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and when you want to strike... boom 999999 tanks and AA
time to retreat=0
The only cheat it uses it that they always know the exact position of your CV and try to overrun them with ground units. You can use it to lay a trap for them.
For units, AI always run out after a huge initial push. After the first huge initial push is much weaker 2nd drop will appear and after that it is mostly over if you counter attack.
Okay, I'm not the sharpest in the shed, but I find it impossible to beat the AI on Easy with a weak deck. I've been playing Combat Mission, etc., for 30 years.
The AI never runs out of units. I even use CheatEngine to slow the game to a crawl and position my units properly. I'm getting like 10+ kills per Abrams tank or M901 but they keep on coming...It's my bad to expect a realistic simulation from a kid's RTS game.
Wargame is so much more then just buying expensive units and believeing that this would be an auto win then.
I did note your advice, but AI has never ran out of units in any game I've played. You need to destroy it utterly. However, I did win a game on Easy. The spamming of units and the "all knowing" AI is well documented in this forum.
It is impossible for the AI to produce so many units based on the deck I give it and my difficulty setting. I can see how many points it generated at the end of the game, way more than me, even though I immediately took and held all but three objective areas.
I have RD and SD and hoping they will be more fun. At least SD has Workshop support.