Tom Clancy's The Division 2

Tom Clancy's The Division 2

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Do exotic items always have the same attributes?
I'm trying to decide whether to reroll my Sawyer's kneepads but more because I don't like the attribute types, rather than the numbers.

I have 2 Acosta's Go-Bags, both have Skill Haste and Skill damage and I suspect that is always the case that exotics always have the same attributes.

My Sawyers Kneepads are Armor (Max), Explosive Resistance and Health (both high but not max). Frankly I'd rather have something else for the secondary attributes but if it's always going to be ER and Health then I may as well keep them as is.
Originally posted by Animal85:
yep they got fixed rols you cant recraft them to get other rols
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Animal85 Jan 6, 2024 @ 4:04pm 
yep they got fixed rols you cant recraft them to get other rols
pAracetamol1975 Jan 6, 2024 @ 4:09pm 
yes, they are allways the same, only some weapons have a 3rd random attribute, like the st.elmos. You can also see this at the reconfiguration table
in Jan 6, 2024 @ 11:52pm 
Yeah when they added sacrum imperium rifle, it has a bug where attribute was changing on crafting. So they made it a feature for all new exo weapons that came after and there were talks do do so with others. Which is kinda dumb, they should just allow recalibrating them.
CascadeHush Jan 7, 2024 @ 4:12pm 
Do the armor pieces always have max armor? All my exotic armor pieces that have +armor as their core attribute have it maxed out. Have I just been lucky on RNG or is that always the case. I'd hate to re-roll and lose that.
pAracetamol1975 Jan 8, 2024 @ 8:48am 
it seems so, that the core attribute is on max if its a single one. Memento and Ninja BP have 3 core attributes and than armor and damage are not on max.
Hi11Zone Jan 9, 2024 @ 12:12am 
they ruined exotics almost everyone uses legendary its effin stupid... im still beyond pissed about the desert eagle that took weeks to build.. stupid company
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Date Posted: Jan 6, 2024 @ 3:48pm
Posts: 6