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Btw, when hiding in the dumpster, it says use the 'interact' key to get out; when its actually the jump key.. (at least for my bindings)
The game should come up with a prompt to press enter to skip, I believe. And said prompt is usually triggered by pressing space.
I'm glad you don't skip cutscenes, but some of us do; especially when playing thru the game again. In my opinion (& I realize this forum is full of them), the best scenario would've been given the customer the option to skip, that way it's our prerogative and then everyone's happy.
I thought the dev community was well aware of the blowback Ubisoft got for forcing cutscenes onto paying customers in their FC3 & FC4 games. The blowback was well documented, but I guess I was wrong in my assumption. It just seems intuitive, to me, to give the customer the option.
http://www.ausgamers.com/games/far-cry-4/review/
http://in.ign.com/india/71704/feature/10-of-the-most-annoying-gaming-trends
There are usually technical reasons why some cutscenes can't be skipped. And in Homefront, when you skip cutscenes, the camera sometimes misbehaves for a few seconds.
edit:
Can you give an example of a cutscene you couldn't skip? It's important to note that if you've got control over Brady, you're not actually in a "cutscene" per se. I'm not familiar with the newer CryEngines, but traditionally the cutscene engine was used for scripted sequences and cutscenes, and these were treated differently.
Rubble falls down = scripted sequence.
Your character walks over to a computer = cutscene.
Only cutscenes could be skipped. And skipping the cutscene moved the timeline to the last frame, where a lot of "hide entity, destroy entity, set flags" kinda stuff was located.
Thanks for putting up w/ all of our abuse, MTL5.
1.6 patch
I cannot skip the scene where Scozzari and his cohort and beating the crap out of me in the beginning.
I cannot skip Dana's/Parrish's introduction scene. (Not the part where you walk around & Cook gives you the pistol..before that when you're captive in the chair)
Dana and Parrish in the 'war room' talking about Walker leading to the Armory mission.. can't skip that either.
I can't walk away from Burnett in his monologue in the train..
did they REMOVE the ability to skip cutscenes?
:(
2 (not to nitpick, but it is necessary for Philly Alpha to give me kudos every time I progress a hearts & minds act when in a YZ?)
3 is it me or is the 'photograph generator' side mission not working?
4 Can they add in a patch so that we can put a knife in the gullet of that self righteous a***hole Sam Burnett?