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however you always end up with more than you put in. a common butterfly will give 1 flutter dust, an uncommon butterfly gives 2 flutter dust, a rare butterfly gives 3 flutter dust. so you always come out on top money-wise, it's just more slots on the table you gotta fill if you intend on selling them.
My point is I thought it was a cute little display, and the name makes it seem like that. I have not seen it again to screen cap it, but I am pretty sure there is a loading tip that says it will display them, too. Instead, it consumed them. (Left, blended, whatever, they are no longer in my possession.)
Frankly, it is misleading in the name of being cutesy and I was disappointed. I did not want a bug blender, I wanted a little critter display. For a game with so many decoration elements, I do not think that is odd at all to display a few of the critters we catch.
As to your point about the value of the resources, by all means have your bug blender. I just want it to look like one and to have an actual display as well.
Also, don't sell them. Unless you plan on never using potions. Everything in this game (beyond decorations that don't give you boosts) has a use. I actually prefer that. I am surprised there's no museum though. I'm only 14 hours into the game.
If you want a bug display, I recommend Garden Paws. Everything in that game is about decorations. Unfortunately I can't play it since they changed the sound design. I'm very sensitive to harsh sounds, which they added a couple years ago. That and decoration focused gameplay is boring after 40 hours.