Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Smoke is usually best for attacking. Remember, when you are in a defensive position the enemy will come to you. There is no point in giving them extra cover with smoke. They'll even use smoke themselves to advance so you're only helping the enemy by throwing more smoke.
I like using a combination of a frag grenade and smoke. If the enemy is capping, throw a grenade on the point. If I want to cap, I throw a smoke on the point.
I guess smoke can be used as a defensive action as well. But only in certain examples.
I would not throw a smoke on the point. That's gonna make it hard for you to kill the enemies that are capping. But yeah, a smoke beside the point might be a smart move. Because then you can use the smoke as cover and getting behind the enemy at the point safely without getting shot by other people around the point.
+1, good post.
From Distant :
- Nobody is able to look through the smokecloud
- You can't see the movement inside the cloud (maybe people standing near the edge)
From inside the cloud :
- You can look outside the smokecloud if you are near the edge (but not with great vision)
- You can see every movement inside the Cloud.
Edit : It might be important to play on very high settings... maybe lower settings will render the cloud in a different way so you cant see inside the cloud.
It is pretty important where you throw the smokes... many people tend to smoke off "choke points and rush throw" but remember, the enemy is not stupid, it will draw their attention and they will blindshot the smokecloud.
Better "fake" a push... smoke up (if you got 2 smokes) a specific point pretty good, the enemy will think you (and your team) are going to push... now you fire 2-3 times through the smoke and switch position... works like a charm most of the time. ;)
/sorry for bad english.
-When defending. you can use smoke to stop enemy advances in certain positions.
You know enemies will be coming mainly from a certain hallways? Smoke it off, it'll buy you some time, as there is no reason to rush through smoke.
You can use it to move from one position to another if you're being shot at, though take your time from deploying the smoke to actually going through it. As people might shoot through the smoke in hopes of hitting you. So after deploying it wait a few seconds and go.
-When attacking. Use smoke as concealment from sniper fire or possibly an MG (though I'm sure any MG would just fire through the smoke so be aware)
Smoke can be a real game changer, it's great and every team needs to use it often.
-When defending. you can use smoke to stop enemy advances in certain positions.
You know enemies will be coming mainly from a certain hallways? Smoke it off, it'll buy you some time, as there is no reason to rush through smoke.
You can use it to move from one position to another if you're being shot at, though take your time from deploying the smoke to actually going through it. As people might shoot through the smoke in hopes of hitting you. So after deploying it wait a few seconds and go.
-When attacking. Use smoke as concealment from sniper fire or possibly an MG (though I'm sure any MG would just fire through the smoke so be aware)
Smoke can be a real game changer, it's great and every team needs to use it often.
Digital cookies to all of you for taking your time!
But yeah. Lets use push for example, since that is what I play most the time anyway. When attacking, one or more smokes can be used to protect you from snipers, something you'll do alot on Buhriz. Or an example of using it defensively, District defence. You are running from spawn, if the enemy is sniping/watching the street it is a good idea to throw a smoke to allow you and your team to cross towards B safely.
I mainly use it like this but as someone pointed out above me you could smoke a choke point and watch it with your team - the enemy will have to wait for it to disperse since running through it blindly will be a death sentence.
But I have almost never seen smoke used properly in Insurgency. It's almost always used without tactical considerations, obscuring friendlies' arc of fire.
Tactically it has very little use in coop mode. It is more suited for pvp.
It also works well in corridors and small spaces as stated above :)
thanks!
As others have stated, it is generally used by the attackers to advance to the capture point unscathed.
I have used it once where 2 enemies where hiding in the corners of a capture point in "Push" who would instantly kill anyone who entered the room. I threw a smoke grenade into the room and was able to crawl into a postion where i could kill both of them easily.
One thing people seem to have hard time to get is smoke is best used to hide your PATH, not YOU. If your path leads you through the smoke, that's a bad call. You have the disadvantage coming out of the cloud, as you need to instantly scan large area. Everyone else is just looking at the could. And at you. And at the bullet holes in you. Na-ah! You use smoke to move behind it, with your entry and exit hidden from camping enemies. You smoke sides, you shoot enemies in front. Even if they blind-fire through the smoke, they blind fire. Being under blind fire beats the hell out of being under concentrated assault just after regaining vision in my book.
If you can't take a route behind a smoke - in other words, if the enemy that is making you trouble is in front - it's better to use frag for a fast and dirty cover and pick off the enemy right as the smoke from it fades. You can ask for covering fire or precision shots from your team snipers. You don't usually just pop down a smoke and run through it - in best ever scenario you run a roulette where it's 50/50 on you and your enemy. Not a good odds. You want to have the upper hand, and running through smoke doesn't really accomplish that.