Caribbean Legend

Caribbean Legend

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Scrogdog Mar 7, 2024 @ 8:03pm
Well, I gave it a chance, but I'm done.
So, apparently, after my post about how to trade for coffee, and then having a dev state that 'this needs to be fixed' because heaven forbid we should actually succeed at something, I have now observed the result.

Obtaining a purser that has Professional Trading will now cost you doubloons instead of pesos.

Am I stunned? Not really. Par for the course for these devs. Do they fix the real underlying issues with the game despite all of the patches? Nope. Nerfing the spawn rates of pirates DOES NOT FIX THEM.

Doubloons are what I consider a strategic resource. I'm not spending even ONE of them on an officer that will eventually leave. I don't care about how easy doubloons may be to get at some point. because if that is what you say then you are missing the point, imo. Why not make ALL officers of that level cost doubloons then?

We all know why.

I'll still probably continue to play at some point, but my time on the forums making suggestions is over. The game is what it is and these devs will never change. Not sure whether they are just in a rut or just plain uninspired, but whatever it is that's all you can expect from now on. I say you should forget your grandiose dreams of this game ever moving to a new engine.

Good luck with that. lol :steamthumbsup:
Last edited by Scrogdog; Mar 7, 2024 @ 8:24pm
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Showing 1-15 of 33 comments
StormRangerX Mar 7, 2024 @ 8:32pm 
You can buy doubloons at a rate of about 100 pesos per doubloon at any banker.
Scrogdog Mar 7, 2024 @ 8:35pm 
*Sigh*. I am well aware of that Stormy.

I don't care about how easy doubloons may be to get at some point. because if that is what you say then you are missing the point, imo. Why not make ALL officers of that level cost doubloons then?

It seems you didn't really read and try to understand my point before becoming defensive. Or maybe you thought you were being informative? Not sure. :)
Last edited by Scrogdog; Mar 7, 2024 @ 8:38pm
Rentama Mar 7, 2024 @ 8:48pm 
Originally posted by Scrogdog:
So, apparently, after my post about how to trade for coffee, and then having a dev state that 'this needs to be fixed' because heaven forbid we should actually succeed at something, I have now observed the result.

Obtaining a purser that has Professional Trading will now cost you doubloons instead of pesos.

Am I stunned? Not really. Par for the course for these devs. Do they fix the real underlying issues with the game despite all of the patches? Nope. Nerfing the spawn rates of pirates DOES NOT FIX THEM.

Doubloons are what I consider a strategic resource. I'm not spending even ONE of them on an officer that will eventually leave. I don't care about how easy doubloons may be to get at some point. because if that is what you say then you are missing the point, imo. Why not make ALL officers of that level cost doubloons then?

We all know why.

I'll still probably continue to play at some point, but my time on the forums making suggestions is over. The game is what it is and these devs will never change. Not sure whether they are just in a rut or just plain uninspired, but whatever it is that's all you can expect from now on. I say you should forget your grandiose dreams of this game ever moving to a new engine.

Good luck with that. lol :steamthumbsup:
instead Hiring officer in tavern, why dont u try capture pirate captain instead. go find pirate on global map(ur looking for pirate ship only since they're the only captain can be recruit while captain from other nation can only be ransom) board them with more crew and they gonna surrender easly without fight. after that u can take the captain as captive. enter to ur cabin ship and go to prisoner hold. there u can convince pirate captain to join u free of charge. but before u offer him to be officer u need to look the ability first and reputaion, since if ur doing good deed but the officer reputation are bad they gonna do mutiny sheet if im not wrong.
Scrogdog Mar 7, 2024 @ 9:06pm 
2
I can see that the point of my post is simply not going to be accepted! I suppose I should not be surprised. Heh.

Fair enough!

I leave the game to both uninspired devs... and players! I guess?

As for me... I've uninstalled this game and and have gone back to the good old days! The original Sea Dogs is available on GOG for short money folks!

Ah... those were the days, eh? Sure not much on the land front, but the locations of officers is fixed and they never leave!

AND!!!!!! When you find a good trade route... IT STAYS THAT WAY!!!! Imagine that!!!!!

Stunning ideas... i know!!

Ultimately I will probably end up with COAS. I agree with whoever said that was the one with the best balance. That means potentially two failures in a row by these devs. At least in my old mind anyway.

I don't belong here. I thought my post would be met with agreement that this response was not only juvenile and petty, but illogical

Think about it... if there were a problem with coffee trading and the decision was in your hands... wouldn't you simply adjust pricing? This decision means they are afraid we might find another one.

I usually don't review, but this deserves perhaps a not bad review, but at least one that gives warnings about expectations.
Last edited by Scrogdog; Mar 7, 2024 @ 9:09pm
StormRangerX Mar 7, 2024 @ 9:08pm 
I'm afraid nobody understands the point you're making in your post. Doubloons are a currency and sometimes people ask for doubloons instead of pesos, what's the problems?
Scrogdog Mar 7, 2024 @ 9:10pm 
Never mind. It is beyond your understanding.
Rentama Mar 7, 2024 @ 9:16pm 
Originally posted by Scrogdog:
I can see that the point of my post is simply not going to be accepted! I suppose I should not be surprised. Heh.

Fair enough!

I leave the game to both uninspired devs... and players! I guess?

As for me... I've uninstalled this game and and have gone back to the good old days! The original Sea Dogs is available on GOG for short money folks!

Ah... those were the days, eh? Sure not much on the land front, but the locations of officers is fixed and they never leave!

AND!!!!!! When you find a good trade route... IT STAYS THAT WAY!!!! Imagine that!!!!!

Stunning ideas... i know!!

Ultimately I will probably end up with COAS. I agree with whoever said that was the one with the best balance. That means potentially two failures in a row by these devs. At least in my old mind anyway.

I don't belong here. I thought my post would be met with agreement that this response was not only juvenile and petty, but illogical

Think about it... if there were a problem with coffee trading and the decision was in your hands... wouldn't you simply adjust pricing? This decision means they are afraid we might find another one.

I usually don't review, but this deserves perhaps a not bad review, but at least one that gives warnings about expectations.
then i wish for u to have fun playing the original one( since im having fun playing old one like teho and abandon ship version)
XŦĦ§¥ Mar 7, 2024 @ 9:24pm 
Originally posted by Scrogdog:
I say you should forget your grandiose dreams of this game ever moving to a new engine.
I'm very sceptical about any new/good pirate games being developed, those sounds like empty promises until proven otherwise. I've also beta-tested corsairs legacy and got bored out of my mind, nothing felt as impactful.

Originally posted by Scrogdog:
Obtaining a purser that has Professional Trading will now cost you doubloons instead of pesos.
Out of curiosity, since i'm not that far yet, how much doubloons do they ask per month ?
Ever since I started CL, I've been banking as much doubloons(& pesos) as possible and currently siting on an interest amount of 400~, the banking system is the biggest financial ally there is, until you get raided, Basse-terre & Capsterville have been rock solid for 9 months now.

Originally posted by Scrogdog:
Do they fix the real underlying issues with the game despite all of the patches? Nope
Also, in the defense of the devs., the patchnotes have been pretty self-explanatory, they did fix a serious bunch of actual issues and seem to be listening, maybe not all of them, but at least they didn't go radio-silent post-launch like many other gaming studio.

Just my 2 cents, not to say I disagree with you.
StormRangerX Mar 7, 2024 @ 9:38pm 
ngl it just sounds like OP wants to whine. Doubloons are a currency, a currency that is barely even used in the game. What's wrong with officers asking for it?
Streifer Mar 7, 2024 @ 10:11pm 
the only thing really annoying in this game is what to do with the dozens of captains in my hold cause of the loyalty system and fame, the the box i need for putting doubloon in it and materials for ship upgrade lol
Scrogdog Mar 7, 2024 @ 10:28pm 
Originally posted by La Hire:
I'm very sceptical about any new/good pirate games being developed, those sounds like empty promises until proven otherwise. I've also beta-tested corsairs legacy and got bored out of my mind, nothing felt as impactful.

Microprose (if you can believe that) has Rise of Piracy coming, but I mostly agree. But that doesn't mean that THIS is good, my friend. That 'this is all way have' is not exactly great testimony. Right? :) That said I do think his game has a special charm, which us why it is also so disappointing on many fronts.

But, in a sense this is what I am saying! Imaging this template in the hand of devs with imagination instead if the same old thing!

Out of curiosity, since i'm not that far yet, how much doubloons do they ask per month ?

108 to buy... regular wages thereafter. Again the question you must ask yourselves and yet is continually avoided is WHY DON'T ALL OFFICERS OF THIS RANK NOW COST DOUBLOONS? No offense, but this is like what... the third time I am asking? Some of you folks are apparently a bit obtuse, frankly and sorry to say it! lol

Still, I get Stormy's point. I have almost 900 doubloons in the bank. I can easily afford this. What you guys apparently don't get is MY point. This is another ham-fisted correction AND THAT'S ALL WE"LL GET FROM NOW ON. :)

You can be happy with that. I will play COAS and Sea Dogs until these guys actually bring something to the table.

Also, in the defense of the devs., the patchnotes have been pretty self-explanatory, they did fix a serious bunch of actual issues and seem to be listening, maybe not all of them, but at least they didn't go radio-silent post-launch like many other gaming studio.

Sure. Patches galore! Lets have a mug and celebrate! Hopefully they'll actually wake up and perhaps fix key issues instead of barfing all over things. Thee guys are the classic 'bulls in a china shop.' Or was that the Keystone cops?

Just my 2 cents, not to say I disagree with you.
I know. Thanks for putting up with my rants. :)
Last edited by Scrogdog; Mar 7, 2024 @ 10:35pm
Scrogdog Mar 7, 2024 @ 11:42pm 
Ooops, I stand corrected! It was certainly not the case before making my coffee post. Pursers with Professional Trading were purchased by pesos. I ought to know. I spent more time save-scumming them then actually playing the game. But since that was all I needed I never tested other officers as I should have.

Nonetheless, despite my bad assumption, this is clearly a step in the wrong direction in my humble opinion. This is not opening the game to new players. This is not a new and fresh ideas. My opinons and observations remain unchanged despite this new information. This game is for min-maxers.

But, I'm sure that I've disturbed all of the fanbois quite enough and so this will be my last post and I'm off to better games in the series for now.

This is the review of the game I left in parting. Cheers and nice meeting you all!

124 hours played - Not recommended:

I've been playing Sea Dogs games for over 20 years now. This game has gone through about 5 iterations that I can think of.

This one is simply more of the same. Difficulty raises by iteration number. Players complain about game systems only to see ham-fisted fixes implemented. Instead of fixing pirates to act historically, for example, they simply nerf the number of spawns. All well and good, but the spawns that do happen still act in a quite a-historical fashion zooming in on the player ship as if guided by radar and satellites from space.

If you're a fan of the series so far and tend toward min-maxing... you will like this game. Apparently the devs now and historically support only that style of play in my opinion. Role players, adventure gamers and historians should give this one a pass. A shame really. This template in imaginative hands could be quite an experience.

The game does have a special charm to it that can't be denied, but it is also a very flawed product that will never be fixed by devs who can't admit their own shortcomings.
Last edited by Scrogdog; Mar 7, 2024 @ 11:43pm
StormRangerX Mar 7, 2024 @ 11:44pm 
Ok dude cya. Ngl you keep talking like you're upsetting the fans or something but you're the only one who seems to be mad. We've been pretty patient with you and a few others, just chill out and enjoy the game or stop playing, I could not care less.
Last edited by StormRangerX; Mar 7, 2024 @ 11:46pm
Joruba  [developer] Mar 8, 2024 @ 2:45am 
Sad that you feel this way.
The game has a long and a very exciting road ahead

Originally posted by Scrogdog:
So, apparently, after my post about how to trade for coffee, and then having a dev state that 'this needs to be fixed' because heaven forbid we should actually succeed at something, I have now observed the result.

Obtaining a purser that has Professional Trading will now cost you doubloons instead of pesos.

Am I stunned? Not really. Par for the course for these devs. Do they fix the real underlying issues with the game despite all of the patches? Nope. Nerfing the spawn rates of pirates DOES NOT FIX THEM.

Doubloons are what I consider a strategic resource. I'm not spending even ONE of them on an officer that will eventually leave. I don't care about how easy doubloons may be to get at some point. because if that is what you say then you are missing the point, imo. Why not make ALL officers of that level cost doubloons then?

We all know why.

I'll still probably continue to play at some point, but my time on the forums making suggestions is over. The game is what it is and these devs will never change. Not sure whether they are just in a rut or just plain uninspired, but whatever it is that's all you can expect from now on. I say you should forget your grandiose dreams of this game ever moving to a new engine.

Good luck with that. lol :steamthumbsup:

It's sad that you feel this way.
The game has a long and a very exciting road ahead, hope to see you back with us on version 1.5-2,0.
Last edited by Joruba; Mar 8, 2024 @ 2:45am
KingOrren Mar 8, 2024 @ 4:04am 
Another whining XD
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Date Posted: Mar 7, 2024 @ 8:03pm
Posts: 33