Insurgency

Insurgency

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Advantages and Disadvantages of being Security ,Insurgent force ?
What are the pros and cons of being insurgent and security force
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Showing 1-12 of 12 comments
Sterling Jan 29, 2018 @ 12:15am 
If memory doesn't fail me, insurgents get cheaper ammo, better iron sights on most of the guns, more expensive armor, molotovs last longer than incendiaries and their camo is more urban. Security has free light armor, cheaper heavy armor, the sights on the AR-15s suck ♥♥♥♥, the ammo is a point more expensive, incendiaries last less than molotovs and their camo isn't exactly urban-friendly.
Mr. Rain Jan 29, 2018 @ 3:50am 
Security = better defensive setups.
Light Armor is free.
NVG costs less than Insurgent side.
Iron sights on most of their weapons are pretty bad.
The x1 sights are more bulky, take up more of the screen.
Weapons feel overall balanced between power or rate of fire.
MP5 is a beast.

Insurgents = better offense setups.
AKM is free, hits harder than most auto rifles.
Irons on Insurgent weapons are a lot cleaner than Security weapons.
Molotovs that can be lit and held for forever as oppose to the Incendiary grenade that will detonate if pin is pulled for too long.
Weapons feel more power based (harder recoil aside from MP40 and AKS-74U).
AKS-74U is a beast.
Sterling Jan 29, 2018 @ 3:59am 
Originally posted by Mr. Rain:
Molotovs that can be lit and held for forever as oppose to the Incendiary grenade that will detonate if pin is pulled for too long.
Although that part would be solved by using RMB or MMB, since both of those don't release the safety.
Originally posted by Sterling:
If memory doesn't fail me, insurgents get cheaper ammo, better iron sights on most of the guns, more expensive armor, molotovs last longer than incendiaries and their camo is more urban. Security has free light armor, cheaper heavy armor, the sights on the AR-15s suck ♥♥♥♥, the ammo is a point more expensive, incendiaries last less than molotovs and their camo isn't exactly urban-friendly.

Camo being urban what does that mean . How does it affect ganeplay?
Sterling Jan 29, 2018 @ 5:08am 
Originally posted by Bervesk Rage:
Originally posted by Sterling:
If memory doesn't fail me, insurgents get cheaper ammo, better iron sights on most of the guns, more expensive armor, molotovs last longer than incendiaries and their camo is more urban. Security has free light armor, cheaper heavy armor, the sights on the AR-15s suck ♥♥♥♥, the ammo is a point more expensive, incendiaries last less than molotovs and their camo isn't exactly urban-friendly.

Camo being urban what does that mean . How does it affect ganeplay?
That the camo is more suited to urban settings. Not that it matters to people who are using mods, but there are some servers that enforce sv_pure 2, so yay vanilla.
Mr. Rain Jan 29, 2018 @ 6:50am 
Originally posted by Sterling:
Originally posted by Bervesk Rage:

Camo being urban what does that mean . How does it affect ganeplay?
That the camo is more suited to urban settings. Not that it matters to people who are using mods, but there are some servers that enforce sv_pure 2, so yay vanilla.

Basically, the camo doesn't work well with certain maps. Personally, I feel the Insurgent camo isn't bright enough. A lot of times they look like silhouettes or shadows. Compared to Security which is bright beige sand. It does have advantages in certain scenarios but there's a lot of dark areas that Insurgents can hide in without sticking out as much.

I know part of this is on my monitor and brightness but even with everything I could do maxed out, I just can't get enough brightness in medium to long range to clearly tell when something's an object a shadow or an Insurgent.
hunterPRO1 Jan 29, 2018 @ 7:58am 
Originally posted by Sterling:
If memory doesn't fail me, insurgents get cheaper ammo, better iron sights on most of the guns, more expensive armor, molotovs last longer than incendiaries and their camo is more urban. Security has free light armor, cheaper heavy armor, the sights on the AR-15s suck ♥♥♥♥, the ammo is a point more expensive, incendiaries last less than molotovs and their camo isn't exactly urban-friendly.
we have ar-15s ?
Sterling Jan 29, 2018 @ 8:02am 
Originally posted by hunterPRO1:
Originally posted by Sterling:
If memory doesn't fail me, insurgents get cheaper ammo, better iron sights on most of the guns, more expensive armor, molotovs last longer than incendiaries and their camo is more urban. Security has free light armor, cheaper heavy armor, the sights on the AR-15s suck ♥♥♥♥, the ammo is a point more expensive, incendiaries last less than molotovs and their camo isn't exactly urban-friendly.
we have ar-15s ?
Whatever the M16, M4 and Mk18 are.
.Rafa Jan 29, 2018 @ 8:02am 
Originally posted by hunterPRO1:
Originally posted by Sterling:
If memory doesn't fail me, insurgents get cheaper ammo, better iron sights on most of the guns, more expensive armor, molotovs last longer than incendiaries and their camo is more urban. Security has free light armor, cheaper heavy armor, the sights on the AR-15s suck ♥♥♥♥, the ammo is a point more expensive, incendiaries last less than molotovs and their camo isn't exactly urban-friendly.
we have ar-15s ?
The M16, M4A1 and MK18.
Capt. Destro Jan 29, 2018 @ 3:38pm 
I honestly prefer the sights on the AR/M16/M4s both ingame and IRL.

AKM/SKS/Mosin Sights only seem good for close to mid range. Not a fan of "Leaf" Sights myself. On most of my firearms I end up going with "Peep"/Ghostring style sights.

I kind of feel a bit handicapped using the AK style sights at a distance as opposed to other irons.
Last edited by Capt. Destro; Jan 29, 2018 @ 3:39pm
Casual Sun Jan 29, 2018 @ 6:03pm 
The insurgents get full auto rifles for nothing, and AP rounds cost 2 points, but often you cannot afford armor and grenades/secondary at the same time when you're playing as the insurgents.

Conversely, as Security, it costs more to equip AP rounds, but armor is cheaper. Also, there is less access to full auto rifles, but Insurgents do not wear armor as often. You can have more stuff equipped, but generally the baseline damage output of the Insurgents will be higher.

Considering the usual lack of armor on Insurgents in the first 2-3 rounds, you can take the mp5 with HP rounds and basically win every fire fight at mid-close range.
Mr. Rain Jan 30, 2018 @ 5:24am 
Originally posted by Capt. Destro:
I honestly prefer the sights on the AR/M16/M4s both ingame and IRL.

AKM/SKS/Mosin Sights only seem good for close to mid range. Not a fan of "Leaf" Sights myself. On most of my firearms I end up going with "Peep"/Ghostring style sights.

I kind of feel a bit handicapped using the AK style sights at a distance as opposed to other irons.

At least on my screen, 15", it's near impossible to keep track of what I'm aiming at with the M4,M16 etc.

If they all were wider, similar to the L1A1, I'd be all over that. But right now, it feels too much like I'm looking through a key hole to aim. I shoot once and I immediately lose my target.
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Date Posted: Jan 28, 2018 @ 10:39pm
Posts: 12