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your level is capped when all your major skills reach 100
but you can always use some tricks to keep training them and increase your level (like boosting you trainer beyond 100 or damaging your skills to keep training)
however, once your attributes reach 100, theres is little point on increasing level, and i if i recall correctly you can reach max attributes before you reach lvl 60
Major skills can start from anywhere between 30-50, and minors anywhere from 15-35. From memory, the game’s ‘level cap’ , not counting uses tricks to increase level beyond 100 major/minor skills, is about levels 72-78. If all major skills start at 30, and all minors start at 15, then one can effectively get 70x5 + 85x5 = 350+425 = 775 skill increases, or 77.5 levels, making the game’s absolute ‘level cap’ not including tricks to be 78.5 .
As a point of comparison, most of the enemies in the base game are below level 20, so it’s not hard to outpace Base game opponents with levels. The expansions however contain enemies more towards the level 70ish end, so having lots of levels can help out here.
If you absolutely plan everything to a tee, it turns out that you can reach 100 in every attribute by level 37. As explained here:
https://steamcommunity.com/app/22320/discussions/0/1697167168517642560/
However! I don’t actually know if the game lets one level their character any further once they ‘do’ get all their attributes to 100.
This was the case in Oblivion ; once every attribute was 100, the game just prevented you from levelling, even if one still had Major skills under 100. I haven’t had the opportunity to test this in Morrowind.