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would totally buy thought if they added more timesplitters realted content.. i was just hyped for a moment...
https://www.youtube.com/watch?v=whjfd7pqaTo
(Scores ranged from 10/10 to 101/100)
Not anymore. They used to work for Crytek, who own the rights. When the game was sold to Deep Silver, who renamed the devs Dambuster, the TimeSplitters 2 demo assets were included. But any further TimeSplitters stuff requires Crytek's permission.
1 horrible ai
2 horrible voice acting
3 horrible shooting mechanics
4 horrible pee-shooter weapons
5 horrible frame-rate
6 horrible visuals
I realise that it's way better on pc with an emulater but even then it's just a boring repetitive corridor shooter with a decent soundtrack. I'm sorry if I sound like I'm been mean and your entitled to your opinion but I find the idea that you think PD is somehow better then the many better shooters that have come out both before and after to be laughable. Also if you don't mind me asking when did you first play PD and what age were you at the time?
What was wrong with the voice acting?
What? Perfect Dark's gunplay, hit responses, and weapon design is easily the best in the FPS genre. How is something like the K7 Avenger a "pea shooter weapon"?
Fixed by the XBLA port.
It's a beautiful looking game. What is horrible about its visuals?
Repetitive corridor shooter? What?
How is it a corridor shooter when the core of its design is semi-linear/non-linear level design where you complete objectives, often in the order of the player's choosing? How is the game repetitive when every mission has vastly different objectives and environments?
https://www.youtube.com/watch?v=eADurs9SNRc
https://www.youtube.com/watch?v=zcle2vfWzyc
https://www.youtube.com/watch?v=MfyEt3TCd00
The closest thing we have to Perfect Dark is stuff like Dishonored, which makes sense because Dishonored is descended from Thief, which was inspired by GoldenEye.
Can't remember, but I've played the game on a regular basis since around 2005.
1 ok the AI isn't THAT bad but it's still pretty dumb (like most games) that often just stand there and shoot until you kill them and it's very easy in many areas to just wait around a corner and shoot them one by one.
2 I stand by what I said about the voice acting, it varies from okay to terrible with the worst probably being Elvis (hate that guy)
3 DP is an old console shooter and they all have very clunky controller aiming which is always inferior to mouse and keyboard in fps games.
4 the videos you've provided prove my point, the guns have no impact or weaight behind them and most of them literally go "pew pew pew", not very fun.
5 again I was referring to the orignal N64 not the XBLA version, N64 version had an unplayable frame-rate
6 N64 had a horrible graphics engine every game looks like complete ass by 2008 standards let alone 2017.
And yeah sorry but the game is rather repetitive as you still spend most of your time running down corridors shooting the same looking guy in the face with crap weapons over and over, the stealth is also ♥♥♥♥ but luckly you almost never have to use it.
I'm not trying to convice you that game is terrible, I just think it's dated and average, "ok" for it's time and laughable by todays standards. My real issue is you claiming it's the best FPS ever like some kind of gosbel truth when the fact remains at least 4 or 5 FPS games better then PD have come out every year since it released.
Like do you seriously think Perfect Dark is better then every single one of these:
DOOM (2016)
Bioshock 1,2 and infinite
F.E.A.R
Half Life 2
Dishonored 1,2
Overwatch
Wolfenstein the New Order
Far Cry 3
Crysis 1,2,3
Thief 3
Deus Ex HR, MD
SUPER HOT
Metro 2033,Last Light
Borderlands 1,2
Resistance 1,2,3
Painkiller
Prey
Quake 4
Singularity
Payday 2
Team Fortress 2
Portal 1,2
Timeshift
Shadow Worrier (2013)
Serious Sam
Wolfenstein (2009)
etc. etc.
DOOM (2016)
Bioshock 1,2 and infinite
F.E.A.R
Half Life 2
Dishonored 1,2
Overwatch
Wolfenstein the New Order
Far Cry 3
Crysis 1,2,3
Thief 3
Deus Ex HR, MD
SUPER HOT
Metro 2033,Last Light
Borderlands 1,2
Resistance 1,2,3
Painkiller
Prey
Quake 4
Singularity
Payday 2
Team Fortress 2
Portal 1,2
Timeshift
Shadow Worrier (2013)
Serious Sam
Wolfenstein (2009)
etc. etc. [/quote]
None of those games surpass Perfect Dark, and few come close. One of the biggest keys to Perfect Dark's design was that it was designed as a sort of trial and error sandbox. So you are faced with a level that might take an hour to complete first time. There are "gotcha" situations like persuading the hacker in the first mission. If you leave him alone with the computer, he'll wipe the files. So you try again and again and again until you've mastered the mission. Until you can complete the mission in 2-5 minutes in a flawless execution.
Most of the games on that list are too preoccupied with shooting. Perfect Dark is different, because it is descended from GoldenEye, whose lead developer was quite anti-violence and anti-gun in general. In Perfect Dark, you shoot people because they are trying to kill you. You also have the option of trying to fight them hand-to-hand.
Games like Dishonored and Deus Ex are loosely similar. They come close. But none of them have that combination of brilliant level design, amazing weapon design and gunplay, fantastic music, and brilliant objective design.
Crysis 1/2/3 are all great games. And Homefront: TR is their successor. But your only interaction with the KPA is shooting them. That's so... meh. Perfect Dark is a game where you are on a mission to complete objectives. Shooting people is something you have to do because they're in your way and because disarming everyone is kinda hard. It's not the POINT of the game.
TimeSplitters had a similar problem, because they removed the non-lethal combat options. You were forced to kill huge numbers of enemies as you proceeded, wheras in Perfect Dark, running past enemies and disarming them was a valid way to play the game.
Perfect Dark is something of an "anti-FPS" because it rejects a lot of classic FPS design elements. It even puts an unpleasant face on violence with the soldiers begging for their life and asking "Why... me?" when they die. Games like Timeshift had surrendering enemies, too, but their implementation was nowhere near as elegant as Perfect Dark's. Perfect Dark is a game where all these incredible design elements are combined into a single package. The only games that come close to its level design is stuff like Dishonored and Deus Ex, and their combat can't compare to Perfect Dark's.