The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Controls
It's my first time playing Morrowind, and i see it has more controls, does anyone know what should be the most useful way of using all of them?
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Showing 1-8 of 8 comments
AC Denton Dec 22, 2017 @ 3:08pm 
Has about the same amount of controls as the other games.
The Flying Rodent Dec 22, 2017 @ 5:42pm 
Welcome! May I suggest reading here for some opening tips:

http://steamcommunity.com/app/22320/discussions/0/2549465882921691212/

As for controls: If you’ve played Oblivion or Skyrim before, the game has about the same number of controls. Assuming that you’re playing on a PC: The default configuration is intuitive enough. Perhaps I’d switch Jump (e) and Use (space) around the other way if you’re used to that. Else I’d just read what the hit keys are in game from the options menu.

Another thing that can help: Turn on ‘Always Use Best Attack’. Makes combat a lot smoother.
Hermit Lifter Dec 23, 2017 @ 8:59am 
Thx i think i'm getting the hang of it, any tips for beginners? The few loot i'm getting is from crates, i tried going to a cavern but it's kinda hard bc i can't heal myself bc i fail casting the spell.
Valden21 Dec 23, 2017 @ 12:45pm 
Originally posted by Dominus#:
Thx i think i'm getting the hang of it, any tips for beginners? The few loot i'm getting is from crates, i tried going to a cavern but it's kinda hard bc i can't heal myself bc i fail casting the spell.

The reason you're failing at casting the the healing spell is because you're not yet good enough at casting spells in the Restoration school. But if you continue trying to cast the spell, you will succeed eventually. That holds true for all the skills in the game. They all get better with continued use.

If the cavern you're talking about is really close to the starting village, then that will be Addamasartus. The enemies in that cave aren't really all that bad for a low-level character, as long as you keep on the move, and get up in their face with whatever weapon you're best in. The only one of them who might be be difficult would be the guy who's wearing robes, since he's a mage and will spam fireballs at you.
Last edited by Valden21; Dec 23, 2017 @ 12:46pm
Chrono Dec 23, 2017 @ 1:02pm 
Originally posted by Valden21:
Originally posted by Dominus#:
Thx i think i'm getting the hang of it, any tips for beginners? The few loot i'm getting is from crates, i tried going to a cavern but it's kinda hard bc i can't heal myself bc i fail casting the spell.

The reason you're failing at casting the the healing spell is because you're not yet good enough at casting spells in the Restoration school. But if you continue trying to cast the spell, you will succeed eventually. That holds true for all the skills in the game. They all get better with continued use.

If the cavern you're talking about is really close to the starting village, then that will be Addamasartus. The enemies in that cave aren't really all that bad for a low-level character, as long as you keep on the move, and get up in their face with whatever weapon you're best in. The only one of them who might be be difficult would be the guy who's wearing robes, since he's a mage and will spam fireballs at you.
when i fight that guy i just evade him until he runs out of magicka and then he just pulls out a dagger he sucks with
The Flying Rodent Dec 23, 2017 @ 1:34pm 
Originally posted by Dominus#:
Thx i think i'm getting the hang of it, any tips for beginners? The few loot i'm getting is from crates, i tried going to a cavern but it's kinda hard bc i can't heal myself bc i fail casting the spell.

That'd probably be because you don't have the Restoration skill and/or full enough fatigue level to cast the Healing spell well, which I'm guessing is Hearth Heal from the merchant in Seyda Neen.

Physical weapon hits and spell casts do not have a 100% chance of succeeding in Morrowind. Success at both is very much determined by weapon/magic skill, as well as current Fatigue level [i.e. how tired someone is].

Because of this, its best to select the Major and Minor skills at the beginning of the game that you think you'll use most frequently, as Miscellaneous skills can be next to impossible to use or practice without first paying for some Training in them. If you think you have a not-so-useful set of Major and Minor skills, I'd suggest remaking your character.

Thankfully, there are a lot of trainers in Morrowind, plus there's no limit per level on the number of skills that can be trained. So eventually it's possible to raise ALL skills this way once you have enough money to do so.

Anyway: Here's a copy paste from the original link that I put up:





There's a lot of threads that have been written this week by people asking questions. I'd suggest having a little browse through the forums here.

For E.G.

Combat Thread

http://steamcommunity.com/app/22320/discussions/0/1499000547492966139/

General Starting out Thread

http://steamcommunity.com/app/22320/discussions/0/2549465882917702340/


The RNG combat system is a big difference between Morrowind and Oblivion/Skyrim, and one of the first things that you should get your head around, at least a little. Basically: Weapon/Magic Skill and Fatigue level have a big influence on your success at hitting something or casting a spell.

If you want to use a particular skill at the beginning of the game, make it a Major Skill. Or if you've picked a pre-determined class, ONLY use your Major and Minor skills to start with. It's next to impossible to practice some miscellaneous skills in this game if they are very low.

However: You can get unlimited training per level in Morrowind [as opposed to maximum 5 ranks per level in Oblivion and Skyrim], which helps to make up for this. If you DO want to use a skill that is Miscellaneous, buy some training in it first.

NPC's have a fixed level and gear set in Morrowind. Monsters do too, but at least they still scale in that higher level monsters usually only appear at higher levels. NPC's, i.e. human characters, are the same regardless of what level you happen to encounter them. So unlike Oblivion, you won't find generic 'Bandits' in caves: They are handcrafted characters with individual names, skills and gear. They also may be too difficult to fight at level 1 [as it sounds like you have found out!].

There's also a lot of other quirks that set Morrowind apart from Oblivion/Skyrim. The best way to learn is to obviously play the game.

As for generic tips about the game, apart from what has been said above:

- The type of 'Attack' action in Morrowind [Chop, Slash, Thrust] is determined by the direction in which you character is moving when you click attack. If you stand still, you chop. If you strafe, you slash. If you run back and forward, you thrust. Pretty interesting, but annoying on the whole.

Do yourself a favour: Go to the options menu, go to prefs, and select 'Always Use Best Attack'. You’ll also want to most likely change the AI distance/ View Distance/Graphics settings /etc. , as well as the SIZES of your inventory menus (e.g you can expand the buy-sell windows to fill the whole screen).

- Play it safe to start, especially if you don't have much gear. If you want to walk between towns, it's best to stick to the road, where there'll most likely be less enemies to encounter. You should probably avoid caves...

- Whilst you cant fast travel from ‘anywhere’ on the map like in Oblivion and Skyrim, there are 'some' fast travel-like options available. For e.g., There is a giant flea thing called a Siltstrider at Seyda Neen and elsewhere, which can take you directly to Balmora for a small fee. You can also teleport between various Mages Guilds once you have joined, and catch the boat between various cities.

- Use your journal. There ain't no map markers in Morrowind pointing off into the distance. You have to use your map skills and read your journal to figure out where to go. Quests should somewhat be organised in there, at least if you're playing a patched version of Morrowind.

- For starting equipment: Loot crates around towns, join the three Guilds, and visit the local traders, particularly in Balmora and Caldera.

- Fatigue is super important. It effects just about everything, even your ability to haggle with merchants! Try and keep it full prior to combat especially, else you'll find you'll be airswinging a lot and failing spell casts. Walking/standing still, waiting for an hour, using potions/spells, and most notably using enchanted items, can all be used to manage Fatigue.
Last edited by The Flying Rodent; Dec 23, 2017 @ 1:36pm
Hermit Lifter Dec 25, 2017 @ 8:47am 
Also, i can't seem to regen magicka
psychotron666 Dec 25, 2017 @ 10:10am 
Originally posted by Dominus#:
Also, i can't seem to regen magicka

You gotta sleep in a bed or outside of a town where you're allowed to sleep. Or if you have the atronach birthsign you can't regenerate magicka at all you need potions or to absorb magic.
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Date Posted: Dec 22, 2017 @ 3:06pm
Posts: 8