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That doesnt stop assassins from spawning you know.
On xbox, assassins do stop spawning, but on pc, they spawn til you complete the first quest for tribunal expansion
There are no consequences, it isnt a world, its a theme park where nothing you do matters, its not a good game, its a modding platform for people to try and make it a good game.
For me between Daggerfall and Morrowind, its a toss up, it depends what you like for me it depends what mood im in.
1st Morrowind
close 2nd Daggerfall
Then theres a big gap
3. Oblivion
Then theres a vast chasm
4. Skyrim
5. Arena
Morrowinds combat is actually more complex, Skyrim just looks at weapon damage and enemy armor, Morrowind looks at weapon damage, enemy armor, Weapon skill, enemy armor skill, both of your Agility, both of your stamina, what attack you used, luck and weapon condition, then it look at any enchantments since they have a damge range it also looks at skill that effects that.
Morrowind is far more complex, as i said, any improvements in Skyrim are merely technology not design, it is an inferior game from the standpoint of a game, if you could make Morrowind with the same technology as Skyrim then no one would play Skyrim.
So no quest marker, combat that is based on character skill and attributes, a class system, a journal system that gives detailed descriptions and information and text based dialogue since its just better (voice actiong puts huge limits on the amount you cant write and therefore the amount of informations you can convey and how detailed it can be), the amount of voice acting is Morrowind is about right, Radiant AI would be cool but other then that there is nothing Skyrim has to offer that will improve Morrowind from a game design point of view and i mean nothing.
This is Skyrim in a nutshell, spam key to skip dialogue, chase marker, hit use key, get reward then repeat, you dont need to think, you dont need to pay attention, the game play itself for the most part, Morrowind makes you play it, it keeps you engaged, you cant relaly auto pilot Morrowind unless you have played it a lot and know where everything is, ive played far more then my steam account says, ive probably put over a 1000 hours into it and i can auto pilot it but most people cant.
I think it's hilarious that people are so passionate about this, my friends and I just discuss the games we like or dislike, explain why, and that's that, I don't understand why certain people talk about video games as if we're speaking about politics. It's one thing to have favorites, another to be hyperventalating because someone isn't a favorite of your favorite game.
In the end: It's, a, game. Your life doesn't depend on it, the world isn't going to end over someone disliking it or preferring another over it. Go out and get a breath of fresh air every once and a while. Jesus.
But Morrowind came out in 2002
If skyrim came out in 2002, itd be like morrowind, thats what were saying