The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

MythTrip Apr 28, 2018 @ 1:48pm
Confused about spell range, is it same as area....
Just created and paid for my first spell, is range same as area? For range, you designate touch, target, or self......so a target spell is one that hits an enemy at a distance, but how far a distance? Doesnt say in the spell......it just gives area of effect. So is area the range? That is, a spell with a 15 ft area will hit targets up to 15 feet away?
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Showing 1-8 of 8 comments
merchantmudcrab Apr 28, 2018 @ 3:08pm 
Different things.

Touch means you have to touch the enemy with your hands when you cast the spell to have an effect. You can add area of effect to hit things around the touched target.

Target is a projectile that flies where you aim, basically infinitely until it hits something. Adding area of effect will apply the effect onto the area around the point where the spell projectile hit.
Valden21 Apr 28, 2018 @ 5:16pm 
Originally posted by merchantmudcrab:
Different things.

Touch means you have to touch the enemy with your hands when you cast the spell to have an effect. You can add area of effect to hit things around the touched target.

Target is a projectile that flies where you aim, basically infinitely until it hits something. Adding area of effect will apply the effect onto the area around the point where the spell projectile hit.

Pretty much this exact answer.
MythTrip Apr 28, 2018 @ 7:08pm 
So I can target an enemy at a huge distance, say from the top of a hill, and spell will hit? Also, is damage uniform throughout the entire area of the spell? That is, will a 30 ft area spell damage as much in a 30 ft area vs the same spell in a 5 ft area? Its really cheap to increase the area of the spell, does it proportionately dissipate the power?
Valden21 Apr 28, 2018 @ 8:47pm 
Originally posted by MythTrip:
So I can target an enemy at a huge distance, say from the top of a hill, and spell will hit? Also, is damage uniform throughout the entire area of the spell? That is, will a 30 ft area spell damage as much in a 30 ft area vs the same spell in a 5 ft area? Its really cheap to increase the area of the spell, does it proportionately dissipate the power?

First answer; if there's nothing in the way, yes it will hit, AS LONG AS your skill in that school of magic is high enough. Second answer and third answer; due to knowledge gained from being on the receiving end of AOE spells (stupid Gedna Revel), yeah, the damage stays uniform. The damage the spell deals seems to be irrelevant of the radius, and is more dependent on character skill.
feliscon Apr 28, 2018 @ 10:55pm 
Originally posted by Valden21:
Originally posted by MythTrip:
So I can target an enemy at a huge distance, say from the top of a hill, and spell will hit? Also, is damage uniform throughout the entire area of the spell? That is, will a 30 ft area spell damage as much in a 30 ft area vs the same spell in a 5 ft area? Its really cheap to increase the area of the spell, does it proportionately dissipate the power?

First answer; if there's nothing in the way, yes it will hit, AS LONG AS your skill in that school of magic is high enough. Second answer and third answer; due to knowledge gained from being on the receiving end of AOE spells (stupid Gedna Revel), yeah, the damage stays uniform. The damage the spell deals seems to be irrelevant of the radius, and is more dependent on character skill.

Sorry, but a couple of things are wrong here...

First, if you successfully cast the spell it will hit, skill level has nothing to do with it (skill level affects chance to cast it at all).

Second, skill level has no effect at all on damage; that is purely a property of the spell itself, maybe altered by resistance of the target.
Valden21 Apr 29, 2018 @ 9:49am 
Originally posted by feliscon:
Originally posted by Valden21:

First answer; if there's nothing in the way, yes it will hit, AS LONG AS your skill in that school of magic is high enough. Second answer and third answer; due to knowledge gained from being on the receiving end of AOE spells (stupid Gedna Revel), yeah, the damage stays uniform. The damage the spell deals seems to be irrelevant of the radius, and is more dependent on character skill.

Sorry, but a couple of things are wrong here...

First, if you successfully cast the spell it will hit, skill level has nothing to do with it (skill level affects chance to cast it at all).

Second, skill level has no effect at all on damage; that is purely a property of the spell itself, maybe altered by resistance of the target.

Oh, I didn't know that. Guess I was wrong.
psychotron666 Apr 29, 2018 @ 11:56am 
Damage is based on the spell. If the spell does 20 damage, it will do 20 damage throughout the area. If it does 1 to 20, it's a dice roll of anywhere between 1 and 20.

As long as you cast a spell successfully, and the spell physically hits the target, it will hit. Your spell skill, governed attribute of said spell, and fatigue will affect your % chance of casting successfully.
Doctor3D Apr 29, 2018 @ 4:28pm 
Gotta be careful with area too - it's great for enemy NPC groups but if there are innocents in the area, you'll hit them too and be charged with the crime.
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Date Posted: Apr 28, 2018 @ 1:48pm
Posts: 8