The Casting of Frank Stone

The Casting of Frank Stone

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Graphics artifacts?
Hey there,

I've noticed there is quite some artifacting for me happening in the game - it's pretty much only happening for things that are "out of focus" (noticed it for the "edges" of character models during dialogue scenes such as arms/shoulders or ears/hair that is in the background/blurred - I hope you get what I mean by out of focus, neither a native speaker nor an expert with these technical stuff and terms here). Those edges tend to be incredibly "blocky"/jagged, looking like rather huge pixels. I've also noticed it for the grass during the cutscene when the cop pries open the grid with the crowbar during the prologue. It's just kinda distracting to me.

Now I've messed around with the graphics settings quite a bit and I think it's tied to the upscaling/AA method and the screen percentage setting and I can definitely make it (a bit) better/worse or cause other "artifacts" such as shimmering/ghosting to appear. I've tried watching a couple of gameplay videos for the same scenes on yt and I can definitely notice it there but for some it looks way better than it does for me. Anyone else experiencing/noticing that and got any explanations and/or solutions to what this is and how to eliminate or at least minimize it?

I have a 7900 XT and 7800X3D, no performance issues running on high/ultra for the most part and the game looks good other than the described issue. I've tried both FSR3, TSR and XeSS for upscaling. Also already tried messing with the AA settings via the AMD Adrenaline software but it didn't seem to make any noticable difference at all.
Last edited by CaptainCobana; Sep 3, 2024 @ 5:46pm
Date Posted: Sep 3, 2024 @ 5:44pm
Posts: 0