The Stanley Parable

The Stanley Parable

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Canubis Oct 20, 2013 @ 7:16am
Code Found
i found a code on a door that might help in the mind control room?

?321 ?321 ?321
B654 B654 B654
0987 0987 0987

Anyone know anything about this?
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Showing 1-15 of 62 comments
Canubis Oct 20, 2013 @ 9:35pm 
bump
CrumbleCat Oct 20, 2013 @ 9:36pm 
How about you try it before asking us? There are codes scattered everywhere.

But yeah it will take a lot of guess work to crack those.
Last edited by CrumbleCat; Oct 20, 2013 @ 9:36pm
CordedUberator Oct 20, 2013 @ 9:50pm 
That was on the door when you screw up the narrative, and then take the door on the right again. Not sure how'd that help, but hell, in this game? Who knows.
Last edited by CordedUberator; Oct 20, 2013 @ 9:51pm
Canubis Oct 21, 2013 @ 2:07am 
i have tryed to crak the Mind Control Room perhaps more times then u.. i have noticed things..
i just need somthing to match somthing to click....somthing to 1st go on lol this code is a simple 1,1,1,2,2,2,3,3,3

u have 1,2,3,4,5 buttons and then about 5 colored buttons all with an image on them, then the PC is giving a hint to a number and a button an then in the bottom another hint to another number and the same button color?

i wont stand down and accept there is no possable way to DEFUSE the nuke, i have noticed that there is a door that opens n shuts when ever i get near it...

THIS THREAD WILL BE THAT BASEIS OF THE MIND CONTROL ROOM!
Rosden Shadow Oct 21, 2013 @ 2:10am 
look in to the other buttons as well and you can press the 1 2 3 4 5 buttons be for the countdown begins...could activate the failsafe
Last edited by Rosden Shadow; Oct 21, 2013 @ 2:11am
[HGS] Narameh Oct 21, 2013 @ 2:42am 
In the room itself are the codes 0521 and 0142 with 0001 beneath it. I also found and jotted down 12B4 somewhere. I've tried a lot of combinations with these in the mind control room before the nuke. No effect whatsoever. During the 'defuse period' the computer screens also give images with coloured numbers, for me; light blue/cyan = 1; pink = 2; and dark blue/royal blue = 3 so far.

No clue what to do with this info, but here you are :P.
Rosden Shadow Oct 21, 2013 @ 3:23am 
12b4 wont be a part of it it's in the crazy ending
Rob Oct 21, 2013 @ 3:36am 
I have managed to disable the 4 computers with a combined passcode, but it did nothing as far as I can tell.
qliqQLAQ Oct 21, 2013 @ 3:46am 
Originally posted by Narameh:
In the room itself are the codes 0521 and 0142 with 0001 beneath it. I also found and jotted down 12B4 somewhere. I've tried a lot of combinations with these in the mind control room before the nuke. No effect whatsoever. During the 'defuse period' the computer screens also give images with coloured numbers, for me; light blue/cyan = 1; pink = 2; and dark blue/royal blue = 3 so far.

No clue what to do with this info, but here you are :P.

Also, this puzzle:
http://steamcommunity.com/id/qliqQLAQ/screenshot/846967607619735136

Still working on it.

At least, there must be definitly a way to stop the countdown. The first time I started the self-detonation, the narrator added 2 more minutes to the countdown - so it was like: "here's more time to find the solution"
Rob Oct 21, 2013 @ 3:51am 
Originally posted by qliqQLAQ:
http://steamcommunity.com/id/qliqQLAQ/screenshot/846967607619735136

Still working on it.

At least, there must be definitly a way to stop the countdown. The first time I started the self-detonation, the narrator added 2 more minutes to the countdown - so it was like: "here's more time to find the solution"

That is the terminal puzzle I solved, it doesn't change anything that I have noticed.
qliqQLAQ Oct 21, 2013 @ 3:54am 
Originally posted by Rob:
Originally posted by qliqQLAQ:
http://steamcommunity.com/id/qliqQLAQ/screenshot/846967607619735136

Still working on it.

At least, there must be definitly a way to stop the countdown. The first time I started the self-detonation, the narrator added 2 more minutes to the countdown - so it was like: "here's more time to find the solution"

That is the terminal puzzle I solved, it doesn't change anything that I have noticed.

huh... maybe we have to solve this one before we can stop the countdown.

//edit
have you interact with this computer after you solved the terminal puzzle?
http://steamcommunity.com/id/qliqQLAQ/screenshot/846967607619952551

because you cannot use this one in the beginning. But maybe after you've charged the batteries by the terminals.

I mean, this computer is suspicious.
Last edited by qliqQLAQ; Oct 21, 2013 @ 3:58am
hux Oct 21, 2013 @ 3:57am 
I think this is unachievable.
Rob Oct 21, 2013 @ 4:02am 
Originally posted by qliqQLAQ:
Originally posted by Rob:

That is the terminal puzzle I solved, it doesn't change anything that I have noticed.

huh... maybe we have to solve this one before we can stop the countdown.

//edit
have you interact with this computer after you solved the terminal puzzle?
http://steamcommunity.com/id/qliqQLAQ/screenshot/846967607619952551

because you cannot use this one in the beginning. But maybe after you've charged the batteries by the terminals.

I mean, this computer is suspicious.

The 4 terminal passcode, the big red button, the blue screen that shorts (your link), and the red button with 2 lightbulbs. These 4 are the ones I focused on, but to no avail.

My theory was to keep the door open (the one that closes when you get too close), figure out the code, and make a dash for the door.

Something happened.... nothing. -_-
qliqQLAQ Oct 21, 2013 @ 4:05am 
Originally posted by hux:
I think this is unachievable.

Nah. I'm pretty sure unachieveable is a random event. It does NOT pop up randomly - but it's linked to random event (which are generated while map-loading) and you must be lucky to do the "right thing" to the right time. <- my idea.

Based on the fact, that people got the achievement in totally random situations. Some1 was in the 2nd office @ the start. Another one got it on a plant. And another one got it on the piano.
VERY random with dependence to a "special chain" of generated events.



/edit
Originally posted by Rob:
Originally posted by qliqQLAQ:

huh... maybe we have to solve this one before we can stop the countdown.

//edit
have you interact with this computer after you solved the terminal puzzle?
http://steamcommunity.com/id/qliqQLAQ/screenshot/846967607619952551

because you cannot use this one in the beginning. But maybe after you've charged the batteries by the terminals.

I mean, this computer is suspicious.

The 4 terminal passcode, the big red button, the blue screen that shorts (your link), and the red button with 2 lightbulbs. These 4 are the ones I focused on, but to no avail.

My theory was to keep the door open (the one that closes when you get too close), figure out the code, and make a dash for the door.

Something happened.... nothing. -_-

A guy checked the door with "noclip". He said, there's nothing behing the door. Just a small floor. Otherwise: it could be a loading-area.
Last edited by qliqQLAQ; Oct 21, 2013 @ 4:09am
Rob Oct 21, 2013 @ 4:15am 
Originally posted by qliqQLAQ:

A guy checked the door with "noclip". He said, there's nothing behing the door. Just a small floor. Otherwise: it could be a loading-area.

I have scouted that doorway from the outside. I couldn't imagine anything happening besides enabling a load screen or teleport once you walk through.

http://steamcommunity.com/sharedfiles/filedetails/?id=187814109

Here is the "completed" terminal I mentioned earlier.
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Date Posted: Oct 20, 2013 @ 7:16am
Posts: 62