Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
Also, I find the game most fun when you try to roleplay your character, instead of systematically vacuuming areas for quests - where does your character want to go and why? The game, like its predecessor, expects you to take a responsibility to roleplay your character and in my opinion it makes all the difference.
In that case you could use trainers as well.
Pages 21 and 26 will explain everything you need.
Ah Ok, I just don't think in this way at all while playing, as it gets a bit too meta for my taste. It is hard to give general advice on that since the difficulty level varies a lot on Vvardenfell particularly. The Solstheim content and the Mournhold content is more consistent in difficulty level (Tribunal probably being the hardest). What kind of character are you playing, it sounds more like the fighter type? If so, you might consider joining House Redoran? Or have a go at some Daedric ruins on the west coast?
Yes, but doesn't that only apply to creatures? NPCs should stay the same throughout the game.
Hit F1 to assign weapons, armor, enchanted goods, potions and spells to hotkeys 1-9. (Hit F1 again to exit)
The Steed sign starts you off with +25 speed, a huge difference because you start pretty slow but there are better signs that give you a larger magicka pool or a ranged 60 second paralyze power, etc.
Caldera merchant has a cheap Ring of Aversion, invisibility for 10 secs, plenty of time to steal an item.
Fifth Ald'ruhn mages guild quest gives you amulets of divine and Almsivi intervention, extremely useful for escaping danger or getting your loot back to town.
Mark/recall, no explanation needed.
If you set mark/recall near the mudcrab merchant, you can easily get back to the world by casting Almsivi THEN divine intervention. This will take you to Molag Mar then Sadrith Mora.
If that isn't enough fast travel for you, you might be inclined to collect the propylon indices.
Make a ring or amulet of restore all 8 attributes by 3-5 or more if you can afford it, this is absolutely necessary in late game.
Sell most of your potions, they're confusing if you have too many. If you enchanted the item above, you won't need any restore str/agi/end potions.
If you have a lot of cast-when-used enchanted goods, you can spend a long time searching for a constant-effect item. Try choosing a distinct color or model to easily identify it.
Damn near every action you take like persuasion, barter, spellcasting, alchemy, is affected by your current fatigue.
0% Fatigue = -50% chance to succeed
50% Fatigue = Normal chance to succeed
100% Fatigue = +50% chance to succeed
Restore Health
Saltrice
Marshmarrow
Wickwheat
Corkbulb Root
Resin
Emerald
Corprus Weepings
Restore Fatigue
Saltrice
Hackle-Lo Leaf
Chokeweed
Scrib Jerky
Scuttle
Bread
Small and Large Kwama Eggs
Crab Meat
Hound Meat
Restore Magicka
Comberry
Deadra’s Heart
Frost Salts
Void Salts
Cure Blight Disease
Ash Salts
Scrib Jelly
Meteor Slime
Cure Common Disease
Chokeweed
Gravedust
Green Lichen
Muck
Red Lichen
Willow Anther
Daedra Skin
Cure Paralyzation
Corkbulb Root
Netch Leather
Scamp Skin
Willow Anther
Cure Poison
Black Lichen
Ghoul Heart
Meteor Slime
Rat Meat
Raw Ebony
Roobrush
Scathecraw
Scrib Jelly
Restore Agility
Bonemeal
Sload Soap
Restore Endurance
Gravedust
Scales
Restore Intelligence
Bittergreen Betals
Ruby
Scrap Metal
Restore Luck
Crab Meat
Hackle-lo Leaf
Kresh Fiber
Restore Personality
Guar Hide
Heather
Scamp Skin
Restore Strength
Dreugh Wax
Gold Kanet
Roland's Tear
Scamp Skin
Stoneflower Petals
Restore Speed
Resin
Raw Ebony
Restore Willpower
Meteor Slime
Scrib Jelly
Scathecraw
Trama Root
Fortify Agility
Ectoplasm
Fire Salts
Roobrush
Sload Soap
Fortify Endurance
Daedra's Heart
Guar Hide
Netch Leather
Fortfiy Intelligence
Ash Yam
Bloat
Netch Leather
Fortify Luck
Corkbulb Root
Corprus Weepings
Guar Hide
Fortify Personality
Green Lichen
Kresh Fiber
Stoneflower Petals
Fortify Strength
Ash Yam
Daedra Skin
Dreugh Wax
Vampire Dust
Fortify Speed
Kagouti Hide
Moon Sugar
Shalk Resin
Fortify Willpower
Bloat
Meteor Slime
Scrib Jelly
Wickwheat
Fortify Fatigue
Hound Meat
Scrib Jerky
Scuttle
Fortify Health
Human Flesh
Large Kwama Egg
Shalk Resin
Vampire Dust
Fortify Magicka
Emerald
Saltrice
Stoneflower Petals
Feather
Heather
Ruby
Scuttle
Levitate
Coda Flower
Racer Plumes
Trama Root
Swift Swim
Daedra Skin
Scales
Scrib Jerky
Water Breathing
Hackle-lo Leaf
Kwama Cuttle
Luminous Russula
Pearl
Water Walking
Ampoule Pod
Kwama Cuttle
Scales
Violet Coprinus
Invisibility
Bittergreen Petals
Diamond
Light
Black Anther
Red Lichen
Night Eye
Daedra's Heart
Kagouti Hide
Detect Animal
Alit Hide
Ampoule Pot
Bloat
Ectoplasm
Detect Enchantment
Hound Meat
Hypha Facia
Marshmarrow
Detect Key
Ash Yam
Diamond
Muck
Spore Pod
Dispel
Bungler's Bane
Moon Sugar
Pearl
Reflect
Comberry
Diamond
Hound Meat
Spell Absorption
Fire Petal
Vampire Dust
Void Salts
Gift of Speed (Fortify Speed and Restore Fatigue)
Moon Sugar
Kagouti Hide
Hackle-lo Leaf
Saltrice
Cheap Restore (Restore Health and Fatigue)
Saltrice
Chokeweed
Wickwheat
Potion of Silverfish (Restore Fatigue, Swift Swim and Water Breathing)
Scales
Hackle-lo Leaf
Scrib Jerky
Luminous Russula
Rejuvenation (Restore Health and Magicka, Fortify Magicka)
Comberry
Frost Salts
Saltrice
Emerald
Brick Wall (Fortify Health and Strength, Restore Fatigue)
Large Kwama Egg
Ash Yam
Saltrice
Vampire Dust
Mages Steadfast Mirror (Spell Absorption, Reflect, Restore Magicka, Paralyze)
Comberry
Fire Petal
Hound Meat
Void Salts
Eevle's Elixir (Fortify Health and Magicka, Restore Health and Fatigue)
Emerald
Saltrice
Shalk Resin
Large Kwama Egg
Underwater Explorer (Light and Water Breathing)
Scales
Scrib Jerky
Luminous Russula
Hackle-lo Leaf