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Back on topic, for me, I loved the Ridgeway's Pride + 4 piece Hunter's Fury and sadistic SMG (then)/dark winter (now) primary weapon 'bleed' build with the Stinger Hive skill.
Nowadays, I'm favoring the 4 piece Heartbreaker, flatline AR with the Gunner Banshee Pulse exclusive skill while still reverting to the bleed build from time to time.
edit:
There's also a fire build that I like using at times, Vile + 4 piece Eclipse Protocol, Pyromaniac AR with the Burn Sticky Bomb and Fire Starter Chem Launcher skills. This build is a bit squishy though so for me, while I like both, Bleed would be my go to build between the 2.
There are talents that work with fire as well as bleed. Pyromaniac assault rifle with Perfectly Ignited is what I use in my off weapon slot (Scorpio in primary). Perfect Sadist (the bleed version of Ignited) is only on pistol and LMG's and I'm not a fan of LMG's; if you are, this may be a reason to go with bleed.
Now for bleed's benefits. It's on the explosive seeker mine, which is unarguably easier to use than the airbust seeker mine; also on the artillery turret if you like using that. If you pair it with Ridgway's Exotic chest piece you can get some very nice healing from bleeding enemies. If you use the ongoing directive gear set, you can use the backpack talent that gives all your bleed +50% damage and +100% duration, which is very nice.
Still, I find fire to be much more effective even when judged against those benefits.
All in all though, it comes down to which you enjoy using more. No matter how effective a skill/gear combo is, if you are bored or annoyed using it, then it's not worth it.