Insurgency

Insurgency

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Dimitrip 25/dez./2014 às 8:15
Add Rifle Grenades
I know its not very important at the moment and it might be hard to implement because it has too be launched from hip or ground due very high recoil. But pls consider adding it and give me your opinion.

Some footage and info:

https://www.youtube.com/watch?v=IuLxFfO5mJQ
https://www.youtube.com/watch?v=ZpTcDgpLoOk
https://www.youtube.com/watch?v=gtLPc0Jrt8M

http://en.wikipedia.org/wiki/Rifle_grenade

:security::platinum::insurgent::insfist:
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Exibindo comentários 113 de 13
Sol4rSky 25/dez./2014 às 8:22 
ermm.. there is a grenade launcher on the ak and m4 isn't there? U can pick he or smoke and such.

just need to pick the right class to get access to it.
Última edição por Sol4rSky; 25/dez./2014 às 8:22
Dimitrip 25/dez./2014 às 8:31 
Escrito originalmente por MasacruAlex:
ermm.. there is a grenade launcher on the ak and m4 isn't there? U can pick he or smoke and such.

just need to pick the right class to get access to it.

You Don't Say? :D

I have 150 hours in this game ofc I know there is grenede launcher. Im asking people for opinion about rifle grenade.
Sol4rSky 25/dez./2014 às 8:38 
well it'd be the same thing basically
SwagHauler 25/dez./2014 às 9:14 
I have already espoused the Insurgent's (at least) getting rifle grenades as a counter to the M203 (the GP-25 is simply TOO RARE to include as an insurgent weapon). There should be a SINGLE dedicated "Heavy Weapons Specialist" for each side and he alone should be able to use the grenade laucnhers, and rocket launchers in game. To balance the loss of added grenadiers, the Heavy Weapon's Speciatist should be allowed "reloads" (bought individually) for grenade launchers and those rocket launchers that can be reloaded. See the Thread on "specialist grenade launchers."
pretty useless IMO

commence "but.. but.. but.. my idea is soooo coool" posts.
SwagHauler 25/dez./2014 às 9:20 
Escrito originalmente por pipi long stocking:
pretty useless IMO

commence "but.. but.. but.. my idea is soooo coool" posts.
More realistic than the GP-25. These should replace it. I'm just hesitant to have the Dev's mess with ANYTHING right now with all the "stability issues" that have occured recently.
Dimitrip 25/dez./2014 às 9:35 
Escrito originalmente por pipi long stocking:
pretty useless IMO

commence "but.. but.. but.. my idea is soooo coool" posts.

Its not useless:

1. Its makes bigger explosion than grenade launcher.
2. You can fire it from any rifle so you dont need dedicated gun attachment, you can simply pick it up from ground and put on your rifle.
3. It has different balistics from grenade launcher.
4. It would make game more unique because i dont know any game besides Arma that have rifle grenade
5. Its fun to use and it expands game arsenal = more content


SwagHauler 25/dez./2014 às 9:56 
Escrito originalmente por 'DE SI PRIKA:
Escrito originalmente por pipi long stocking:
pretty useless IMO

commence "but.. but.. but.. my idea is soooo coool" posts.

Its not useless:

1. Its makes bigger explosion than grenade launcher.
2. You can fire it from any rifle so you dont need dedicated gun attachment, you can simply pick it up from ground and put on your rifle.
3. It has different balistics from grenade launcher.
4. It would make game more unique because i dont know any game besides Arma that have rifle grenade
5. Its fun to use and it expands game arsenal = more content
A few mistakes here. I'm assuming your using/talking about "bullet through" designs made by Zastiva, CZ, and FN so blank cartridges wouldn't need to be added to the game. You DO NEED a dedicated attachment called a "Grenade Launcher" in order to fire muzzle launched rifle grenades. This device looks VERY much like a muzzle brake but also includes a gas cut off valve for the gun's action if it is semi or full auto. To fire a grenade, you would set the "gas regulator valve" to cut off gas to the weapon's action (the gas from a fired round is what propels the grenade). Then you must put the grenade on the launcher by pushing and then twisting it to get a "lock" (air tight seal) so no gas pressure is lost. Most launchers include a flip up "ladder sight" for aiming (using the front sight post as the forward index). You may now fire the grenade. The launcher's weight is minor (perhaps .1 kg). The grenades have a range of about 150 meters (compared to 200 meters for the M203) and a 25 meter minimum arming distance. The grenadier must cycle the gun's action MANUALLY after launching the grenade to shoot or fire another grenade (he can return the gun to normal action by turning the gas regulator cutoff valve back to normal action). The grenade would be just like a thrown grenade but 10X faster (like I have suggested for the 40mms) with a contact fuse. It has a larger diameter ranging from 58mm to 95mm and weights from about .8 kg to nearly 1.5 kg per grenade. The laucher would be a 1 Supply device. They are VERY common on Eastern European and Chinese rifles. SKS rifles seem to be almost universally fitted with these launchers. Rifle grenades can be fired from the shoulder but the kick is like a 12guage with 3" Magnum loads. You WILL KNOW you shot one of these.
Última edição por SwagHauler; 26/dez./2014 às 15:16
goois 25/dez./2014 às 11:10 
Ehhhhhhhhhh pretty much the same as the rifle mounted GL's that are already in the game.
Crawlndog 25/dez./2014 às 11:16 
Sweet
SwagHauler 25/dez./2014 às 11:26 
Escrito originalmente por Sportacus XDDDDDD:
Ehhhhhhhhhh pretty much the same as the rifle mounted GL's that are already in the game.
Larger Blast radius. Longer prep time to shoot. Shorter range.
Sol4rSky 26/dez./2014 às 12:13 
Escrito originalmente por SwagHauler:
Escrito originalmente por Sportacus XDDDDDD:
Ehhhhhhhhhh pretty much the same as the rifle mounted GL's that are already in the game.
Larger Blast radius. Longer prep time to shoot. Shorter range.

you got grenades for that. There's a thing when adding stuff is vital and when adding stuff is not needed. They could add more diverse weapons instead.
Dimitrip 26/dez./2014 às 13:46 
Escrito originalmente por MasacruAlex:
Escrito originalmente por SwagHauler:
Larger Blast radius. Longer prep time to shoot. Shorter range.

you got grenades for that. There's a thing when adding stuff is vital and when adding stuff is not needed. They could add more diverse weapons instead.

Adding unique weapons like this game will profit more than adding more common weapons.
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Publicado em: 25/dez./2014 às 8:15
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