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I would suggest that given your character's skill-set and roleplay style, you go with House Hlaalu, and choose to help Crassius Curio when the time comes. Most of his quests are about exposing corruption within House Hlaalu and the other two great Houses, so a character that's mostly nice will benefit greatly from helping him.
Yeah, there are good Telvanni (in fact, 3 of those ancient wizards are some of the most decent people in Morrowind) but morally they are just... not very nice.
Sadly, and most damning, most of their quests are also petty and boring. Most are fetch errands of varying complexity for the councilors. Given their whole "Might Makes Right" evil 3000 year old wizard thing, it's really depressing how many times you'll be asked to go shopping or murder someone just for a shiny robe or amulet.
However it easily has the best and most interesting mod support. TONS of new content if you use mods (most notably, Tamriel Rebuilt's finished content centers around this house.)
House Redoran itself doesn't keep slaves from what I can remember from my last Redoran character, not one noble or mine has them. They aren't pro-abolition either, the lack of slaves seems to me more about personal honor and hard work than it being morally wrong. They are nationalist, though you also won't find a lot of support for dishonorable criminal organizations like the Camonna Tong. They do have a fair amount of respect and friendly rivalry with the Fighter's Guild and Imperial Legion despite that, they respect other warriors to an extent.
They are a very knight/paladin/ group and many of their quests tie into or at least go along well with The Temple. Their quests are generally about helping their people from various threats, upholding Redoran honor, assisting the temple against the Sixth House, their own proximity to Red Mountain, and proving an outlander can be an exemplar of Redoran honor.
It has decent mod support if you are into that, mostly through LGNPCs.
House Hlaalu is extremely corrupt, even Crassius Curio but in a sort of fun way rather than just being a jerk. They have their hand in as many pockets as possible, including smugglers, and generally love "cheap labor." They have Imperial ties yet the biggest Hlaalu mines and plantations are all slave labor. There is more bad than good, but you do get an opportunity to go against the worst members.
There is quite a bit of roleplay in the quests it offers, generally providing you with some fairly corrupt material but with a good option. I'd also say it's quests have fairly good variety and are about gaining wealth or status for your house in a variety of ways. As far as I can remember, you will never be forced to do something truly nasty.
Unfortunately there is almost no modded content for them... which would make them a good choice for a vanilla or near-vanilla playthrough.
The quests you get from each Master (before getting a patron) are more in the vein of "I want this, you're expendable, go fight the person who has it".
Given that there's only 1 option for a patron and it's one of the aforementioned decent people, you don't get a good view of how Telvanni are supposed to work internally (lore wise and from what everyone, including themselves, says about them).
Redoran does use slaves, but not in as visible positions as the other houses nor in as large numbers. And as far as I can recall, the few Redoran (non-beast race) slaves in the game are treated more like servants.