The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

masternoxx1 Oct 3, 2020 @ 12:02am
Drain health and damage health
I have just acquired the warhammer of wounds and I'm guessing drain health is like oblivion where it does not stack with subsequent hits?
Do you receive the health that you "drained"?
And damage health how does that work exactly? Stacks with additional hits?
please don't spoiler or exploit thank you =)
sorry I know the answer is out there on UESP but they always have game ruining spoilers.
looked it up on fandom but doesn't say if it stacks, thanks
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Showing 1-5 of 5 comments
Nebgama Oct 3, 2020 @ 3:10am 
No you don't get the health added to your health it would need absorb health on it for that to occur,

No spell damage dosen't stack,

So 1-10 drain health over 30s the debuff will stay on the target for 30s and then fall off before the next one gets applied,

unless you land a successful hit on them again while the debuff is active which would reset the timer back to 30s and the magnitude will reroll a value between 1-10.

So if you can hit them constantly and succeed then the debuff will always stay at 30s but the magnitude of the spell/effect will change each successful roll.

Last edited by Nebgama; Oct 3, 2020 @ 3:19am
puppychow Oct 3, 2020 @ 12:35pm 
drain versus absorb health. Both effects reduce the target's health, but absorb does allow the caster to receive a benefit--IF his health was under 100%. Unfortunately, absorption doesn't provide additional health beyond your character's maximum.

And as far as I can tell, there's no stacking of the same effect. But you could skin the cat in other ways like poison, burden, paralyze, etc. at the same time.

Part of the reason I prefer to play a mage and join the Mage Guild is to take advantage of spellmaking. I could make an Absorb health 100 points 10 feet range spell and spam it against high health enemies from a distance until they drop dead. No worries about stacking, debuffing, etc.
psychotron666 Oct 3, 2020 @ 5:49pm 
Damage health = straight damage, like fire or frost but without an element

Drain health= reduce maximum amount of HP an enemy has by the value for the duration. Doesn't stack unless you use a separate spell.

Absorb health = straight damage like damage health, but you gain what they lose.
Valden21 Oct 4, 2020 @ 10:05am 
Damage Health is just another way of dealing damage to the target via spell. Drain Health will lower the target's maximum HP each time it affects them. If the spell ends while the target is still alive, they get that health back. Finally, Absorb Health is your straight-up life-leech spell; you're draining their health to heal yourself.
masternoxx1 Oct 5, 2020 @ 4:53pm 
I remember the pirate sword in Oblivion that had drain health and it didn't stack. The Redwave. Ah yes that weapon sucked.
So basically there are spells which tick once per second and there are spells which stay active for duration and the ones that stay active usually suck. (unless one second duration maybe)
Of course fire damage 10 pts for 10 secs will do 100 damage by the end yes?
Tried "dire earwig" I don't think that ticks must be a similar effect as "drain health" as I couldn't even kill a Shalk with it.
Absorb health seems nice I'm not sure that it ticks though will have to test sometime.
thanks for the replies
Last edited by masternoxx1; Oct 5, 2020 @ 4:56pm
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Date Posted: Oct 3, 2020 @ 12:02am
Posts: 5