THE KING OF FIGHTERS XIII STEAM EDITION

THE KING OF FIGHTERS XIII STEAM EDITION

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Shui Oct 24, 2015 @ 2:34pm
Best Keyboards To Use for KoF
Anyone here use a keyboard to play? I'm wondering what might be the best type for fighting games. I've heard some people argue for flat membrane keyboards and others for your typical gaming mechanical keyboard.

I was looking for some opinions from people who had experience with trying different things or even if you've only used one and it works well, what do you find?

And for mechanical, what type of switch do you use? Cherry MX Red sounds like it might give the best inputs, but I'm concerned the tactile feedback won't be good enough unless you went Brown. I'm also not sure if one type might slow you down. I heard Reds are great for double tapping, but you have to push all the way through to register. I'm not sure what that means for trying to do combos.
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Showing 1-7 of 7 comments
NYC AirLancer Oct 25, 2015 @ 5:31pm 
Keyboards generally aren't a preferred input device for fighting games. If you have to use one, then make sure it's one that can handle many simultaneous inputs, like a mechanical keyboard.

As for what kind of switches, GamerFinger buttons ( http://www.gamerfinger.com/hbfs30.html ) use Cherry MX, though which one's specifically is left up to preference. A more specialized but "keyboard-like" option is a HitBox. Not necessarily that exact product though, since it's definitely possible to make your own hitbox as a DIY project.

http://www.hitboxarcade.com/products/hit-box-ps3-pc
Last edited by NYC AirLancer; Oct 25, 2015 @ 5:31pm
Shui Oct 25, 2015 @ 6:49pm 
Yeah I know people frown on keyboards for fighters and sticks are preferred... but I'm just too used to gaming on keyboard to be able to handle a stick well. It would probably take me a long time to teach myself how to use a new control scheme.

Also a keyboard is essential to using a computer, so it makes more sense for me to have something dual-purposed. I'm not looking to be a tournament player or anything, so I don't really want to invest in something that's ONLY useful for playing fighters if that makes any sense.

I considered a hitbox, but it still has the problem of limited usefulness. I'm thinking something like this would be the best compromise for me: http://www.corsair.com/en-us/vengeance-k70-fully-mechanical-gaming-keyboard-anodized-black-na-layout

just not sure if Cherry MX Brown or Cherry MX Red is a better option since I've never felt a mechanical keyboard before in any capacity (I currently use a standard keyboard with anti-ghosting so I can hit simultaneous inputs)
Coffeeling Oct 26, 2015 @ 6:38am 
The tl;dr is that:

Blues have a tactile bump and a clicky sound. They're made for typing.
Reds react to really light touch and don't have an bump in the force needed to press them down. Ideal for gaming, you can just press buttons and it's smooth and easy.
Blacks are like super stiff reds if you like your violence.

Browns have a light activation force like reds, but do have a bit of a bump to let you know you've activated the switch like the blues do. They're a kind of do it all button that's pretty rad for anything but not the perfect ideal for anything either. If you haven't used a mechanical keyboard before, these are a great first purchase.

The main quality in a gaming keyboard you want is the ability to process many keystrokes at once. High key rollover over USB and N-key rollover over PS/2 is what you're looking at, reds or browns for a gaming bent.
Shui Oct 26, 2015 @ 6:12pm 
Yeah, I've read all the descriptions of the various switch types, but wasn't sure what works out best in practice. Was just wondering if people had personal experience.

My current (non-mechanical) keyboard already does process multiple keystrokes at once... though I think the limit is 10... which is fine 'cause I can't forsee ever hitting more than 10 keys at the same time xP

The main issue for me is whether or not I actually need the tactile bump. I don't know if it would improve my inputs or make things awkward... maybe being really smooth like red would work out better instead. I'm not really sure what feels the best to play a game like this on.

All I know is that right now I suffer from 2 problems:

1) I occasionally lose place on the keyboard and my fingers shift over one, causing me to hit the wrong keys... sending the wrong input or none at all.

2) my inputs are VERY bad. if I try to do something like tap: cr.B, cr.B, st.B with the input display on, I notice it reads 6-7 Bs instead of 3. At best, I can maybe get it down to 4 by going ultra slow but in that case, it usually doesn't combo. I don't know if this has anything to do with my keyboard or not though or if a mechanical one can help reduce extra inputs.
__AZA__ Nov 8, 2015 @ 9:22pm 
They are limited character to play on keyboard. For me I had tried Razer and Tt keyboard works the same. So I bought the Hit-box get me use to it very quick and less wrong input !
Last edited by __AZA__; Nov 8, 2015 @ 9:23pm
Botanic Goondoo Nov 10, 2015 @ 8:06am 
It depends on the key binding you use on the keyboard. For me, I use the [asdzxc and arrow keys] to move and it works well on decent keyboards. I have tried using [wasd and uiojkl] and it didn't work well. So if you're using hitbox style I would advice you to use an actual hitbox instead.

(Sorry for necroing)
Shui Nov 14, 2015 @ 9:30am 
I also use arrows for movement (and everyone calls me crazy for doing so) and close to the same keys you mentioned for attacks... just up a row so qweasd or sometimes I use asdf if I'm going for a purely 4-button setup

the new keyboard I just bought came with 10 textured keycaps so I'm doing the 6-button currently and using the keycaps to let me fingers know if they slid out of place.
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Date Posted: Oct 24, 2015 @ 2:34pm
Posts: 7