Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyway, no jumpscares.
EDIT: Q-Q-Q-Quadruple sniped!
Just... just take as much time as you need...
Still, when you think about it, the "Red Door" ending is pretty disturbing.
what does it imply?
if the only way to restart the game was to die, then it would make sense
but since that's not the case, i don't really get the idea behind it
and yes, it was quite disturbing, but in a "WHY ARE YOU MAKING ME DO THIS?" way
i know, that's not the point
the point is that i don't understand why we are given these two choices (kill ourselves or stand in that room forever)
The part I find disturbing is the fact that the narrator pretty much keeps begging you not to do it, until he finally gives up (if you keep going back in the spacy room)