Command & Conquer: Red Alert™ 2 and Yuri’s Revenge™

Command & Conquer: Red Alert™ 2 and Yuri’s Revenge™

Svirt May 1, 2024 @ 1:08pm
AI attacking only Player
Hi, when I played skirmish (in both RA2 and YR) in all skirmish games AI do not attack each other no matter which mode I play (FFA/Teams - in teams my teammate just sits there and do nothing). Have you encountered the same problem? Is there a fix?
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Showing 1-15 of 25 comments
Highrule -1 May 1, 2024 @ 1:30pm 
In YR, AI always prioritizes the player as the first target. In FFA the AI will eventually start attacking other AIs once they come across each other (some of them will still prioritize player throughout the game) and in teams, your friendly AIs will become active once they get attacked by anything from the hostile team.

In RA2, from what I remember, you're just playing solo vs a team of however many AIs you decide to add. Maybe someone has modded a better AI for it, idk, but the standard is that every AI will be in the same team against you, and you can't do anything to change that.
kavu91 May 1, 2024 @ 10:35pm 
Been playing YR FFA skirmish lately - yes it's a "problem" - but not after you figure out how they play, then you'll see they're not smart scripted "AI", they are fixed and very limited to what they can/will do.
My advise, play in a corner spot so it'll be harder for AI to flank you.

Playing between all the AI is impossible, or near impossible if you don't cheese 1 or 2 of them early game.
RainingMetal May 3, 2024 @ 4:35am 
That explains a lot. This also happened to me back then and now.
Jungfaha May 3, 2024 @ 9:56pm 
Player 1 is priority target for AI. so be prepared or have another player host the game that can handle the heat :)
Cat May 4, 2024 @ 4:57am 
I always thought because having the computer fight another computer would be a tie.
Jungfaha May 5, 2024 @ 8:31am 
Originally posted by Cat:
I always thought because having the computer fight another computer would be a tie.
you have 2 teams ai vs ai and u ahve one coin, if the difficulty is both set to brutal, then its no different then tossing a coin in the air.
Gage May 5, 2024 @ 10:44am 
Hello how do you put an AI with us and not against us in solo skirmish mode thank you very much, good games everyone.
Jungfaha May 5, 2024 @ 2:27pm 
Originally posted by Gage:
Hello how do you put an AI with us and not against us in solo skirmish mode thank you very much, good games everyone.
i hear rumer u need to capture one of their buildings and then click on a unit and press A
ofc while ur cap their building the ai will try to shoot ya, the easy way to do is play yuri's revenge.
Schlitzor May 5, 2024 @ 5:58pm 
To answer your question:
There's this line in rules.ini that states
Paranoid=yes ; Will computer players ally with each other if the situation looks bleak?

Basically, what this line does is the AI player will determine if the Human player is too strong that they have attacked any AI player's forces and have done significant damage, if so the AI will stop attacking each other and target the player only (though technically they are still at war in FFA, meaning their units would still fire at each other if met).

In my FFA game play with AIs, if I choose to turtle and not hunt AI's units, they will either prioritize other AI players or attack freely on the map; but if I go and kill some random units even like a group of conscripts all of them will quickly gang up and target me.

Furthermore, in vanilla RA2 you may notice that in some maps with neutral units the neutral units will NEVER attack AI player's units but only target the human players. This is also relevant to the "Paranoid" flag.

You can check further information here:
https://modenc.renegadeprojects.com/Paranoid
Last edited by Schlitzor; May 5, 2024 @ 11:33pm
Jungfaha May 5, 2024 @ 6:19pm 
Originally posted by Schlitzor:
To answer your question:
There's this line in rules.ini that states
Paranoid=yes ; Will computer players ally with each other if the situation looks bleak?

Basically, what this line does is the AI player will determine if the Human player is too strong that they have attacked any AI player's forces and have done significant damage, if so the AI will stop attacking each other and target the player only (though technically they are still at war in FFA, means their units would still fire at each other if met).

In my FFA game play with AIs, if I choose to turtle and not hunt AI's units, they will either prioritize other AI players or attack freely on the map; but if I go and kill some random units even like a group of conscripts all of them will quickly gang up and target me.

Furthermore, in vanilla RA2 you may notice that in some maps with neutral units the neutral units will NEVER attack AI player's units but only target the human players. This is also relevant to the "Paranoid" flag.

You can check further information here:
https://modenc.renegadeprojects.com/Paranoid
very cool and great to know. thanks :)
RainingMetal May 5, 2024 @ 9:29pm 
I wonder, is there a way to modify the INI files to remove this effect, or at least set the player to any other position other than as Player 1?
I'm personally using the AI improvement mod https://forums.cncnet.org/topic/7959-red-alert-2yr-ai-improvement-mod-update-1210622-compatible-with-cnc-client-now/
You need to rename it to RA2MD.INI but if you're only offline skirmishing then it's worth it to make the AI much more bearable. Stick a Medium as an Ally and they'll even send engineer IFV's to repair your Rhinos.

Also wow does it cut down on the super weapon spam when the AI is fighting each other too. It's not entirely bug free, someone should make an updated version probably.
Jungfaha May 5, 2024 @ 10:10pm 
Originally posted by Roethorn_pb (ViralHatred, Y.):
I'm personally using the AI improvement mod https://forums.cncnet.org/topic/7959-red-alert-2yr-ai-improvement-mod-update-1210622-compatible-with-cnc-client-now/
You need to rename it to RA2MD.INI but if you're only offline skirmishing then it's worth it to make the AI much more bearable. Stick a Medium as an Ally and they'll even send engineer IFV's to repair your Rhinos.

Also wow does it cut down on the super weapon spam when the AI is fighting each other too. It's not entirely bug free, someone should make an updated version probably.
tell us more!
Grand May 6, 2024 @ 12:54am 
i use chronospere to teleport ai tank to another ai base. after that the war begin.
Gage May 6, 2024 @ 9:35am 
Thank you very much for your messages, good games to all of you.
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Date Posted: May 1, 2024 @ 1:08pm
Posts: 25