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A developer in a State of The Game episode a couple years back said they have no plans for a Division 3 and I don't see that have changed.
Division 2 has been so profitable for the company which is why investors allowed the game to continue getting support after it's initial end after season 4. If the game wasn't making profit, the game's life would have ended after Season 4 of the WoNY DLC.
I just don't see what can be done in a 3rd game that couldn't be released as DLC for Division2. Division 3, we go to another city to secure, not enough to be an entire 3rd game IMO.
What would Division 3 bring that we haven't already seen in Division 1 or 2?
Division 1 and 2 are my top favorite games, but a Division 3 would be a terrible idea. Division 2 has a great foundation for future DLCs if Ubisoft re-allocates developers back to the project as rumored.
This is incorrect. Ubisoft announced a new business strategy a few years ago that essentially gave multiple of their live service games a breath of fresh air while they moved to releasing their new AAA games on a more sporadic schedule, it had nothing to do with the profits The Division 2 was making. Although with the new state of Ubisoft, it's unknown how these plans have changed.
Literally has everything to do withing the profits Division 2 was making, If Division 2 wasn't making money, investors wouldn't have approved continued support after Season 4.
There were no plans on continuing the game's life after Season 4, which is why the game re-ran the first four seasons for over a year and a half while new content was being developed. If Division 2 wasn't profitable, we wouldn't still be seeing updates.
Ghost Recon Breakpoint for example was a live service game that wasn't making enough profit for it to be worth supporting which is why they discontinued support last year.
If profit has nothing to do with a game's continued support Breakpoint would still be seeing updates and content. Ubisoft mentioned that they will continue support for their game's as long as there's demand within that community.
Breakpoint actually did the exact same type of announcement The Division 2 did in the same month!
https://www.ubisoft.com/en-us/game/ghost-recon/breakpoint/news-updates/2Y8WWXKa7JKWlotUw8XDln/a-message-from-the-ghost-recon-team
https://www.ubisoft.com/en-ca/game/the-division/the-division-2/news-updates/1qmTzVbCuTqFA4aGuzK88j/a-message-from-the-division-2-team
It could be that Ubisoft decided that putting NFTs into Breakpoint was somehow a good idea and that splintered the playerbase hard enough to kill future updates as there hasn't been anything after they announced them. I don't play Breakpoint so I can't attest to this but the primary point I'm making is that many live service games under Ubisoft received the same treatment, profits made being irrelevant.
I think I see what you mean. Initially they planned to support their live service games for as long as there was demand for the games.
But saying profits being made irrelevant is a stretch. They're in business to make money. If they didn't think it was financially beneficial to support their lives games ,they wouldn't have done it. They're not running a charity for our entertainment. If Division 2 stopped being profitable for the company, they would discontinue support like they did with Breakpoint.
When they already fix this ♥♥♥♥♥♥♥ ♥♥♥♥ called DIVISION 2