summon Golden Saint?

Thanks for reading.
Originally posted by Magnetaur:
Some enchanters have a chance to sell any scroll randomly. These include Barusi Venim in Tel Aruhn, Alenus Vendu in Tel Vos, and Llether Vari in Ald'ruhn. Unfortunately, the only vendors with a resupplying stock require membership in either the mages guild or House Telvanni.

Your best bet may be to buy the spell, enchant an item with summon golden saint, and then delete the spell from your spell list. The spell can be purchased from Felen Maryon in Tel Branora.
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Showing 31-45 of 51 comments
Zemecon Jul 16, 2018 @ 12:25pm 
Originally posted by Teralitha:
So Ive taken care of that exploit in my mod. Are they any other exploits like this one you know of?

There is that trick with Fortify Intelligence potions you can do, but other than that, notthing I can think of at the moment. Look through the Guides section.

EDIT: Added quote.
Last edited by Zemecon; Jul 16, 2018 @ 12:26pm
Magnetaur Jul 16, 2018 @ 6:11pm 
Originally posted by Teralitha:
So Ive taken care of that exploit in my mod. Are they any other exploits like this one you know of?
Stacking potions is a very common exploit. Sujamma and Fortify Intelligence are the primary offenders.
Teralitha Jul 16, 2018 @ 8:47pm 
Originally posted by Magnetaur:
Originally posted by Teralitha:
So Ive taken care of that exploit in my mod. Are they any other exploits like this one you know of?
Stacking potions is a very common exploit. Sujamma and Fortify Intelligence are the primary offenders.

Not much I can do about those. Several mundane items boost str. I dont even think that those are exploits. I mean, they are powerful sure, but they are limited by your resources and have durations. You kinda earn them with all the time spent collecting all the ingredients and building your skills up etc. While being able to make infinitely super powerful constant enchantments really breaks the game.

If I wanted to stop people from making uber potions, i would pretty much have to remove alchemy from the game entirely. Id prefer not to do that.

I might be able to remove all ingredients that have fortify intelligence. If thats the only exploitable one... but that might also break some quests. So yea, those are here to stay. Besides, people who use such tricks and exploits probably wouldnt be interested in playing my mod and shouldnt be.
Last edited by Teralitha; Jul 16, 2018 @ 9:03pm
General Income Tax Jul 16, 2018 @ 10:17pm 
Originally posted by Teralitha:
Originally posted by Magnetaur:
Stacking potions is a very common exploit. Sujamma and Fortify Intelligence are the primary offenders.

Not much I can do about those. Several mundane items boost str. I dont even think that those are exploits. I mean, they are powerful sure, but they are limited by your resources and have durations. You kinda earn them with all the time spent collecting all the ingredients and building your skills up etc. While being able to make infinitely super powerful constant enchantments really breaks the game.

If I wanted to stop people from making uber potions, i would pretty much have to remove alchemy from the game entirely. Id prefer not to do that.

I might be able to remove all ingredients that have fortify intelligence. If thats the only exploitable one... but that might also break some quests. So yea, those are here to stay. Besides, people who use such tricks and exploits probably wouldnt be interested in playing my mod and shouldnt be.

There are a few mods that tried to nerf alchemy because of the feedback loops, but they all generally made alchemy useless/pointless. The way I see it, if you want to use the exploit then you can, if you don't want to you don't have to.
Zemecon Jul 16, 2018 @ 11:13pm 
Why don't you just introduce potion cooldowns and decrease the effects of fortifying potions?
Teralitha Jul 17, 2018 @ 6:53am 
Originally posted by Salinité:
Why don't you just introduce potion cooldowns and decrease the effects of fortifying potions?
I think the MCP does that already. I think..... maybe not, i dunno. I dont want to restrict alchemy because its a huge part of the game. I dont think its even possible really or someone would have done it already.
Last edited by Teralitha; Jul 17, 2018 @ 6:55am
The Flying Rodent Jul 17, 2018 @ 3:16pm 

Originally posted by Teralitha:
Originally posted by Salinité:
Why don't you just introduce potion cooldowns and decrease the effects of fortifying potions?
I think the MCP does that already. I think..... maybe not, i dunno. I dont want to restrict alchemy because its a huge part of the game. I dont think its even possible really or someone would have done it already.

I’d be careful restricting ‘all’ Fortify spells and effects from the game. There’s a section of Tribunal that is basically impossible without the Fortify Attribute potions that drop in the ground.

But yes, if you wanted to nerf ‘op’ aspects of Morrowind, then I’d probably include Fortify Skill/Attribute spells in that list. Along with unlimited training (except maybe for weapon skills, because they’re next to impossible to raise from 5), and all the absurd ways of making money. And probably Damage Strength as well as it’s pretty bonkers broken.

Also, if you don’t want to touch Alchemy, maybe you could introduce an Attribute cap? (say like a free hundred?) I’m not sure if such a thing is possible, but it would certainly nullify the positive-feedback-loop-Fortify-self-to-god-status aspect of potion drinking.



Originally posted by Salinité:
Originally posted by Teralitha:
there is no way youll be able to make that an enchant.

I already have a ring that fortifies my Enchant skill by 500. This is all really easy once you know how to get the spells and the items you want to enchant. I've done the summon-over-lava trick lots of times on the Xbox version years ago. It works.

Ooh look I got quoted . :)

This kill method seems reasonable: summon something over lava, soul trap it and then wait for it to die. You can find a GS summon spell in Tel Branora (as mentioned ), can find empty grand soul gems in various Telvanni towers, and can then find money/spells to make all the component pieces to net yourself a Constant Effect soul potentially from level 1. Clever use of the lava, I like it. :)

One thing though: I imagine that you either have multiple items to fortify your Enchant, or have uncapped the magnitude restriction (from MCP or similar) for Enchanted items? Because 100 is the maximum magnitude for any Enchanted item or spell in Vanilla Morrowind.
Last edited by The Flying Rodent; Jul 17, 2018 @ 3:22pm
Teralitha Jul 17, 2018 @ 4:30pm 
I have only removed fortify spells from my mod. Exploiting alchemy takes way longer and way more resouces so its not as big a deal.
Zemecon Jul 17, 2018 @ 4:33pm 
Originally posted by The Flying Rodent:
This kill method seems reasonable: summon something over lava, soul trap it and then wait for it to die. You can find a GS summon spell in Tel Branora (as mentioned ), can find empty grand soul gems in various Telvanni towers, and can then find money/spells to make all the component pieces to net yourself a Constant Effect soul potentially from level 1. Clever use of the lava, I like it. :)

One thing though: I imagine that you either have multiple items to fortify your Enchant, or have uncapped the magnitude restriction (from MCP or similar) for Enchanted items? Because 100 is the maximum magnitude for any Enchanted item or spell in Vanilla Morrowind.

I have an Exquisite Ring with an Enchant capacity(?) of 120 which I enchanted with Fortify Enchant skill by 500 points for 1 or 2 seconds. In order to use it, you need to get your inventory up the instant you use the enchantment and then use your soulgem. I am pretty sure I made this enchantment after I installed the MCP as I installed it before installing the Tribunal Delayed mod to avoid getting attacked in my sleep. The enchantment isn't Constant Effect so you do have a time window but it can be as low at 1 second and still work.

That is yet another exploit that has been in use ever since the game game out and it works on other skill fortifiers, too, but if you want to see it pushed to the extreme then make an enchantment with Drain Magicka 100% for 1 second and use it when you are almost out of magicka. The duration happens so fast that by the time the game replenishes what you had by that percent the effect is already over and you get a full magic bar. It basically refills what was never there in your magic bar to begin with.

And I can confirm that the Golden Saint enchantment for 40 seconds will work over lava but the trick is you need to make sure the golden saint is summoned in the lava and then that it does not get out. Constant damage from lava alone will kill a golden saint in less than 40 minutes.

EDIT: Added quote.
Last edited by Zemecon; Jul 17, 2018 @ 4:35pm
Teralitha Jul 17, 2018 @ 4:39pm 
ah, so there is more I didnt know about. Ill have to remove drain magicka, fortify and health spells too. keep talkin, more exploits may come to light yet.
Last edited by Teralitha; Jul 17, 2018 @ 4:40pm
The Flying Rodent Jul 17, 2018 @ 5:27pm 
Originally posted by Teralitha:
I have only removed fortify spells from my mod. Exploiting alchemy takes way longer and way more resouces so its not as big a deal.

An Attribute cap would do the job wouldn’t it? If such a thing is possible?
Teralitha Jul 17, 2018 @ 7:37pm 
Theres no cap
Teralitha Jul 17, 2018 @ 8:40pm 
So I removed all drain health/stamina/magicka spells from my mod. There werent very many. So now that exploit is taken care of, what else is there?
Zemecon Jul 17, 2018 @ 9:25pm 
And just go through the Guides section. There are a few that are all about exploits and how to become OP at early levels.
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Date Posted: Jul 14, 2018 @ 5:58pm
Posts: 51