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Sword of White Woe is an enchanted ebony sword. The next tier up for standard weapons is Daedric; Daedric weapons (including long swords and katanas) start dropping randomly from weapon-wielding Daedra starting at level 16 or so.
Fixed Daedric longsword/katanas can be found on a couple of guards at Dren's Plantation and on a hostile NPC located under St Olms Canton.
A better bet might be to take a quick side-trip to Fort Frostmouth on Solstheim, and do Bloodmoon's first two quests. That DLC's second main quest gives you a plethora of Nordic Silver Longswords, all of them with the Paralyze enchantment. These things do good damage, and the paralysation alone will make it tough for your enemies to fight back.
That said, I never bothered with anything like character optimisation or getting the absolute best.
Hopesfire: Tribunal Main Quest
Chop: 30-70
Slash: 50-55
Thrust: 10-30
Ratio: 94.5 (135)
Cast When Strikes
Shock Damage Shock Damage 30pts in 1ft on Touch
Trueflame: Tribunal Main Quest (I assume the non enchanted and enchanted version?)
Chop: 15-60 / 20-75
Slash: 40-50 / 45-60
Thrust: 3-30 / 4-40
Ratio: 81 / 75 (105)
Cast When Strikes
Fire Damage Fire Damage 30pts in 1ft on Touch
Eltonbrand: Stronger Version of Goldbrand, Requires Vampirism and a specific quest and gold amount on turn-in, google it.
Chop: 10−60
Slash: 5−55
Thrust: 5−25
Ratio: 90 (120 w/ spell)
Cast When Strikes
Fire Damage 10−30 pts on Touch
Fortify Attack 30 pts for 30 secs on Self
Restore Fatigue 10 pts on Self
Goldbrand: Boethiah's Quest
Chop: 10−50
Slash: 10−45
Thrust: 10−25
Ratio: 75 (105 w/ spell)
Cast When Strikes
Fire Damage Fire Damage 10−30 pts on Touch
SO
Goldbrand is pretty damn good early on, as if you know what you are doing, making gold is easy and the price is not much. If you can, upgrade it to Eltonbrand. I used the thing on max difficulty and had no issues, and if Vampirism is a nono for you, cure it after which is what I did (picked up Spellbreaker while I was at it)
As for using Eltonbrand, Trueflame, or Hopesfire?
I guess just preference... but being the Nerevarine loving nerd I am, once I get Trueflame, that's what I am swapping to.
As for making a custom weapon, I never done that... *yet*
In terms of Enchant Value, the Ebony Scimitar is far and away the best long blade, holding 80 potential charge. This is enough to hold a 'Weakness 100% to magicka for 1 sec + Weakness 100% to Fire for 1 sec + Fire Damage 100pts for 1 sec' Enchantment on it, all with a 19ft area. i.e. 300 damage fireballs around the target per strike. Pretty silly.
However there are a couple of caveats:
- To find one requires murdering a High Ordinator in Mournhold (no other way of obtaining one). Taunt/Frenzy Humanoid can be helpful here if you'd rather not get into trouble.
- To consistently use an enchantment with such a high amount of charge either requires constant recharging via Soul Gems, or an Enchant skill of 110 or above (which reduces the cost of all On Strike/Cast when Used enchantments to 1). 'Permanent 110 Enchant' is possible via training Enchant to 100 (you'll need Calm Humanoid however as the trainer is hostile), plus a Constant Effect 'Fortify Skill: Enchant' item to make up the skill difference.