Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
deflates the skill level? how?
hold breath is worthless now? why?
run and gun is play choice, has nothing to do with the mechanic.
majority of the maps too small. NO, they're not, which makes the very mechanic you would ge t rid of , that much more necessary.
Maybe you're not a pixel hunter yourself, even on the smallest maps, but you're going to find yourself in the minority with your idea here.
Standard settings have zoom thus smaller FoV while disabled zoom means larger FoV.
Zoom with "focus" ability is the same.
It is purely preferential.
bigger targets are easier to hit.
Unless you are using the 7x it is next to worth less. The default zoom is pretty close to what holding shift will give you and the weapon sway isn`t bad enough to need to be steadied.
You can only play within the confines of the current mechanics and having zoom makes it that much easier to sprint everywhere and rely on reflexes instead of positioning.
Yes these maps are small, even the wide open maps like buhriz aren`t that big.
You can already have a large enough FoV by using the options slider. I`m not arguing that one is better than the other exactly but imo i think it is a bad mechanic and want to know why people think it is actually good.
Having zoom without actually having to do anything is by far different than having to stop and hold another button.
If not then just put it in your config file.
" I`m not arguing that one is better than the other exactly but imo i think it is a bad mechanic"
vs
"Having zoom without actually having to do anything is by far different than having to stop and hold another button."
These are exact oposite (as in negates each other)
FoV slider can go to 110° maximum, for everybody (yes, everybody can set their FoV to maximum), while standard ADS you have zoom but you also have smaller FoV.
It's only matter of preference between FoV and Zoom, nothing is beating the other. Some may say that having large FoV all the time and zoom only when you need it is actually better. I woldn't, because it's preferential.
You're prefering zoom over FoV, it suits you better but it's not an advantage :)
and I say it's a good thing.
I explained to you that both FoV and zoom are tied together and if you use 1 you sacrificing the other. Also none is better than the other, as i said, some users will have zero zoom and larger fov and some have maximum zoom and minimum fov.
Example: long range battle, guy X have large zoom, shooting at guy Y, and guy Z will have large FoV, Z flanks guy X and kill him while guy X won't have a chance to spot him because of his "always on" zoom.
To explain that your "run and gun" argument is not valid: run and gun is usually CQB thing, and if you played any PVP CQB (fastpaced) game you would prefer larger FoV than any zoom because the more you see around you, the easier would it be for you to spot somebody.
If you want to argue about zoom then it would be better to say "it's not realistic", which is completely different iscussion theme with different results :), then i would say YES, it is not realistic, but not necessarly a bad thing from gameplay standpoint.
Exploit the other's disadvantage, he will do the same to you. That's skill based game right there :)
This
cl_ads_fov_scale 0
http://steamcommunity.com/sharedfiles/filedetails/?id=460061407
Vs
This
http://steamcommunity.com/sharedfiles/filedetails/?id=460061443
I have no problem with customizable FoV but what does bother me is the fact that you get some magical zoom from pulling your weapon up.
I do wish there was a setting for this under gameplay or video settings because it is very useful and I don't think that a lot of people know about it.