Command & Conquer™ Tiberian Sun™ and Firestorm™

Command & Conquer™ Tiberian Sun™ and Firestorm™

This is the best C&C & didn't get a source code.
:steamthumbsdown:
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Showing 1-11 of 11 comments
they don't have it anymore, they lost it and/or data storage was damaged, when moving the westwood studios to ea. even parts of the original c&c were lost, so for the remaster they had to program parts of the game from scratch. same with the original footage for the cutscenes. they're lost so they just upscaled them from game with ai i guess...
Last edited by shotgunharry; Mar 22 @ 9:38am
Nyerguds Mar 22 @ 10:40am 
Originally posted by shotgunharry:
they don't have it anymore, they lost it and/or data storage was damaged, when moving the westwood studios to ea. even parts of the original c&c were lost, so for the remaster they had to program parts of the game from scratch. same with the original footage for the cutscenes. they're lost so they just upscaled them from game with ai i guess...
Dude did you not follow anything? The remasters were indeed based on a partial dump of the C&C1/RA1 code, but they now released the full game code of C&C1, RA1, Renegade and Generals.

So clearly they found something new. And the thing they found might very well contain the TS and RA2 code too, even if it wasn't released. It's chronologically right in the middle of the other released stuff after all.
Last edited by Nyerguds; Mar 22 @ 10:42am
dude why so aggressive? you ok? i followed. among other things I watched a video/interview with one of the og westwood developers who was near tears talking about how they lost terrabytes of code and content...

now we have 2 options: the source code of ts is lost or they didn't realese it because they plan a remaster. if the second option is true, i'll be the happiest gamer on planet. but i highly doubt it. c&c/ra remaster was a matter of the heart, especially for jim vessella...

c&c remastered was a surprising and "huge" success. The game's gross revenue is estimated at around $28.3 million. For a billion dollar company, these are just expenses. the c&c remaster was released like 5 years ago? yet nothing?

i really wish but i highly doubt it. Jim Vessella is at Frost Giant Studios atm as far as i know...
Originally posted by shotgunharry:
they don't have it anymore, they lost it and/or data storage was damaged, when moving the westwood studios to ea. even parts of the original c&c were lost, so for the remaster they had to program parts of the game from scratch. same with the original footage for the cutscenes. they're lost so they just upscaled them from game with ai i guess...
They know where it is, they know it all along, there are about 50 boxes of stuff they are locked up in the basements and EA don't want people to touch. It is never lost, they just hold it because this is the cash cow they deemed valuable, Just wait, they will float up to the surface when EA completely lost interest in making games.
Cat Mar 23 @ 3:20am 
Originally posted by djcarey:
:steamthumbsdown:
:steamthumbsup:
Nyerguds Mar 23 @ 5:40am 
Originally posted by Saviliana:
They know where it is, they know it all along, there are about 50 boxes of stuff they are locked up in the basements and EA don't want people to touch. It is never lost, they just hold it because this is the cash cow they deemed valuable, Just wait, they will float up to the surface when EA completely lost interest in making games.
Cool story bro. This isn't Raiders of the Lost Ark.
Last edited by Nyerguds; Mar 23 @ 5:41am
Sethreal Mar 24 @ 8:30pm 
It is my HOPE that they did not release this code because it's currently being used for a commercial remaster project. If it's truly lost, that means there will never be a remaster and that's just very sad.
Originally posted by shotgunharry:
they don't have it anymore, they lost it and/or data storage was damaged, when moving the westwood studios to ea. even parts of the original c&c were lost, so for the remaster they had to program parts of the game from scratch. same with the original footage for the cutscenes. they're lost so they just upscaled them from game with ai i guess...
Something tells me they all do it with AI. Maybe it's just me but some of the details on the new sprites in the warcraft 2 remaster are odd. Like whoever remade the sprites did not understand what those pixels are supposed to represent so they just took a guess. But heeeeey aren't you glad we remade this great game and put it for sale for 15$
Last edited by i_m_bored2death; Mar 25 @ 7:34am
Nyerguds Mar 25 @ 9:13am 
Originally posted by i_m_bored2death:
Something tells me they all do it with AI. Maybe it's just me but some of the details on the new sprites in the warcraft 2 remaster are odd. Like whoever remade the sprites did not understand what those pixels are supposed to represent so they just took a guess. But heeeeey aren't you glad we remade this great game and put it for sale for 15$
The C&C1 and RA1 remasters were made a lot more meticulously than that. They actually had QA. That was partly what the community council was for.

The cutscenes were a whole different thing there though; that AI upscaling was done purely because there simply wasn't anything more that could be done.
Last edited by Nyerguds; Mar 25 @ 9:15am
I was under the impression the TS source code got released around the same time EA uploaded TS for free onto fileplanet. (Check archive.org if you want the really old TSFS, and not the fan maintained version for some reason)

Also, I concur, this is my favorite C&C on the citadel.

Originally posted by Nyerguds:
Cool story bro. This isn't Raiders of the Lost Ark.
Nor is it the Disney Vault, and I know the guy who wrote the instruction manual for that software.
Last edited by Jeffman12; Mar 31 @ 5:03pm
Originally posted by Jeffman12:
I was under the impression the TS source code got released around the same time EA uploaded TS for free onto fileplanet.
I believe C&C1 was originally released on FilePlanet, but when they released TS, they made a dedicated page for that on the official domain, and hosted it on EA's own ftp:

https://web.archive.org/web/20100214144634/http://www.commandandconquer.com/classic

But, as you can see on that archived page, there's nothing mentioned about source code anywhere. The Remasters mark the first time any C&C series source code was ever released.
Last edited by Nyerguds; Apr 2 @ 2:39am
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