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Use "Joytokey" (it's free) and enjoy. A video tutorial:
https://www.youtube.com/watch?v=G4UM9-yap30
You can edit the "morrowind.ini" file to make it to use the Xbox One Remote. Here's a configuration that you can use.
Use Joystick=1
Joystick X Turns=3
; X=1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
Joystick Look Up/Down=6
Joystick Look Left/Right=5
There's a bit of warning with that settings, the triggers will not work and the controller sensitibity will be affected by the frame rate. And this settings is from my laptop, which you may need to experiment on the "Joystick Look UP/Down= and Joystick Look Left/Right=" as well.
Works for me.
I guess that works.
ES:Morrowind first came to PC then to XBox later. Then 2 expansion came out on PC. Then the Game of the Year edition came out on PC & XBox. Still, the main thing to remember is that, back then... Microsoft didn't had any native compatible controllers on PC. Those came with the XBox 360 and its USB drives plugs.
This is also why, even if you activate the joystick function, some buttons like the triggers won't work as they are considered as Axis on the new controllers. (Axis aren't button, but directional input like thumbsticks. Button returns "True" or "False" input signal while axis return 0 to 1 or 0 to -1 or -1 to 1.)
On the other hand there were PC gamepads since late 1980s of big and small companies. Microsoft itself developed some popular examples in the 1990s as the SideWinder models. I had a obscure company PC gamepad in the late 1990s way before Morrowind release. It was a ♥♥♥♥♥♥ version of Sega Saturn gamepad, with some extra buttons. If I remember correctly it wasn't USB yet, but these old ps/2 round ports. Proper 80s-90s PC "joysticks" were always a North American thing in my opinion wich in Europe were way less popular. On the contrary, some years later in 1990s-2000s the PC gamepads were more or less popular here (specially in kids in transition from consoles to PC gaming).
Morrowind works with DirectInput, new controllers uses Ximput, probably that's the main problem with new gamepads and Morrowind.