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The dark brotherhood gear is a little op though. The Xbox game made it so they don't show up until you're level 5 or so, but pc never fixed it besides third party mods. That's the start of the tribunal expansion which was supposed to take place after the main quest.
But just keep playing. Level 1 bandits and a dark brotherhood guy are still low level weak enemies. Wait til you find daedric shrines and sixth house bases.
they are actually become convenient if you understand their systems.
I also NEVER reload a save to change an outcome, except in the case of death. Save-scumming ruins every game, and especially RPGs. My character's failures are just as interesting as his successes.
The higher your encumbrance, the slower you move.
Then there's items like the boots of blinding speed.
The way I approach it with not loading save games when something goes wrong is also how Bethesda intended TES to be played originally, just see the manual to Daggerfall and you'll see what I mean. I guess you can call me an old-school roleplayer, and I always roleplay my characters down to their specific phobias and insecurities, and I find Morrowind the most interesting TES game to do that in. I am afraid I have completely given up Oblivion and Skyrim, as they are developed with very different principles in mind and they are much more difficult to use as roleplaying sandboxes (in Morrowind I can at least choose the topic to talk with someone about much more freely, and I only choose topics that are consistent with the situation and my character's interest - you don't have to press all topics from top to bottom like some people do and they complain about it afterwards). After I am done with my current playthrough (where I am also using Tamriel Rebuilt) I will start a new character in Daggerfall. But probably at least 1000 hours to go on my current character (roleplaying is fun, but slow-going).
Of course "hardcore" is relative. I am an avid NetHack player, and the depth and unrelentlessly punishing nature of that game makes Dark Souls seem like a walk in the park with god mode activated in comparison. Morrowind is obviously not even close to that in "hardcoreness", but for people that only play the latest multiplatform AAA releases, Morrowind will seem " hardcore" in comparison. I play Morrowind more for the roleplaying potential and I play NetHack when I want to experience a difficulty level where one single small mistake might end your entire game, one little moment of carelessness such as forgetting that a Succubus took off your boots and then step right on top of a cockatrice corpse and then turn to stone (more or less instadeath) as you didn't have any means to counter the stoning. If you play slow like me, that little mistake can cost you months of gameplay right then and there. Now that's hardcore.
Nobody says it's hardcore. Just kids who came from skyrim who don't understand stats think it's hardcore.
Morrowind has arguably not very intuitive combat and a lack of level scaling, so to start with it can be hard to hit anything and there are certain enemies that can one shot you.
However, the player eventually levels waaaay ahead of just about every enemy on the mainland, and it is possible to find/sell shiny stuff and pimp yourself out in OP gear within hours of starting the game. So for experienced players that know where to go, the main game is pretty easy.
The expansions are intended for characters of a higher level (20+), and contain even more powerful gear that can be found in the normal game. Case in point are the Assassins, which can provide the player with high level gear from level 1, which unbalanced things a bit. There’s a mod called the Delayed DB Attacks, which delays this from happening.
https://steamcommunity.com/sharedfiles/filedetails/?id=823877018
Personally, I play on Max Difficulty with builds that prioritise manoeuvrability (Athletics/Acrobatics and Jump/Levitate spells) , like the one in the link above. This makes things silly and fun for the whole game (and bypasses the movement speed slowness that can happen with some Morrowind characters) , and allows me to zoom my way through whatever quest line I happen to be undertaking. :)