Wargame: AirLand Battle

Wargame: AirLand Battle

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Sima Yeet Jul 13, 2013 @ 10:58am
I suck at wargame
I was wondering if everyone would actually be such a kind person and in some ways mentor me. I'm the kind of person that needs can on teaching and I'm really tired of sucking at this game. I'll be your best friend?
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Showing 1-7 of 7 comments
Macadam Jul 13, 2013 @ 11:04am 
There is a real 176 pages good guide in order to help you. You need to acquire a good knowledge of units to understand how to use them. No one can does this for you.
Buddhabear Jul 13, 2013 @ 12:11pm 
Have Patience man and dont be afraid to make own Ideas and implement them
Wargame is fun game

Personal TIP: Play this game while drinking Tea or Coffe


Here are some Websites with tips and tricks
http://news.softpedia.com/news/Wargame-AirLand-Battle-Diary-A-Few-Tips-from-a-Loser-359538.shtml

http://www.youtube.com/watch?v=B5mVs7VC0r4

Gideon300 Jul 13, 2013 @ 8:40pm 
I can help you out man, but my ALB does not work currently, but my EE does so freind me!
Nats Jul 14, 2013 @ 3:38am 
What do you want to know? :spacemonster:
Sima Yeet Jul 14, 2013 @ 4:04pm 
I guess my main issue is actual force building on the battlefield
Nats Jul 15, 2013 @ 3:38am 
Well I cant help you because I suck at the game too - I cant complete at all with the AI spamming loads of units, and perhaps the problem is more that I DONT WANT to compete with the AI spamming loads of units! The game needs to get a bit slower and smaller for us few people who love the size of the tutorials - which in my view were flipping perfect games in tehir own right. Want to see more of those and less of the massive clickfests. :spacemonster:
Compass Jul 15, 2013 @ 4:52am 
What are your biggest losses due to?

Aircraft - You need more AA. You should rarely, if ever, suffer a full wipe of AA. I see a lot of people bring along 3 or 4 pieces. No, you need as many AA as you can afford without compromising your main force. I go for 4x Radar, 4x Autocannon. Fighters are nice and all, but their response time is normally too short. It also helps to use the Top Tier infantry AA garrisoned in buildings to the side to protect them from air strikes.

Helicopters - More units with guns. LMGs and assault rifles can take these things down when in range. Autocannons and IR work well also, but infantry are less targets for attack helos with ATGM.

Tanks/ATGMs - Your composition/positioning/unit count is suffering. A traditional tank on tank fight, even with superior tanks, you will need realistically 2x to 3x what he has in order to survive stray missiles and guided missiles. You should also use smoke mortars to cover your assault.

Infantry - You need to move your infantry into cities and forests safely. Dropping them in with helicopters and guaranteeing their survival in a crash doesn't work, especially not in cities. You need to deploy them using smoke and moving infantry in to fight in close quarters. A single unit garrisoned can easily take out twice to three times infantry assaulting its position in the open. I had one just of my Spetznaz SF take out several dozen Marine units, their APCs, and support helicopters because they have advantage in the covered situation.

AA - By and large, AA should be the first target for aircraft and artillery. You should attack these, especially with tanks if possible. Infantry and their tarnsports tend to suffer due to most ground AA being flak/cannon based, but if they are missile-based and not ADATS, you can attack them with light APCs.

Artillery - You need to move your units or take out their recon choppers. In the event they're assaulting AA, spread out your units.

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Groups of 4 or Singletons

I see a lot of people splitting units vs. using 4. There's plusses and minuses for both. A group of 4 gets relatively better morale over time, as a single unit is focused down at a time, but is a larger target for aircraft. You should always group infantry together in 4s, especially in cities. They may be a ripe target, but in the event of an attack, they are highly capable.

Singletons are better off at engaging multiple targets and confusing the enemy at the cost of that beneficial morale.
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Date Posted: Jul 13, 2013 @ 10:58am
Posts: 7