The Stanley Parable

The Stanley Parable

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The Bees 23. okt. 2013 kl. 2.23
Layout at the beginning changed *spoilers*
After restarting a bunch of times to get to Heaven, I finally got there and began mashing buttons for a moment until I realized they were resetting.

So I restarted, and discovered that the room outside of Stanley's office had changed into a hallway that leads directly to the 2 doors.

I restarted and haven't been able to replicate this. Any thoughts?
Sist redigert av The Bees; 23. okt. 2013 kl. 6.52
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The Bees 23. okt. 2013 kl. 2.27 
Okay I just mashed the buttons again for a minute, restarted, and now the outside of Stanley's office looks like the employee lounge with the blue motif, but there are offices.

and the next room is the 2 doors again.

So I'm guessing this just happens randomly after restarting a bunch of times?
Sist redigert av The Bees; 23. okt. 2013 kl. 2.28
KewaG 23. okt. 2013 kl. 2.31 
There is also the one where papers are littered on the floor
LeftHandsome 23. okt. 2013 kl. 4.24 
i also get a weird one, sometimes the phone right out side is ringing and its a happiness delivery something or other. you click when it ask you if you accept, and then if you restart there is a ton of boxes everywhere... not sure what this means
Botspan 23. okt. 2013 kl. 4.30 
That's one of many random stuffs can happen everytime the game is restarted, not just because you're going to Heaven.
The Bees 23. okt. 2013 kl. 4.37 
The only one I've seen mentioned on this forum that I haven't experienced yet in the game is where the doors open and shut randomly after restarting.
Sist redigert av The Bees; 23. okt. 2013 kl. 4.37
Austellus 23. okt. 2013 kl. 4.58 
Sometimes when the phone rings it's Stanley's wife on the line, asking him to pick some stuff up from the store. Not to mention all the variations on what the narrator says at various points.
Herr Gamer 23. okt. 2013 kl. 6.15 
They were made because it's the place where you are the most times in the game and it shouldn't get boring. That's also why the narrator says different things at the beginning.
Chiatroll 23. okt. 2013 kl. 6.26 
My first time playing the game where I should of gone the two room area I got one very small cube of a room I could stand inside and do nothing. I spent an hour messing with the doors and the computers and the plantrs trying to figure out how to progress until I restarted and everything was just there where it should of been.
The Bees 23. okt. 2013 kl. 6.28 
Opprinnelig skrevet av Chiatroll:
My first time playing the game where I should of gone the two room area I got one very small cube of a room I could stand inside and do nothing. I spent an hour messing with the doors and the computers and the plantrs trying to figure out how to progress until I restarted and everything was just there where it should of been.

That's crazy.

Also, the different layout at the beginning that leads directly to the 2 doors does serve a purpose, if you're going for the Speed Run achievement.
Herr Gamer 23. okt. 2013 kl. 6.29 
Opprinnelig skrevet av Gonkulator:
Opprinnelig skrevet av Chiatroll:
My first time playing the game where I should of gone the two room area I got one very small cube of a room I could stand inside and do nothing. I spent an hour messing with the doors and the computers and the plantrs trying to figure out how to progress until I restarted and everything was just there where it should of been.

That's crazy.

Also, the different layout at the beginning that leads directly to the 2 doors does serve a purpose, if you're going for the Speed Run achievement.

That's the only way how to get it...
The Bees 23. okt. 2013 kl. 6.38 
Opprinnelig skrevet av Herr Gamer:
Opprinnelig skrevet av Gonkulator:

That's crazy.

Also, the different layout at the beginning that leads directly to the 2 doors does serve a purpose, if you're going for the Speed Run achievement.

That's the only way how to get it...

Yep, I didn't know that until I went for the achiev. I thought it was just to make things interesting like the other changes (papers, phone calls, etc.)
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