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Or enjoy both the story and sandbox at some point, best of both world.
at what point were you unaware that this was a heavily story driven game?
At what point was I unaware that its a heavily story-driven game?
ALL the major advertising for this game advertises a great pirate sandbox "do it your way". I don't have a problem tucking "story" features in the story, its often the best part... BUT this would be the ONLY pirate game I know that has letters of marque game mechanic tucked into a story progression, and to do that with a game that goes all out in its "open" gameplay nature... it's missing a point. It's not me complaining about "extra" features that I want in a game that I want with what I want, because I want... .
Appreciate SDTEHO was story driven and focus although would be a nice throw in to extend the sandbox environment a bit in many ways.
how to obtain it in story? so no sandbox Letter of Marque?