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You can counter that with pavement.
Yeah the AI loves bombing you with super weapons and hunter seekers.
If you want to make it easier you can turn down the tech level to 9, which disables super weapons and hunter seekers.
EDIT
Forgot to add that you can deploy sensors to see where a subterranean unit is going to popup.
There are many things to learn while playing, but that's just some of the main things to know when starting out playing against AI.
An example of AI Cheating from a skirmish I just played in Tiberian Sun (not Firestorm): Green Nod's base was dwindling down after the MCV Base was down and was denied access to Tiberium harvesting. The AI didn't have a Temple of Nod, but did have a Missile Silo, and somehow let out a Hunter Seeker Missile instead instead of a Cluster Missile when he sold the silo; of which, Cluster Missile requires refining of Tiberium, and the AI did not have any Tiberium Refinery(s) since it sold 1 and the other was destroyed. In the end the AI had 2 War Factories left, and built 2 vehicles (Tick Tanks) simultaneously, which isn't allowed for the player. AI really has their own rules, I suppose.
you mean chemical missiles?
cluster missile only needs a missile silo active. so are you saying they had hunter seekers or cluster missiles? because i'd get it if the AI was cheating because they had seekers without a temple of Nod. but not if they had cluster missiles instead.
Or did you mean they launched a chemical missile instead without the waste facility?
additionally chemical missiles are made with the waste facility and weed eaters, Tiberium Refineries don't factor into it.