Immortals Fenyx Rising

Immortals Fenyx Rising

View Stats:
This topic has been locked
Way too difficult...
...and therfore no game for kids, Eventhough one might think.

I play the game in "story only" mode but I am failing/falling down all the time. In the caves I often try 20 times and the I get frustrated of dying all the time.

I am starting to hate these "move the marble" levels.

Is there any mod that might help? I mean a real "story only" mode mod or something?

They could have made this easier cause I guess a lot of kids start playing the game but then get frustrated too.
< >
Showing 1-15 of 20 comments
Sunsetter Jul 6, 2024 @ 7:46pm 
Is this sarcasm?
maldorf Jul 6, 2024 @ 9:18pm 
It is fairly difficult, the trials and puzzles. The fighting is rather easy. It just takes practice. There are mods out there too that allow you to cheat. Stuff like unlimited stamina would help you.
Mr. Slave Jul 16, 2024 @ 6:13pm 
Difficult? and i thought this game was easy
Drake Ravenwolf Jul 17, 2024 @ 11:57am 
Story mode is too hard for you?
...
Maybe you should stick to simpler games like ... idk Undergarden
time2come Jul 18, 2024 @ 11:46am 
Have you use healing items like pomegranate and healing potions? When falling down, you can press the glide button once so that fenyx won't fall and receive heavy fall damage. The game itself is relatively easy even on normal mode. NG+ is even harder and my fully upgraded fenyx can get 2-shot by a mythical boss fyi.
Hotel Security Jul 23, 2024 @ 7:09am 
I'm always baffled when I see gamers like OP where they seem unable to handle even the most basic tasks in a game. How did these people become gamers in the first place?

I will agree some of the puzzle had me stumped at times but the gameplay? Come on.
Last edited by Hotel Security; Jul 23, 2024 @ 7:10am
Kiryn Jul 24, 2024 @ 4:43pm 
I'm always baffled when I see gamers who don't realize that some of the things required by platforming puzzles (like in some of the vaults of this game) *aren't* "basic tasks" for many people.

edit: additionally, some of those things might be easier or harder depending on the controls one is using. A platforming/flight/timing puzzle might be easier with a controller, for instance, but someone only has a mouse & keyboard.
Last edited by Kiryn; Jul 24, 2024 @ 4:45pm
Hotel Security Aug 7, 2024 @ 12:25pm 
>'m always baffled when I see gamers who don't realize that some of the things required by platforming puzzles (like in some of the vaults of this game) *aren't* "basic tasks" for many people.

Oh, because it's so hard to get the hovering mechanics down. They very carefully ease the player into these things. How sad do you have to be to not understand it?

>. A platforming/flight/timing puzzle might be easier with a controller, for instance, but someone only has a mouse & keyboard.

Sorry, I have no sympathy for anyone who gets a game like this and tries to play it on a keyboard. Like playing basketball with one arm tied behind your back. They can pay all this cash for a rig good enough to run this game but can't bother with buying a controller? Please.
JapanGamer29 Aug 7, 2024 @ 9:40pm 
I find it a bit overwhelming myself. Back in the day, my single joystick only had one button and was used for everything. These days, you've got 2 sticks, 8 buttons, 2 more buttons on the sticks, and a D-pad. The controls are no simpler than any other Ubisoft open world. In fact, the only thing that makes this "for kids" is the cartoonish appearance and lack of Far Cry-style violence.
It’s wrong to assume this game is “for kids” and wrong to assume that it would be too difficult for them if it was. Skill or aptitude for playing games is not limited to adults or being a certain age, it’s just an innate quality. I feel like you’re just struggling, it’s disingenuous to make it about the game being too hard for theoretical children thar might play this. Games have gotten generally easier and more accessible since the 6th generation. Go play an 8 bit platformer and tell me this game is hard on the story mode. I think you aren’t trying hard enough or you’re not using all the available gameplay mechanics in combat. If you’re struggling with the puzzles, look up a playthrough video for some assistance with the solution.
Vallard Aug 12, 2024 @ 6:39pm 
My recommendation is to explore a lot. Just ignore enemies and wander around the world looking for collectibles and look up what some of the better gear and such is. Like breath of the wild this is a game where exploring can net you some large defensive and offensive boosts.

That being said you aren't going to get very far without learning the parry and dodge mechanics. Find some harpies and practice parrying their ranged attacks back for a while. Once you get used to the timing everything gets easier.
Kiryn Aug 14, 2024 @ 5:58pm 
Never did learn to parry (I've always been terrible at those kind of timed blocking mechanics). Got through it all with dodge, axe combos, and Ares/Athena.

But the OP's problem was with the platforming mechanics / vaults, not combat.
Vallard Aug 15, 2024 @ 7:51pm 
Originally posted by Kiryn:
Never did learn to parry (I've always been terrible at those kind of timed blocking mechanics). Got through it all with dodge, axe combos, and Ares/Athena.

But the OP's problem was with the platforming mechanics / vaults, not combat.
Huh, I though the platforming was pretty basic. Not trying to be rude but if you can't handle a double jump and glide you're blocked out of quite a bit of the gaming industry.
Jedimindtrickonyou Aug 15, 2024 @ 10:12pm 
Originally posted by Vallard:
Originally posted by Kiryn:
Never did learn to parry (I've always been terrible at those kind of timed blocking mechanics). Got through it all with dodge, axe combos, and Ares/Athena.

But the OP's problem was with the platforming mechanics / vaults, not combat.
Huh, I though the platforming was pretty basic. Not trying to be rude but if you can't handle a double jump and glide you're blocked out of quite a bit of the gaming industry.

When I see posts like this, I wonder what their normal genre of game is and what they’re used to playing when something like Immortals Fenix Rising has them stumped so badly they’re asking for a mod that pretty much no one would bother to make because 99% of players could finish this on story mode. I don’t understand why people like this want to play games at all if they just want a “press button to win” type of experience. Might as well just watch TV shows and movies, no risk of not being able to finish those.
Kiryn Aug 17, 2024 @ 7:42am 
Originally posted by Vallard:
Originally posted by Kiryn:
Never did learn to parry (I've always been terrible at those kind of timed blocking mechanics). Got through it all with dodge, axe combos, and Ares/Athena.

But the OP's problem was with the platforming mechanics / vaults, not combat.
Huh, I though the platforming was pretty basic. Not trying to be rude but if you can't handle a double jump and glide you're blocked out of quite a bit of the gaming industry.

Most of the platforming bits were pretty straightforward, yes.

But a few of the vaults (like the god-power Mastery ones, or the ones with really tight timing on combo-moves) were very frustrating. Especially on M+K. Dying a dozen or more times on the same jump (which is at the end of a long chain of other timed jump-or-die actions, so you have to repeat them all over and over) can get pretty frustrating.

And there were one or two that I needed to look up a video on, because it wasn't obvious where you needed to go next (the one where you glided among lots of pillars & lasers, while dodging stamina-drain clouds, for example. Once I watched the vid, it became clear, but before that - even exploring with guided arrows - I just couldn't figure out what direction led to the next platform.

edit: the order you did things and what you unlocked made a difference, too - some of the puzzle vaults got a lot easier once I had Dash or Ares or just more Stamina blocks.
Last edited by Kiryn; Aug 17, 2024 @ 7:43am
< >
Showing 1-15 of 20 comments
Per page: 1530 50