Insurgency

Insurgency

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kilo10d Aug 18, 2016 @ 9:15pm
Mk.18 vs Mp5k in close range?
Mk18 with ap or mp5k with ap against an opponent with heavy armor with akm or something heavy hitting. Which would be a better option in close quarters?
Last edited by kilo10d; Aug 18, 2016 @ 9:15pm
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Showing 1-15 of 17 comments
BUHAHAHAHA Aug 18, 2016 @ 11:18pm 
mp5k, lighter, higher ROF, less recoil (?). Well, thats how I view the mp5k, probably wrong. When you use an SMG, I suggest going light as possible. Try to get right behind the enemy and hit them where it hurts.
Sareth Aug 19, 2016 @ 5:35am 
really depends. If you've got the twitch aim of a young god, and the AKM recoil is like a light breeze to you then by all means go for it. It will wreck house.

MP5 has very high ROF, and with AP ammo good damage. It's recoil is very managable, meaning you can go full auto and spray to victory. However it is not an instant-kill on heavy armor (I think?).

The Mk18 hit's harder, but has sizable recoil on full auto. It's more a mid-range weapon than the MP5, with less damage fall-of. (The Mk18 is basically the M4, stats-wise).
Mk18 should instant kill even heavy armor with an AP chest shot.
Last edited by Sareth; Aug 19, 2016 @ 5:36am
phencyclidine Aug 19, 2016 @ 5:42am 
UMP45
Technopath Aug 19, 2016 @ 6:24am 
In direct 1:1 confrontation, the Mk18/M4A1 will get you a 1-hit kill even against heavy armour at relatively close range, while the MP5k will need two. At long ranges, the former also provides better overall precision. Which, I guess, makes the MP5k viable for when the 1-hit range of the Mk18/M4A1 is exceeded.

While the UMP is a terrible choice for a good player, the AC-556 might be an alternative for fast-paced close quarters action, despite being less controllable than the more expensive carbines, which doesn't matter as much if you avoid engagements at longer distances where you need to land multiple, quick shots.


I personally use the M16A4 due to the lower cost, recoil and inaccuracy, granted with a slightly longer 1-hit range! Burst in close quarters if you're a fast and accurate aimer with some skill and trigger discipline. And the suppressor makes you a silent, yet deadly, beast.
kilo10d Aug 19, 2016 @ 8:28am 
Originally posted by Technopath:

I personally use the M16A4 due to the lower cost, recoil and inaccuracy, granted with a slightly longer 1-hit range! Burst in close quarters if you're a fast and accurate aimer with some skill and trigger discipline. And the suppressor makes you a silent, yet deadly, beast.

What about the times when the enemies already knows where you are but you know where he is, isn't it useful when you have full auto to round the corner while spraying to kill him while ignoring his reaction time?
Last edited by kilo10d; Aug 19, 2016 @ 8:29am
Technopath Aug 19, 2016 @ 9:19am 
Originally posted by kilo10d:
What about the times when the enemies already knows where you are but you know where he is, isn't it useful when you have full auto to round the corner while spraying to kill him while ignoring his reaction time?
It's true that you can only spray three bullets at a time, but luckily, one or sometimes two are needed to kill a guy. As long as you know how to preshoot properly and actually aim the enemy through the wall while clicking the mouse before you strafe or lean out, you will get the kill if executed correctly. Another option is to rapidly fire it in its semi-auto mode (competitive players prefer the latter), maybe even have a 'full-auto macro' if you wanna be edgy...

Of course, having a fully-automatic firing mode would be the better option, but the M16A4 remains a viable choice due to costing less and having less recoil with more accuracy.
=BB= Misophist Aug 19, 2016 @ 10:30am 
For close range, I find that the mp5 on burst is highly effective, especially with a supressor. Its damn near silent... AP ammo gives good damage, and the burst ROF is nice and high.
ImUrBoss Aug 19, 2016 @ 11:58am 
MK18 hits much harder and does more damage with both auto and semi. But, it is heavier and has a slower ROF when COMPARED to the MP5. MP5 is lighter, higer ROF, and its recoil is eh. Not so bad. In the end, its on you. I have an amazing trigger finger, so i go MK18 semi-auto. If you want to be fast, go MP5.
Desiire Aug 19, 2016 @ 11:58am 
The mp5 might need more bullets to take someone down but it has virtually no recoil and it has the fastest fire-rate of any security weapon. It might take two bullets to put someone down but you'll be spilling so many bullets downrange in such a short period of time it won't even matter. Mp5 is a god weapon to the point where it isn't even funny.

Alternatively the m16 is pretty much the second fastest-firing weapon in the sec arsenal. In cqb games like insurgency and rainbow six siege, fire rate and recoil control trump literally everything else. Damage is just a number. You can have a one-shot kill weapon but if it fires slow and you miss the first shot or two, you've pretty much doomed yourself if your opponent has a fast-firing weapon even if it shoots nerf foam
Last edited by Desiire; Aug 19, 2016 @ 12:00pm
ImUrBoss Aug 19, 2016 @ 12:00pm 
Originally posted by Desiire:
The mp5 might need more bullets to take someone down but it has virtually no recoil and it has the fastest fire-rate of any security weapon. It might take two bullets to put someone down but you'll be spilling so many bullets downrange in such a short period of time it won't even matter. Mp5 is a god weapon to the point where it isn't even funny.

Alternatively the m16 is pretty much the second fastest-firing weapon in the sec arsenal. In cqb games like insurgency and rainbow six siege, fire rate and recoil control trump literally everything else. Damage is just a number. You can have a one-shot kill weapon but if it fires slow and you miss the first shot or two, you've pretty much doomed yourself
but, you have almost no ammo management. i use mp5 on semi, or i tap with MP5 auto.
=BB= Pudfark Aug 19, 2016 @ 1:26pm 
Interesting discussion here. Two of my Coop servers feature the Armory theater mod....and the custom weapons it offers. One of which is the Colt 9mm based on the AR-15 platform...it seems to use the MP5 rate of fire and recoil. It is hands down the favorite second weapon in my group. A 'stone cold killing machine'.
=BB= Misophist Aug 19, 2016 @ 1:27pm 
Originally posted by =BB= Pudfark:
Interesting discussion here. Two of my Coop servers feature the Armory theater mod....and the custom weapons it offers. One of which is the Colt 9mm based on the AR-15 platform...it seems to use the MP5 rate of fire and recoil. It is hands down the favorite second weapon in my group. A 'stone cold killing machine'.
IMO, the mp5 is only matched in ease of use by the sterling. High rof, low recoil, and enough damage that the rof makes up the rest
Id love to see a VZ.61 skin for the MP5k
NOB_IRL Aug 19, 2016 @ 8:30pm 
Mk. 18
stink Sep 5, 2016 @ 10:17am 
Ac 556
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Date Posted: Aug 18, 2016 @ 9:15pm
Posts: 17