Command & Conquer: Red Alert™ 2 and Yuri’s Revenge™

Command & Conquer: Red Alert™ 2 and Yuri’s Revenge™

Mikuchan Nov 26, 2024 @ 6:20pm
Any way to stretch the window?
On my screen, the game is only playable in fullscreen and anything windowed (-win argument) is too small to see.
I know about changing resolution in the ini files and that obviously doesn't work since the UI is too small.

Is there any way to stretch or "zoom in" the window, keeping the original "resolution"?
I don't mind it being pixelated, I just want it bigger.
Originally posted by Nyerguds:
If you run the game in a window, this is completely normal. The game does not scale, so one pixel remains one pixel. It was always supposed to be played fullscreen anyway.

I think CnC-DDraw has options to stretch the game out to specifically configured resolutions though, so that might help to upscale it even in windowed mode. You'll have to dig into the ini options yourself to figure that out though.
https://github.com/FunkyFr3sh/cnc-ddraw
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Showing 1-4 of 4 comments
Nyerguds Nov 27, 2024 @ 9:57am 
If the game is shown in a small black box on lower resolutions, that's a setting in your graphics card handling. If you got a tool like the NVIDIA Control Panel, that's the place to look for these settings. They might need to be set specifically per game.
Mikuchan Nov 27, 2024 @ 1:15pm 
Originally posted by Nyerguds:
If the game is shown in a small black box on lower resolutions...
Not quite
Setting the game to Windowed mode with the launch argument "-win" makes the game fill the window completely. However the game and the window is tiny on the screen due to the low resolution.
It's possible to raise the resolution above the ingame settings max through editing the ini settings files. But setting the resolution to for example 1920x1080 correctly sizes the window and the game still fills the window but the UI remains the same scale as the game originally was, meaning it's impossible to see health bars and stuff.

So my goal is to play it in a window, but the window is stretching the game to fill the window (as is what happens when you play fullscreen, but then it fills the entire screen), if that's even possible.
The author of this thread has indicated that this post answers the original topic.
Nyerguds Nov 27, 2024 @ 1:58pm 
If you run the game in a window, this is completely normal. The game does not scale, so one pixel remains one pixel. It was always supposed to be played fullscreen anyway.

I think CnC-DDraw has options to stretch the game out to specifically configured resolutions though, so that might help to upscale it even in windowed mode. You'll have to dig into the ini options yourself to figure that out though.
https://github.com/FunkyFr3sh/cnc-ddraw
Last edited by Nyerguds; Nov 27, 2024 @ 2:09pm
Mikuchan Nov 27, 2024 @ 2:45pm 
Originally posted by Nyerguds:
https://github.com/FunkyFr3sh/cnc-ddraw
Thank you!

I've just barely started it and while the main menu may be a little messed up, it seems functional and there is functionality for stretching it, which does seem to work nicely!
Will complain more later if it doesn't work out in case someone reads this thread
Last edited by Mikuchan; Nov 27, 2024 @ 2:45pm
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