The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

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Road to A+ 6 MAY 2018 a las 9:22 a. m.
This is actually the worst TES game...
For anyone wondering if you should buy this game or not because of the positive reviews, you can pass this one.

After playing through the whole anthology in order I came to the shocking conclusion that Morrowind was the worst TES game, even more so than Arena which is the most bare bone game of the lot.

Combat system is easily the worst of the series by a long shot, I dont think this even needs to be argued, every other TES game offered a more engaging experience.

Main quest is also the worst of the series, it is actually the only TES game where you are thrown into a world without any relevant directions or goals. You must find a certain guy but really dont have any motivation to do so aside from having nothing else to do.

The quest design is extremely dull and generic. Its on the same level as Arena and Daggerfall but its worse due to the fact that its supposedly hand crafted rather than randomly generated. Its a majority of boring fedex quests and errands. Even the NPCs call them errands. They send you to retrieve ancient artifacts across the street and tell you the exact location. The lack of quest marker does not add any value to the experience.

Dialogue is awful and dumbed down. When asking NPCs for a 'little secret', they respond by telling you that you are allowed to defend yourself in the case where you get attacked first....

Level design is poor overall. Dungeons are copy pasted and said to be hand crafted. Towns feel empty with static NPCs standing there day and night.

Overall this game felt like a massive dumbing down from Daggerfall and was seen as such even 15 years ago by the true cRPG fans.

All of you edgy fanboys can stop bashing Oblivion and Skyrim to praise Morronwind because that game is pure garbage. It truely is the game that marked the decline of the series.

edit: Daggerfall > Oblivion > >Skyrim > Arena > Morronwind

edit 2: Total comments progress 425/16000

edit 3: Meme contest is now open. I'll wire 20$ to the one who creates the best meme with top line: Ranks Morrowind the best TES game // Bottom line: Hasn't played Arena or Daggerfall. Contest up until July 1st 12:00:00 PST.
Última edición por Road to A+; 10 JUL 2018 a las 7:37 p. m.
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Mostrando 406-420 de 549 comentarios
LurdFalcunPOONCH 7 JUL 2018 a las 7:30 p. m. 
Publicado originalmente por Road to A+:
Publicado originalmente por GlerkTheFlurp:
You appear to be a homosexual.

Do not give opinions or advice unless you are asked.
no
Teralitha 7 JUL 2018 a las 8:00 p. m. 
Skyrim is actually the worst TES game... For now.. ES6 will probably take its place as the worst when it comes out.
Última edición por Teralitha; 7 JUL 2018 a las 8:00 p. m.
pw1108 7 JUL 2018 a las 8:14 p. m. 
''So, without connection, Oblivion's quest really make game play different?''

Not saying no connection is better, but that they make it worth exploring the world.

It means a lot. because the motivation of exploring is very important.

Let's compare with Fallout. not 3 but classic series. motivations for doing minor quests can be for money, for fame or just because want some fun. but there's also good motivation: they are somewhat connected to main quest. I do some favor to a small town in hope of getting information or clue to achieve my goal. and this makes me feel doing real adventure.

In Morrowind, it doesn't seem to have that kind of motivations.
but in fact, doing minor quests somewhat gives me motivations and information about main goal because all factions are caring about the same problem. and some faction's reputation actually helps me doing the main quest. and also lores are connected so I can learn plans of enemy from sub-quests.

DF looks weak with this part because faction quests are just copy pasted repetitive errands.
but I think they are also worthy because services I receive from factions, like thieve's guild's information service, helps my journey.

what's the problem with Oblivion is, thanks to level scaling I don't need other faction quests to be stronger nor services from the faction. The only service I need is spell making, but I can beat the main quest without learning spells.

With level scaling system of Oblivion, the easiest way to beat the game is maxing up a weapon skill and an armor skill and sneaking in level 1. with this method, the game become easy. and if I try to increase level, then the game becomes harder or boring because enemies HP will increase infinitely as my level increase, while maximum damage won't increase since strength 100 and weapon skill 100. and that makes me feel negative to playing oblivion.

Why am I playing this game?
I want the best experience. and what a CRPG provides me are experience of progressing and solving a quest which is huge and important for that world. and this experience gives me more than fun. and that is why I like CRPG.

But the flaws of Oblivion make these experiences disappeared. I personally really like Oblivion because it was first WRPG I beat and I know it has decent dungeons and quests. but also I think Oblivion is the start point of ruining TES as a genre of RPG. because in oblivion, the most important parts I feel in CRPGs are gone.

There is no quest which means whole part of adventure. but small errands replaced meaning of quest.

think about Ultima: Quest of the Avatar. name itself explains what quest means.

My issue with Morrowind is that the unique content bored me to death. The quest design is flawed
I agree that most parts of quest of Morrowind also not that good.
and technology is also old, so it doesn't have good sneaking system nor scheduling system.
but, at least methods to beat the main quest are not linear and lores are actually working with the game. and that's why I think Morrowind is good CRPG. it's not perfect. and maybe it is not good as DF. but still it is a good model of CRPG's main quest and lore design.

There isn't much game that studying lore is connected to solving main quest's mystery.
and this problem is one of the traditions of TES: quantity over quality.

''while in Morrowind, everyone cares about my actions about saving the world''

This isnt good for a RPG.
why?

This also makes Oblivion bad because NPCs will react to my actions like "hey, you are the hero of Kvatch!".

And in DF, my actions will affect to NPC factions. that is also can be said that the world cares about my deeds. for example, if I help a merchant, the reputation among merchant faction will get better
.
And I heard this part is the huge evolution of CRPG which is added by Ultima 4.
I couldn't beat the Ulima 4 but I learn that my deed which is called virtue will need to beat the game.


''In Morrowind, thanks to unique enemies, I can challenge to strong enemy.''

You can also challenge slot machines in a casino... Combat doesnt feel engaging. You dont achieve anything besides having the required stats to kill the enemy...
Morrowind have its own rule and learning this rule will help.

If I choose Dunmer, I can use a spell that makes my rate of evasion better.
and this will help me fight with enemies who are armed with a hammer or axe.
this really helps me to beat them.

combat of DF is... eh.. well. it's not important. but I really hate vampire ancients.

and the biggest problem of Bethesda is abusing of level scaling.

There's a good model for level scaling: Wizardry 8.
In W8, both weak and strong enemies appear. and getting stronger make stronger enemy appears frequently and make weak enemy hard to encounter. and the strength of the enemy is limited by place. in level 1~8 zone, there won't be enemy which is stronger than level 8. and in 5~10 zone, there won't be enemy which is weaker than level 5.

With this example, I feel level scaling of all TES except Morrownd are broken.
If my goal is just killing a mummy, then why should I kill a bunch of vampire ancients?
and why should I take more time to killing same named enemy, even aftter getting stronger?

Morrowind doesn't have much problem with this flaw so I really think that combat of Morrowind is the best among TES. well, best among bad combat is still bad, but at least better than the other.

the game has a good share of quests that dont rely on a quest marker too
I'm playing Oblivion again, and yes, it has. but finding statues without information except they are in ayleid ruins, are tiresome. I really think it's good quest and I'm enjoying this quest right now.

But this quest isn't important and lacking of information isn't that good thing.
What good is providing enough information.

And the biggest problem is that, this should be applied to main quest.
of course, there's a part which can achieve without quest marker. like finding HQ of mythic dawn . but I want whole part of the quest to be more mysterious and engaging.
and the problem is that I feel main quest's protagonist isn't me. it is martin who is real hero of the main quest. all I do is doing his errand.

Glerk 7 JUL 2018 a las 8:16 p. m. 
Publicado originalmente por Road to A+:
Publicado originalmente por GlerkTheFlurp:
You appear to be a homosexual.

Do not give opinions or advice unless you are asked.
Hypocrite
Road to A+ 7 JUL 2018 a las 8:18 p. m. 
Publicado originalmente por GlerkTheFlurp:
Publicado originalmente por Road to A+:

Do not give opinions or advice unless you are asked.
Hypocrite

Sarcastic? I copy pasted that line from your profile you dumb ♥♥♥♥...

@pw1108

Seems like you are expressing your opinion more than anything here.

Última edición por Road to A+; 7 JUL 2018 a las 8:29 p. m.
Glerk 7 JUL 2018 a las 8:23 p. m. 
Publicado originalmente por Road to A+:
Publicado originalmente por GlerkTheFlurp:
Hypocrite

Sarcastic? I copy pasted that line from your profile you dumb ♥♥♥♥...
You gave your opinion on my statement, making you a hypocrite.
oh you dumb ♥♥♥♥...
Road to A+ 7 JUL 2018 a las 8:30 p. m. 
Publicado originalmente por GlerkTheFlurp:
Publicado originalmente por Road to A+:

Sarcastic? I copy pasted that line from your profile you dumb ♥♥♥♥...
You gave your opinion on my statement, making you a hypocrite.
oh you dumb ♥♥♥♥...

No, you.
Glerk 7 JUL 2018 a las 8:53 p. m. 
Publicado originalmente por Road to A+:
Publicado originalmente por GlerkTheFlurp:
You gave your opinion on my statement, making you a hypocrite.
oh you dumb ♥♥♥♥...

No, you.
https://m.youtube.com/watch?v=bNbhog0xEXQ
MeatShake 8 JUL 2018 a las 3:34 p. m. 
OP the type of guy to sprint around with zero stamina and wonder why he can't hit anythng or cast any spells properly then call the combat bad.
Road to A+ 8 JUL 2018 a las 3:42 p. m. 
Publicado originalmente por MeatShake:
OP the type of guy to sprint around with zero stamina and wonder why he can't hit anythng or cast any spells properly then call the combat bad.

Wrong, even with 100% accuracy the combat still sucks.
The Swole Chairman 8 JUL 2018 a las 5:15 p. m. 
I smell a troll post...
Rogue_Zephyr (Meta) 9 JUL 2018 a las 7:16 a. m. 
Publicado originalmente por N'wah.avi:
I smell a troll post...
No ♥♥♥♥ sherlock
LurdFalcunPOONCH 9 JUL 2018 a las 1:44 p. m. 
Why are you people even responding to this ♥♥♥♥ anymore?!?!
Rogue_Zephyr (Meta) 9 JUL 2018 a las 1:54 p. m. 
Publicado originalmente por LordFalconPUNCH:
Why are you people even responding to this ♥♥♥♥ anymore?!?!
Reel your neck in fella.
LurdFalcunPOONCH 9 JUL 2018 a las 2:02 p. m. 
Publicado originalmente por Rogue_Zephyr (Meta):
Publicado originalmente por LordFalconPUNCH:
Why are you people even responding to this ♥♥♥♥ anymore?!?!
Reel your neck in fella.
no u
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Publicado el: 6 MAY 2018 a las 9:22 a. m.
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