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Really fun build.
I use with Ninja BP and chain kills with Carbon get just above 23 million damage and White Death hits for 26 million.
On this build I use both snipers as primary and secondary. WD with long rang scope and Carbon with no scope. Both with regular Determined.
While it is super fun to one shot everything, it actually takes a little fun out of the game and does get boring even though it is very effective.
There are a lot of builds like this.
OH, and the build is completely headshot damage maxed on everything using Sharpshooter spec.
Perfect Headhunter is an item named Chainkiller. Honestly im not even using an exotic armour piece in that build. But im thinking for one.
What i use for backpack is Airaldi its set bonus gives %10 marksman rifle damage and have vigilance it gives %25 more damage. Its the highes dps buff you can get for a backpack.
Alternatively hotshot backpack alows you to miss as many times you want its trait will allways stays open. And its not a bad deal. But what alternative exotic i can get.
One of the best alternative is Sawyer's Kneepads which it only gives %30 damage buff by changing to that i will not only get %5 less damage i will also lose core %15 damage and get %20 less damage.
Other alternative is Cayote Mask this is acualy more do able. Because this time im only sacrificing %25 damage buff %10 headshot buff to get %31 critical hit chance. İf i could acualy make my entire build for critical hit chance and headshot damage i could get up to %79 critical hit chance for the sacrifice of %80 headshot damage. And i just sacrificed %80 headshot damage for extra %69 critical hit damage.
So why Cayote Mask and critical chance build might work better than full headshot build ?
Because Cainkiller (Prefected Headhunter) caps you maximum headshot damage based on your weapons base damage not based on how much headshot damage you have. And its a hard cap only way to bypass this and hit even harder is by critical hits. Having higher headshot damage rate only increases how fast you can reach max stack prefected headhunter. After %150 headshot damage you will get max benefit out of this perk anyway.
Damn this acualy make alot more sense than i toght. After 3 year im gona change my build to try this out
I use the Ninja BP so I can minmax my other two pieces.
Mask is HG Mask:
Primary core Weapon dmg < swapped Took forever to farm good drop.
Crit chance
Headshot
Headshot <mod
Athena Missile Vest:
Primary core Weapon dmg
Headshot
Crit dmg
Headshot<mod
Ninja BP headshot <mod
Both White Death and Carbon are at
1.3 million, I'm at expertise 14
In stats
Weapon dmg 1.3m
Crit chance 16
Crit dmg 57
Headshot dmg 347
All Weapons Damage Bonus 119
Marksman Rifle Damage Bouns 90
That's about as minmaxed as I could get running the Ninja.
I use it it a most builds. Addicted to the excessive build options with it.
Haven't really experimented outside of the Nina even though I've seen cool one shot builds that don't use it to take advantage of more bonus armor talents and such.
I regret even trying now im out of monney and forced to do some bountys :(
Since you have mentioned i have vent and farmed a god roll providence chest piece to see the diffrence. And there is a diffrence. With Providence piece i get %341 headshot damage. And with Chainkiller i get %326 headshot damage. But the diffrence is while normal headhunter gives %125 damage boost prefected gives %150. With providence i get %15 extra headshot damage while Chainkiller gives extra %25 damage and %5 weapon damage. Sure Chainkiller is far harder to farm and you have to get a god roll to make it worth. But if you do have a god roll Chainkiller it does make a huge diffrence.
By changing Providence piece my damage droped around 1 to 2 m
Normaly having prefected headhunter shouldnt give an edge at max stack but maybe just maybe at that second shot before you reach the max stack you are making %25 extra damage so maybe it does calculates max stack from that damage number to make 1-2 m damage diffrence.
Im consistently hitting 28-30 m damage with white death right now