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Ein Übersetzungsproblem melden
https://www.reddit.com/r/thedivision/comments/jkkz5g/what_does_ensnare_health_mean_in_chem_launcher/
Q. How does the foam have health? A. It is the hit points taken to break free pvp or pve
Q. My gut reaction was that maybe the foam breaks after I deal a certain amount of damage to the enemy I've foamed. A. False, damage you inflict does not break or effect Foams health or duration.
Q. Expertise upgrades to the Riot Foam Launcher are all Ensnare Health A. Expertise upgrades Ensnare Duration and Foam health.
STATS Definitions and my CC foam stats *
Ammo = number of rds launcher can hold *7
Ammo Cooldown = how long for one rd to regenerate *17.3s
Cloud Radius = number of meters in the affected area *3.90m
Ensnare Duration = how long status effect lasts ( if not broken ) *18,3s
Foam Health = how many HP to break free before duration ends *1,900.374 HP
PvP Ensnare Duration = same as regular just with player vs player *6.1s
I saw this, yes. That thread has multiple mutually-exclusive claims in it, however. There's a claim that it's for PvP, there's a claim that it's for Heavy enemies. Nobody seems to be certain.
Where are those stats explained? All I see in my stats is "Foam Health" followed by a number. That doesn't actually answer my question of how that health is actually used.
OK, a few follow-up questions. You say damage "taken". How does the foam take damage? I assumed that one team-mate can shoot another foamed team-mate to free them in PvP, but I've seen claims that shooting the foam does nothing. I've no real way to test this, either.
Secondly, how does my foam take damage in PvE? AI enemies never attempt to shoot their foamed brethren, so under what circumstances would that even be useful to me? The way I see it, the foam could have 1 HP and be exactly as effective.
Finally, you say "break free". Is that a colloquial term, or are you referring to the "Break Free" interaction that the player gets when they become foamed? If so, how does my ability to break free interact with the health of the foam? And again - what effect does that have in PvE?
Where are you getting this information from? The Expertise UI says "+3% Ensnare Health". Nothing else is listed. If Ensnare Duration were also increased, wouldn't that be listed there, as well?
Or are you implying that Ensnare Health also increases Ensnare Duration?
Q2. Damage is taken by shooting or melee aka "the struggle" you do by holding F. The foam health determines how much damage to break free.
Q2a, Pve they do not shoot there way out just melee aka "struggle" once again foam health determines how much damage to break free.
Q2b. break free means breaking free from the foam before the status effect duration expires.
Q3. you are confusing foam health and the expertise ensnare health. This was also explained in my first post and yes it upgrades both.
Yes, the names of the stats are listed. The explanations you provided are not listed anywhere in the game. Considering the explanations you're giving me contradict explanations I've seen elsewhere online, I asked for sources of this information.
Wait, "Break Free" is melee? That's the first I've heard of this. How does that even work? Break Free is an interaction which resets itself if you release the button. Are you saying it's doing damage? If so, how much and at what rate? I've never noticed one set of foam taking longer to break from another. It seems to me like all interactions are the same length,
Also, again - how does this apply in PvE? Enemies don't "Break Free". At least not that I've seen. They stay in the foam for the duration. Yes, a select few enemies shrug the foam off (mostly heavies), but I've not seen Foam Health make a difference there. It's a monolithic animation, not something which seems to scale.
I've never seen a PvE enemy "struggle". They animate struggling, but I've never seen enemies able to move before the effect duration (as displayed under their health) expires. As far as I can tell, that duration is determined solely by Ensnare Duration. Are you telling me that Ensnare Health adds to the duration? Because if so, why have two stats which affect duration?
Consider what you just told me. "Break free means to break free." Yeah, I gathered. The problem is that you seem to be mixing your terminology here. You seem to suggest that Break Free is somehow equivalent to melee and somehow deals damage to the foam. I'm going to need a source for that, because its behaviour is inconsistent with any of these claims. As far as I can tell, it's a simple interaction, no different from pressing a button or picking up items. I see nothing to suggest that it interacts with Ensnare Health at all.
Moreover, I've seen no evidence to suggest that PvE enemies even have this capability. As I said above, only some enemies seem to be able to negate ensnares, and those enemies seem to disregard them all but completely.
This was neither explained nor mentioned in your fist post. Are you saying that "Foam Health" and "Ensnare Health" do different things? Your list of definitions doesn't even mention Ensnare Health at all - just Foam Health. From what I can gather - and this is me taking a guess as to what you may be implying, since it isn't directly stated - you're asserting that Ensnare Health boosts both Foam Health and Ensnare Duration. If that's true, then I'm going to have to ask for a source, because this makes absolutely no sense to me.
Seriously, I'm not trying to pick a fight here. I'm trying to understand how the system works. I would appreciate if you could give me more than a one-liner explanation, because you seem to be working with information that I can't source.
Actually the current development studio in charge of the game are not the ones who developed it. Seems like UbiSoft switched teams semi-recently. That aside, though...
Would that be appropriate? I thought "Player Support" was for technical issues - bugs and problems and such.
Probably community reps, but OK. I can try that. Thank you.