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- Use only the "stop for x seconds" attack on whoever is leading. It's the most effective in ensuring you get to the pod first. The other attacks barely make a dent into their health.
- In the computer rooms, once you have unredacted someone to get the -50% attack and +15% damage debuffs, move on to the next rival. the remaing debuffs are for staggering from melee attacks which are far inferior to range attacks imo. melee attacks are also a lot less comfortable to play with as they require a lot more button pressing then range which just uses the thumbstick.
- once you beat the stage 4 boss, you have to beat all 3 rivals, one at a time, to get into the escape pod. so save some health for that. the 3 rivals are quite easy relative to the stage 4 boss.
- i used the speed suit in the first 3 stages, and the stage 4 reduce damage by 25% suit in the final stage. as well as the ATOM gun and buffed only range attacks and if i can't help it, dashes.
The timeline bar gave me some Star Renegades PTSD :), even if the games don't really have anything in common.
I've reached the point the RIval doesn't annihilate me, but good grief they are Fast, and I think slow lol.
From what I can tell, the only effect that actually takes effect in combat against them is Vulnerability Up. That causes them to take more damage from your attacks. Slow and Stop only affect their current position at the progress bar. Damage can only be used outside of combat since you cannot use Remote Attacks while in a room with a rival.
Generally, I found two strong strategies for dealing with your rivals.
Overall, the general game plan of how you use Remote Attacks varies, but the gist should be...