Homefront: The Revolution

Homefront: The Revolution

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G-(er)man Jan 15, 2017 @ 8:46am
TIMESPLITTERS?? is it worth for timesplitters bonus missions ???
I nearly ♥♥♥♥ my pants when i heard you can play timesplitters missions in this game ... i will never in my live play the main game but exactly how much timesplitters do we get ??? and is it worth it ??? im so excited to finally see somenting finally from timesplitters again!!!!!!!!
Last edited by G-(er)man; Jan 15, 2017 @ 8:48am
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Showing 1-15 of 17 comments
Sovereign Jan 15, 2017 @ 9:17am 
two levels of timesplitters 2 though you only get access to them towards the end the game.
G-(er)man Jan 15, 2017 @ 9:38am 
so they actually have some kind of license for timesplitters ... i dont know why they made this game instead ... well i guess i will buy it very cheap to see what timesplitters could run like on modern PC Architectures ... i was a bit hyped about these news but only two misions is not really going to sell this game for me (im sorry) but im simply not interested in the setting of the "main game" to justify the price

would totally buy thought if they added more timesplitters realted content.. i was just hyped for a moment...
Sovereign Jan 15, 2017 @ 12:17pm 
Meh, never liked timesplitters tbh, it was way too focused on multiplayer. Plus it was a console shooter and old console shooters are usally clunky and dated, the two levels in this game just reminded me why I forgot about that series.
killemall Jan 15, 2017 @ 4:54pm 
Originally posted by Sovereign:
Meh, never liked timesplitters tbh, it was way too focused on multiplayer. Plus it was a console shooter and old console shooters are usally clunky and dated, the two levels in this game just reminded me why I forgot about that series.
Yeah. I accidentally stumbled upon it and instantly wanted to quit-out :2016imnotcrying:
MTL5 Jan 15, 2017 @ 5:34pm 
Originally posted by Sovereign:
Meh, never liked timesplitters tbh, it was way too focused on multiplayer. Plus it was a console shooter and old console shooters are usally clunky and dated, the two levels in this game just reminded me why I forgot about that series.
How was TimeSplitters 2/3 too focused on multiplayer? Also, the best FPS game ever made was a console exclusive.
Sovereign Jan 15, 2017 @ 6:14pm 
I'll admit I never played TS3 (mostly because I didn't like the first 2) and your right TS2 was more focused on singlplayer then TS1 but I still found TS2's campaign unsatifying imo, it still felt like multiplayer was the focus somehow. Also there is no such thing as "the best FPS game ever" as that comes down to individual opinion, but out of curiousity (and because I can tell you want me to ask) what game are you referring to as "best FPS ever"?
MTL5 Jan 15, 2017 @ 6:19pm 
Originally posted by Sovereign:
I'll admit I never played TS3 (mostly because I didn't like the first 2) and your right TS2 was more focused on singlplayer then TS1 but I still found TS2's campaign unsatifying imo, it still felt like multiplayer was the focus somehow. Also there is no such thing as "the best FPS game ever" as that comes down to individual opinion, but out of curiousity (and because I can tell you want me to ask) what game are you referring to as "best FPS ever"?
There can only be one.

https://www.youtube.com/watch?v=whjfd7pqaTo

(Scores ranged from 10/10 to 101/100)
Sovereign Jan 15, 2017 @ 6:28pm 
Please tell me your joking XD, cool song btw.
MTL5 Jan 15, 2017 @ 6:39pm 
Originally posted by Sovereign:
Please tell me your joking XD, cool song btw.
PD is the greatest FPS game of all time. At least until someone manages to make something better. Even TimeSplitters never managed to surpass it.

Originally posted by G-(er)man:
so they actually have some kind of license for timesplitters...
Not anymore. They used to work for Crytek, who own the rights. When the game was sold to Deep Silver, who renamed the devs Dambuster, the TimeSplitters 2 demo assets were included. But any further TimeSplitters stuff requires Crytek's permission.
Last edited by MTL5; Jan 15, 2017 @ 6:40pm
Sovereign Jan 15, 2017 @ 7:05pm 
wow really, nostalgia blind much? Hell I can think of at least 3 FPS games that surpassed PD that very year (Thief 2, Soldier of Fortune and No one Lives Forever) and there have been many more since then, not that I'm saying your wrong for liking PD but it has aged horribly in almost every way (like all N64 games)
MTL5 Jan 15, 2017 @ 7:27pm 
Originally posted by Sovereign:
wow really, nostalgia blind much? Hell I can think of at least 3 FPS games that surpassed PD that very year (Thief 2, Soldier of Fortune and No one Lives Forever) and there have been many more since then, not that I'm saying your wrong for liking PD but it has aged horribly in almost every way (like all N64 games)
How has PD aged horribly? And I've played Soldier of Fortune and NOLF. Neither are anywhere near as good as PD. Heck, Soldier of Fortune wasn't even as good as The World is Not Enough.
Sovereign Jan 15, 2017 @ 7:43pm 
tbh I don't really like any of the games I listed but I still think they are better then PD (just my opinion) but to answer your question:
1 horrible ai
2 horrible voice acting
3 horrible shooting mechanics
4 horrible pee-shooter weapons
5 horrible frame-rate
6 horrible visuals

I realise that it's way better on pc with an emulater but even then it's just a boring repetitive corridor shooter with a decent soundtrack. I'm sorry if I sound like I'm been mean and your entitled to your opinion but I find the idea that you think PD is somehow better then the many better shooters that have come out both before and after to be laughable. Also if you don't mind me asking when did you first play PD and what age were you at the time?
MTL5 Jan 15, 2017 @ 8:02pm 
Originally posted by Sovereign:
1 horrible ai
The AI is servicable, and has some very clever touches like seeking reinforcements. Even FEAR's much-praised AI never actually went for backup.
Originally posted by Sovereign:
2 horrible voice acting
What was wrong with the voice acting?
Originally posted by Sovereign:
3 horrible shooting mechanics
4 horrible pee-shooter weaponsi
What? Perfect Dark's gunplay, hit responses, and weapon design is easily the best in the FPS genre. How is something like the K7 Avenger a "pea shooter weapon"?
Originally posted by Sovereign:
5 horrible frame-rate
Fixed by the XBLA port.
Originally posted by Sovereign:
6 horrible visuals
It's a beautiful looking game. What is horrible about its visuals?

Originally posted by Sovereign:
just a boring repetitive corridor shooter with a decent soundtrack.
Repetitive corridor shooter? What?

How is it a corridor shooter when the core of its design is semi-linear/non-linear level design where you complete objectives, often in the order of the player's choosing? How is the game repetitive when every mission has vastly different objectives and environments?

https://www.youtube.com/watch?v=eADurs9SNRc

https://www.youtube.com/watch?v=zcle2vfWzyc

https://www.youtube.com/watch?v=MfyEt3TCd00

The closest thing we have to Perfect Dark is stuff like Dishonored, which makes sense because Dishonored is descended from Thief, which was inspired by GoldenEye.

Originally posted by Sovereign:
Also if you don't mind me asking when did you first play PD and what age were you at the time?
Can't remember, but I've played the game on a regular basis since around 2005.
Last edited by MTL5; Jan 15, 2017 @ 8:04pm
Sovereign Jan 15, 2017 @ 9:00pm 
you make some good points and i know i'm being a little too harsh but it was just so "standard" for it's time and rather boring now (also I never played the remaster on XBLA so I can't comment on that version) to address your counter points:
1 ok the AI isn't THAT bad but it's still pretty dumb (like most games) that often just stand there and shoot until you kill them and it's very easy in many areas to just wait around a corner and shoot them one by one.

2 I stand by what I said about the voice acting, it varies from okay to terrible with the worst probably being Elvis (hate that guy)

3 DP is an old console shooter and they all have very clunky controller aiming which is always inferior to mouse and keyboard in fps games.

4 the videos you've provided prove my point, the guns have no impact or weaight behind them and most of them literally go "pew pew pew", not very fun.

5 again I was referring to the orignal N64 not the XBLA version, N64 version had an unplayable frame-rate

6 N64 had a horrible graphics engine every game looks like complete ass by 2008 standards let alone 2017.

And yeah sorry but the game is rather repetitive as you still spend most of your time running down corridors shooting the same looking guy in the face with crap weapons over and over, the stealth is also ♥♥♥♥ but luckly you almost never have to use it.

I'm not trying to convice you that game is terrible, I just think it's dated and average, "ok" for it's time and laughable by todays standards. My real issue is you claiming it's the best FPS ever like some kind of gosbel truth when the fact remains at least 4 or 5 FPS games better then PD have come out every year since it released.

Like do you seriously think Perfect Dark is better then every single one of these:

DOOM (2016)
Bioshock 1,2 and infinite
F.E.A.R
Half Life 2
Dishonored 1,2
Overwatch
Wolfenstein the New Order
Far Cry 3
Crysis 1,2,3
Thief 3
Deus Ex HR, MD
SUPER HOT
Metro 2033,Last Light
Borderlands 1,2
Resistance 1,2,3
Painkiller
Prey
Quake 4
Singularity
Payday 2
Team Fortress 2
Portal 1,2
Timeshift
Shadow Worrier (2013)
Serious Sam
Wolfenstein (2009)
etc. etc.



Last edited by Sovereign; Jan 15, 2017 @ 9:04pm
MTL5 Jan 15, 2017 @ 9:27pm 
Originally posted by Sovereign:
4 the videos you've provided prove my point, the guns have no impact or weaight behind them and most of them literally go "pew pew pew", not very fun.
Rareware FPS games never had recoil. Deliberate design choice. But the enemy hit reactions were excellent.


Originally posted by Sovereign:
Like do you seriously think Perfect Dark is better then every single one of these:

DOOM (2016)
Bioshock 1,2 and infinite
F.E.A.R
Half Life 2
Dishonored 1,2
Overwatch
Wolfenstein the New Order
Far Cry 3
Crysis 1,2,3
Thief 3
Deus Ex HR, MD
SUPER HOT
Metro 2033,Last Light
Borderlands 1,2
Resistance 1,2,3
Painkiller
Prey
Quake 4
Singularity
Payday 2
Team Fortress 2
Portal 1,2
Timeshift
Shadow Worrier (2013)
Serious Sam
Wolfenstein (2009)
etc. etc. [/quote]
None of those games surpass Perfect Dark, and few come close. One of the biggest keys to Perfect Dark's design was that it was designed as a sort of trial and error sandbox. So you are faced with a level that might take an hour to complete first time. There are "gotcha" situations like persuading the hacker in the first mission. If you leave him alone with the computer, he'll wipe the files. So you try again and again and again until you've mastered the mission. Until you can complete the mission in 2-5 minutes in a flawless execution.

Most of the games on that list are too preoccupied with shooting. Perfect Dark is different, because it is descended from GoldenEye, whose lead developer was quite anti-violence and anti-gun in general. In Perfect Dark, you shoot people because they are trying to kill you. You also have the option of trying to fight them hand-to-hand.

Games like Dishonored and Deus Ex are loosely similar. They come close. But none of them have that combination of brilliant level design, amazing weapon design and gunplay, fantastic music, and brilliant objective design.

Crysis 1/2/3 are all great games. And Homefront: TR is their successor. But your only interaction with the KPA is shooting them. That's so... meh. Perfect Dark is a game where you are on a mission to complete objectives. Shooting people is something you have to do because they're in your way and because disarming everyone is kinda hard. It's not the POINT of the game.

TimeSplitters had a similar problem, because they removed the non-lethal combat options. You were forced to kill huge numbers of enemies as you proceeded, wheras in Perfect Dark, running past enemies and disarming them was a valid way to play the game.

Perfect Dark is something of an "anti-FPS" because it rejects a lot of classic FPS design elements. It even puts an unpleasant face on violence with the soldiers begging for their life and asking "Why... me?" when they die. Games like Timeshift had surrendering enemies, too, but their implementation was nowhere near as elegant as Perfect Dark's. Perfect Dark is a game where all these incredible design elements are combined into a single package. The only games that come close to its level design is stuff like Dishonored and Deus Ex, and their combat can't compare to Perfect Dark's.
Last edited by MTL5; Jan 15, 2017 @ 9:28pm
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Date Posted: Jan 15, 2017 @ 8:46am
Posts: 17