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Αναφορά προβλήματος μετάφρασης
You just repeated a bunch of ♥♥♥♥ that everyone already knew. You can still ready and throw it with one hand, facts don't change no matter how much you want to tell yourself they aren't facts.
Did i find a bug?
When the pin is pulled, the grenade's fuse is actually moving to strike the ignition that actually makes it detonate. While you have the spoon held down the fuse is still ticking essentially, but it's doing it much slower, hence the five second timer.
A soldier would ready the grenade from under cover and then move out from cover to throw the grenade (hopefully with suppressive fire from his squad). This is why the Spoon is there, to allow the thrower to choose WHEN to throw.
CS-GO is actually more realistic than Insurgency in this respect. You can hold a grenade until the time right.
By the way, Ozelot is showing his ignorance again wwith the fuse. The fuse is an incendiary type. Once the lever springs, the fuse is lit and NOTHING can stop the explosion.
You say I'm ignorant yet you're not even aware that grenades have two primers. Haha. I think you may need more training with your airsoft buddies.
Maybe if you're vishnu. Stop trolling.
You have to sling your primary end of story.
I agree to, that CS is doing it more proper than insurgency does. In CS you can trigger (pull splint) and hold (not releasing "lever"). In Insurgency you pull splint and it's counting already (my deadly experience ;) ).
BUT, in all cases, never a gun is in hand, and it wasn't part of discusion here. It just was about pressing 1 key to do, instead what we currently need to do by several steps.
On the other hand, you can stop all those processes by changing weapon ;)
More over, how are you going to program every possible hollywood method of doing whatever it is you think you ought to be able to do? How are you going to operate all of your avatars limbs all at once using a keyboard and mouse. I haven't seen a game yet that does that.
The game is fine.
In fact, I just posted a video of squad leader in Afghanistan actually putting his rifle down (no sling) to throw a frag. So there's that.
@Alf, I can select the precise grenade type I want by using keybinds for slot0-9. You gotta break out notepad and type:
bind "6" "use weapon_m67"
bind "7" "use weapon_anm14"
bind "8" "use weapon_m18"
bind "9" "use weapon_m84"
Not necessary, period. Don't get salty over it.
Of course it would be nice to bind it ingame.
Btw., if it would be possible to add a throw command (switch... | thow/fire...), it would satisfy the starting post.
how would you pull off the pin while holding the grenade with the same hand ?
A hand grenade is necessarily handled with two hands. most of military use slings to carry their rifles. when you are manipulating a hand grenade, the rifle just stay hanging on your chest while you are using your grenade.
in insurgency their is a transition when passing from rifle to hand grenade, and it depict the fact your rifle is just hanging in idle position as long as you have a hand grenade in your hands. the transition is quite fast, theire is nothing to complain about. IRL it should take even more time to do, because you would have to release your rifle, access to your pouch to grab your grenade. and if you decide to cancel your action, you would have to carefully put back the grenade back into your pouch, then take back the rifle in your hands.
just try to simulate this in real life and you will see that insurgency switch delay is pretty fast.
so no, THERE IS NO WAY A GRENADE WOULD BE DIRECTLY THROWN.