Command & Conquer: Red Alert™, Counterstrike™ and The Aftermath™

Command & Conquer: Red Alert™, Counterstrike™ and The Aftermath™

Inteligence in game
Hi. I was playing this a lot as a kid and i dont remember, but it seems like AI is really stupid here... was it the same before? because i dont think so... Fro example, when the unit was standing and enemy unite aproach, my unit started to shoot at it. Is not happening anymore. It just stand there and if i dont make an order to attack, it just let the other guy kill him. Also I put an order to move and some unit goes some nonsence way around. Even when i click on it again, it just go straith over enemy teritory. Happend to me with ships. Or I click on a medic to heal and he goes away from target... and many many more! Is VERY frustrating. And i dont belive it was like that before. It is the reason why im turning this game off after a while of playing.
One more thing. When i mark my units (ctrl+X) and then i click on, lets say 1, 2times fast, camera doesnt go on marked unit... This one im not sure if it was/not in original game.
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Cat Apr 6 @ 3:46am 
Units should automatically attack other enemy units if they get in range, even if you don't order them to. The only exception is Tanya where she only attacks automatically if attacked first. You can also use the guard command to make units aggressively attack enemy units near them.

Unit pathfinding in this game has some problems. You can use the queue move command and make a waypoint path for your units. Hold Q while clicking on the location.

Not sure about the medic problem. Medics should go after injured infantry, never had this happened before. The worst thing I had about medics is when they can't reach to heal an infantry and they just stand still. This is because of their heal range can't reach the target but the game thinks it can so they made the medic stand there.

Double tapping the team number key never makes the camera go to them. You always need to press the Home key to center the camera on selected unit.
Thanks. I tried it again. And no. In one mission i sent my grenadiers and light infantry with command to attack enemy turret. They reach there and just stand around it as it was shooting to them.... Same mission, my harvester stoped harvesting like 4*? just standing next to the ore... WTF. Same misson, i sent my troops to destroy the radar, grenadiers did attack it when they were right next to it, so the they were killing other units due to splash dmg. Is there any patch or something? This is bullsh!t..
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