Tom Clancy's The Division 2

Tom Clancy's The Division 2

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Subways - AI - Tactic
Hi everyone, just to see if i am alone. But in Division 1, wasn't it so nice to have large subways etc ? If i remember correctly, there was large subways with CQB fights in it (with AI - pls improve AI in the 3 it's boring as ♥♥♥♥), i think it would be really great to have a really huge map of subways under the city, like a all map or something but in the subways, connected to the surface (not a special map like NY in this one).

Also, i think i'm not the only one, but for Division 3, it would be great to have ONE BIG DarkZone, and not only 3 poor DZ, the big thing about DZ in the first Division was that when you have a lot of stuff, it was complicated to move from south to north in the DZ without sign of players, specially when we were Renegades. You were sure that you will see another player before you could extract or exit. DZ in the first one was like a real warzone, not just one district with max 10 players if there's a lot of people in it.

I'm now really bored on this Division, and i didnt even farm everything, i just dont see the point to do so. I think it would be great to rise the lvl of AI and make this game more about hard PvE (and not just have enemies with 1 billion HP, more health ok, but not PV bags). Making the game more about cooperation than just individual stuff and combinations of stuff could be great, because out of Fortress or Incursion etc, the cooperation needed to win a random fight in the city is... nonexistent actually. It's more a shooting game than a real CQB game about teamplay and tactic, wich is a bit disappointing because the foundation of the game is to have different, specific roles in the team (there's maybe 2 roles max, for a game with such quantity of types of weapons, skills etc it's a little bit sad - i play healer, and it's not really a usefull role, it's better to have one DPS in a team with 3 DPS than playing healer most of the time)

I think i took more pleasure with people to just launch multiples open world events at the same time (like outpost, enemies resupply etc) than doing missions. I am the only one ?
What i like is more tactic, cooperation between players, and when the AI is doing more things than just shooting behind covers. It would be a great thing i think to raise the lvl of AI to a point that it could be mistaken for a player u know what i mean, flanking, covering mates etc. They are doing this already but in such a weird way that you can just focus them one by one as they come to wipe them (because they never all come at once). Renegades seems more "intelligent" but i think it's mainly because they are PV bags more than intelligent ?

I think all the points i mentionned are the non-existent things that makes The Division II so boring after having maxed our character.
Date Posted: Feb 19 @ 12:52pm
Posts: 0