Command & Conquer™ Tiberian Sun™ and Firestorm™

Command & Conquer™ Tiberian Sun™ and Firestorm™

Wolffey05 Mar 11, 2024 @ 6:27pm
Tratos Mission Bug
Anyone else having the tratos mission bug out?

I save Tratos, get him and the commando team back to the transport. At that point you are supposed to get an MCV to complete the rest of the mission but my commandos never get in and the MCV never comes.
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Showing 1-13 of 13 comments
Nyerguds Mar 12, 2024 @ 2:57am 
You don't actually have to make Tratos enter the transport. You simply have to move him very close to it. He'll vanish, the transport will take off, and the mission will continue.

Note that if you send the Hijacker into the transport, that will actually capture the transport, and that will bug out the mission.
Last edited by Nyerguds; Mar 12, 2024 @ 2:58am
Wolffey05 Mar 16, 2024 @ 7:33pm 
Yeah did that. Hijacker was not taking the transport or anything like that and nothing happens.
BinaryBrain Mar 17, 2024 @ 1:30am 
I have no idea, just mentioning you can win the mission by killing all nod units and buildings without extracting Tratos or building a base. Might work only on low difficulties, though (did this in my playthrough).
Nyerguds Mar 17, 2024 @ 4:36pm 
Generally if missions bug out like that, all you can really do is restart it and try again...
E=MC2 Mar 28, 2024 @ 9:50am 
Or you can try move all your units to near transport
darkblade Mar 29, 2024 @ 12:39pm 
just move him near the transport
Cyberslam8 Mar 29, 2024 @ 9:11pm 
I just failed the mission because I had the hijacker take a ticktank and deployed him back towards the beginning of the level. I had already rescued Tratos and built up a base, but I guess the hijacked tank stays if it's deployed. Nod randomly sent some goons over to kill the hijacked tank and it failed the mission for me. Why the hell is the hijacker flagged to fail the mission if he dies? He's completely useless for the extraction segment anyway.
darkblade Mar 30, 2024 @ 12:50pm 
That at least shows that mutants stick together, something that the GDI could learn from
I did encounter this bug and had to replay the mission.

What happened in my case, I had sent Tratos to a location above the transport, and he moved closer to it, but never got on it and the unit became unselectable, so there was no way to proceed to the next phase of the mission.

When I replayed the mission, I sent Tratos just below the transport, and everything worked as intended.
rockstar Jul 12, 2024 @ 10:20am 
my solution to tratos evacuation bug is to move him near and you need then lure enemy to transport so 3 yellow guys move away from transport (little bit, transport is probaby stuck because of one of them), then it fly away without problem
Saviliana Jul 13, 2024 @ 11:20am 
You are not suppose to move him into the transport, he will enter the building just north of the transport by script after he reach the beacon near the orca transport.
Also the MCV should be spawn across the cliffside, not at the orca transport.
Vein4Veil Jul 26, 2024 @ 10:57am 
YOu don't have to actually save Tratos, just use the Ghost and Umagon to kill all the Nod base.
confirmed its one of the wolverines that block the transport from leaving. Either destroy the wolverines yourself with a tick tank or lure them away - the transport should then leave as shceduled. Thats what I did
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