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But technically the game can't be beaten and there's never really any conclusion, direct answers, or progression. I remember this one time I spent two straight days getting into everything, clicking every fern and door, going through every ending multiple times, and even eventually using the console to open every door, and nothing special happened except some unusual dialogue from the narrator at the beginning of one restart: "Stanley knew the office layout like the back of his hand, it was only a matter of time before he found the others, wherever they were. Just a matter of time."
I think this is because the game is about a game character, and game characters always respawn at the start of their game when they've finished the story or died.
until you reach a lamp post.
Stuff like this is really completely irrelevant to what the game is actually about, though.
Besides the "corporation" doesn't even exist outside of what you see. It's the setting of the narrator's story, and he didn't write anything else about it (if he had, it'd be in the story, and we'd see it).
I would like to know why you don't like this game .
THE END IS NEVER THE END
THE END IS NEVER
THE END IS LOADING