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I know that I have to learn the spells that have the effects I want to enchant. But does my skill level in that particular school influence the power of my enchantment? Like, do I need a high level in Destruction to enchant a good Fire Damage weapon? Or do I just need to learn the effect and have a high Enchanting skill?
Can I quicksave before enchanting and quickload until I succeed?
No, only your enchant skill. Higher enchant = cheaper charging costs. Around skill level 110 everything costs 1 charge
Edit: imagine an exquiste ring with 'Absorb health 175 for 1sec in 50ft'. You can cast it 3x/sec, have 400 charges. That's why alot of ppl think, enchant is the most broken skill in the game
Enchant is so broken due to
a) the machine gun effect. You need 2 sec to cast a spell. The 'cast' speed of enchants is only limited by your click speed. This can be fixed by MCP (aka Morrowind code patch)
b) the ability to create constant enchantments without trouble. The culprit here is Alchemy, I wont go into details..though it's well known. Either don't do it or use a balancing mod.
Apart from that, enchant is okay. Still powerfuil, but not game breaking OP
You can play the whole thing without enchating anything yourself, only finding items. Certain enchanted items are required to progress at certain points, but aside form very specific instances, you don't NEED to use any magic except for healing and the odd utility item (potions that fortify strength, water breathing, levitation etc)
>Get 2 golden saint summon scrolls
>Get a Soul Trap spell
>Get 2 grand soul gems
>Summon saint, cast soul trap, kill it
>Do that again
>Get an exquisite ring or something
>Get a good dagger
>Buy summon golden saint spell
>Put summon saint on the ring
>Put soul trap on the dagger
>Go get Azura's Star
>You can now have infinite golden saint souls for enchanting (which are essentially the best souls in the game)
To do this, you'll need some serious coin in your pocket to buy everything you need (you can cut down costs a bit if you're a thief and can steal some of this stuff), and you'll need to be a decent level since the Azura quest can be kinda tough to do without cheating. Completely worth it for enchanters, though.
You can do Azura at lvl1. Receipe:
-Create a char with restoration as main skill. Rest doesn't matter.
-Trigger the DB attack.
-Hop to Mournhold and buy a masterful <something> wisdom.
-Join Mage Guild in Balmora and create the following spells:
- Fortify Speech 100 pts on self for 1 sec.
- repeat for Mercantile/Armorer/Alchemy/Enchant
- create Fortify security 100 pts for 2 sec on self. Let you open 100pts locks with a journeyman lockpick
-start making money with restore fatigue
-buy a grandmaster alchemy set (optional), master will do
-hop to Sadrith Mora and buy ca. 80 ash yam/80 bloat. If you're there, snatch the cuirass from Tel Fyr.
-buy 5 vampire dust, 5 shalk resin, 5 fire pedals
-enter alchemy loop (create fortify int, quaff, create better fortify int), till your int is >10k
-create a potion with ash yam/fire pedals/vampire dust/shalk resin. Result is a potion with fortify strength > 1k, spell absorb >100, fortify health >1k
-go kill Staada. With 1k strength, weapon or skill doesn't matter. If she doesnt drop a good shield (ebony or better), rob the redoran vault.
If anyone feels inclined to tell me, that this is gamey and game breaking: yes, I know xD